Puzzle: Cube, Vertex Cut, Type B, 3rd Order
Abbreviation: Cube VB3
Commonly Known As: Nothing

Piece Counts
Name Qty Colors Orient. Perm. Orbits
1-3 Piece 24 2 None Even 2
2-2 Piece 12 2 None Even None
2-3 Piece 24 2 None Even 2
3-3 Piece 12 2 None Even None

Move Types
Type Layer Period Pieces Affected Total Parity
Vertex 1 3 1 1-3 piece 3-cyc Even
Vertex 2 3 1 2-2 piece 3-cyc, 1 2-3 piece 3-cyc Even
Vertex 3 3 1 1-3 piece 3-cyc, 1 2-3 piece 3-cyc
1 3-3 piece 3-cyc
Even

Suggested Solving Orders

By Piece Type
1. 1-3 Pieces
2. 2-2 Pieces
3. 3-3 Pieces
4. 2-3 Pieces

Important Issues and Notes
The pieces can really be solved in any order, do them in the order that establishes references points most quickly and easily. Four move commutators can three-cycle any piece type purely.

Useful Algorithms

In any step, three cycle m-n pieces: UFR[m]+ UFL[n]- UFR[m]- UFL[n]+