General
Each turn is represented by one to three letters specifying what part
of the polyhedron to turn. When needed, this is followed by numbers in
brackets specifying which slices to turn. Slices are numbered with the
outermost being 1, if there is any ambiguity the Move Types table
specifies which slice is which (although middle slices are generally
omitted). Generally all letters are uppercase. When lower case letters
are used, they refer to the second slice. An uppercase letter without
slice numbers refers to either the first slice if no slices are
specified anywhere in the algorithm, or to the same slices as were last
referred to. For instance, R[23]+ U+ R- D[2]+ uses the 2nd and 3rd
slices for the first three turns and only the 2nd slice for the last
turn.
On turns with period greater than 2, symbols are used to specify how
much and which direction to turn. For period 3 and 4 turns, plus,
minus, and 2 specify either a single click clockwise/anticlockwise, or
a 180 degree turn. For period 5 turns, a single plus or minus is one
click (72 degrees), a double plus or minus is two clicks (144 degrees).
For example: R++ U+.
Parenthesis in algorithms are used only for grouping so make algorithms easier to understand and remember.
Tetrahedra
The only notation used for tetrahedra on this site is UFRL. Orient the
tetrahedron so one vertex points up and another points towards you.
These are the Up and Front vertices, respectively. The other two
vertices are Right and Left. For edge-turning puzzles, the edges are
labelled in the most intuitive way, so their 6 names are UF, UR, UL,
FR, FL, RL. Note that the RL edge is at the back, opposite the UF edge.
Hexahedra
The standard notation for cubes labels the faces U & D, F
& B, and R & L. Then edges and vertices are labelled as
might be expected. UF, RF, UR, etc are edges. UFR, UFL, DBL, etc are
corners. However, for vertex cut puzzles there are two other convenient
notations. They are Low-Side Notation (LSN) and High-Side Notation
(HSN). In each of the pictures below, there is an obvious U, F, and D
corner. Then, the corners closest to you in each picture are R and L.
The other two corners are not named (although BR and BL could be used,
as is sometimes done in dodecahedron notation).
| Low-Side Notation
(LSN) |
High-Side Notation
(HSN) |
 |
 |
Octahedra
The standard notation for octahedra labels the verticies U & D,
F
& B, and R & L. This is because the octahedron is the
cube's
dual polyhedron. Edge and face names follow naturally. There are two
other face-turning octahedron notations. They are UpFront Notation
(UFN) and DownFront Notation (DFN). Both designate U & D, R
&
L, and F faces. No B face is specified. The difference comes from
whether the front face faces up or down. Both pictures below show the
U, F, R, and L faces.
| UpFront Notation
(UFN) |
DownFront Notation
(DFN) |
 |
 |