THIS PAGE IS DEDICATED TO THE RULES OF ALL THE TOURNES THAT WE PLAY HERE IN BLAZING 8 BALLER SO CHECK HERE TO SEE UPDATES FOR NEW TOURNIES. |
RACK 'N' RUN.....TRAINING TABLE First name in match invites and shoots first. Scratch on break results in re-rack and start again. CUE BALL MUST STAY BEHIND LINE ON BREAK. NO BALL IN HAND after break. First player shoots until they miss or scratch counting number of balls, and entering total in chat box. Second player re-racks and shoots until they miss or scratch, again counting number of balls and entering total in chat box. Each player re-racks and shoots again, adding total of 2 racks. Player with highest number of balls wins. If players tie, they each shoot one more rack. Player with highest number of balls wins.(Total of 3 racks.) Any coloured ball sunk AFTER scratch is not counted. |
BANK THE EIGHT OR CUE BALL .....RATED TABLES. Reg 8 standard rules apply until you get to the 8 ball. The 8 ball (black) or the cue ball, must be played (banked) off a cushion before black is sunk. If you do not bank before black is sunk, you lose. |
BOOT 'EM.....TRAINING TABLE. The TD invites all players. The TD breaks. You sit and take one shot in alphabetical order, then stand. If you miss a shot you lose and must leave the table or be booted by TD. NO BALL IN HAND. Potting cue ball counts as a loss. |
SWITCHAROO.....UNRATED TABLES Played like regular 8 ball, but at any time during the game the host MAY or MAY NOT come to the table and tell you to "SWITCH" at which time you will have to stand up and switch seats with your opponents. If you had solids before, you will now have stripes. |
REGULAR 8 (1 v 1) (REG8) RULES: 1: First name invites to rated protected table, second name sits first. 2: Early 8 ball isnt a rerack unless offered by the winner. 3: Ball In Hand anywhere. 4: No safety shots to be played, and NO aimers to be used. 5: No GG or reports before 8 ball is sank, and win/loss MUST be reported to lobby. 6: Remember to have fun, its just a game! |
BANK THE 8 (BT8) RULES: 1: First name invites to rated protected table, second name sits first. 2: Played as Reg 8 EXCEPT the 8 ball or cue ball MUST hit a cushion before going into chosen pocket. 3: Early 8 ball isnt a rerack unless offered by the winner. 4: Ball In Hand anywhere. 5: No safety shots to be played, and NO aimers to be used. 6: No GG or reports before 8 ball is sank, and win/loss MUST be reported to lobby. 7: Remember to have fun, its just a game! |
FULL POWER (FP) RULES: 1: First name invites to rated protected table, second name sits first. 2: Played as Reg 8 EXCEPT all balls must be shot at FULL POWER. 3: The power bar must be all the way to the TOP OF THE RED BAR, and you must hold it there until your opponent types an 'x' in the chat. 4: Early 8 ball isnt a rerack unless offered by the winner. 8 Ball can be sank anywhere. 5: Ball In Hand anywhere. 6: No safety shots to be played, and NO aimers to be used. 7: No GG or reports before 8 ball is sank, and win/loss MUST be reported to lobby. 8: Remember to have fun, its just a game! |
10 SHOT RULES: 1: First name invites to protected training table, second name sits first. 2: Each player has 10 shots, the opponent counts these off and counts any scratches eg 6-1. 3: After the 10 shots, the number of balls potted is counted, with 1 point for each ball, and -1 for each scratch. 4: NO Ball in Hand. 5: NO aimers to be used. 6: No GG or reports before final ball is sank, and win/loss MUST be reported to lobby. 7: Remember to have fun, its just a game! |
THE BELOW SECTION IS FOR OUR NEW TOURNEYS SO KEEP CHECKING HERE FOR OUR NEW TOURNEYS |
NEW TOURNEY SECTION (at this time there is no new tourneys) |
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