| Duel Diplomacy Duel Diplomacy is a two player game of diplomacy where each player begins with one nation in Spring 1901, with the usual pieces placed on all seven nations' home supply centres. Each game year, players are given 12 points to divide any way they see fit to bid for the 5 remaining 'neutral' nations. If one player bids more than the other for a neutral nation, that player's controls the neutral nation's pieces for both the Spring and Fall movement. If both players tie with their bid for a neutral, the neutral nation is considered to be in Civil Disorder for both the Spring and Fall movement (all units Hold in position). Each player submits (simultaneously) in the Spring of each game year: - Moves for their home country - Bids for the neutral country - (hopeful) orders for each neutral country Each player submits in the Fall of each game year: - Moves for their home country - Moves for neutral countries successfully bid for in the Spring If there are any retreats for units belonging to neutral countries, Do your retreats and then roll a die for a retreat path if more than one can be done. Neutral countries always retreat, no disbands. For adjustments do yours first *written* and *placed* then as necessary for neutral countries roll a die for province then for Army or Fleet. Also for Disbands roll a die for a randomly chosen unit to remove. Once the adjustment phase of the game year is complete, the cycle starts again with both players submitting new orders and a new bid list for the next two seasons. Victory is achieved when: ------------------------- A player's home country has 18 supply centres. A player's home country has more than twice as many supply centres as his/her opponent's home country. A player's opponent has lost control of all of their home supply centres. A player is concieded victory Special Rule for Russia ----------------------- There is a special rule for Russia ONLY if one of the two players is playing Russia as their home nation. Because Russia starts with 4 units in Spring 1901, a player who has Russia as their home nation must order one unit in each of Spring 1901 and Fall 1901 to hold in position. This unit does not have to be the same unit in each season. If Russia is a neutral country then players may submit orders for every Russian unit with their bids, no hold order is necessary. |
|||||
| Page Maintained by Sean Colman Last Updated 20 May 2001 |
|||||