
Puzzle: Cube, Vertex Cut, Type B, 1st Order, Edge Cut, Type D, 2nd Order
Abbreviation: Cube VB1ED2
Commonly Known As: Nothing
Piece Counts
| Name |
Qty |
Colors |
Orient. |
Perm. |
Orbits |
| Triangle |
24 |
1 |
None |
Even |
None |
Move Types
| Type |
Layer |
Period |
Pieces Affected |
Total Parity |
| Vertex |
1 |
3 |
3 triangle 3-cyc |
Even |
| Edge |
1 |
2 |
6 triangle swaps |
Even |
Suggested Solving Orders
Face First
(Primitive)
1. Solve one face
2. Opportunistically solve as much as easily possible
3. Solve rest of pieces with pure algorithms
Important Issues and Notes
This puzzle does not present any additional challenges than the
ED2 puzzle, therefore no alteration in method is necessary. However,
efficiency may be improved with use of vertex twists.
Useful Algorithms
In step
3, three cycle triangles: ((UR FL UR BR) x 2 (UR BR UR FR) x 2) x 2
In step 3, swap two pairs of triangles: (UL UB UL UB UF UB UF UR UF) UR (UF UR UF UB UF UB UL UB UL)