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My setup for the LWFF (with BB kit) | ||||||||||||||||||||||||
Game controler: Most important I guess, as I read on this site: Spring Gain: 0% (always off. GPL doesn't use Spring Gain. Having it on can cause spikes) |
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Text version: *Note: I now use an Overall Strenght of 100%, it's worth trying if you have spikes. Enable Force Feedback yes Enable Autocalibration yes Overall Effects Strength 100% Spring Effect Strength 0% Damper Effect Strength 0% Enable Centering Spring no Centering Spring Strength n/a _______________________________________ |
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If you use Profiler (I don't): | ||||||||||||||||||||||||
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Text version, and other settings: *Again Note: I now use an Overall Strenght of 100%, it's worth trying if you have spikes. Global Overall Effects Strength 100% Global Enable Centering Spring no Global Centering Spring Strength n/a Wheel Sensitivity med Wheel Deadzone low Accel Sensitivity low-med Accel Deadzone low Brake Sensitivity low Brake Deadzone low _______________________________________ |
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Core.ini: [ Joy ] allow_force_feedback = 1 force_feedback_damping = 5 force_feedback_latency = 0 max_steering_torque = 200 I think that by having latency at 0, it does not guess what the forces will be, and I think it helps to not having spikes. If you want some latency, it needs to be a very low number, for sure not more then 0.02 IMO. _______________________________________ |
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WinVroc: | ||||||||||||||||||||||||
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Linearity: | ||||||||||||||||||||||||
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