982229700000000022223 Pet Indicator 000938371615262372727 |
Name: Tesavera II Age: 15 Team: Red Type: Fire Climate Zone: Tropical Zone. Starting Abbilities: Scratch, Whistle, and Pounce. Bio: Prefers to live alone, and does better living alone. Although they are friendly towards humans, they pack a wallop in battle. |
Name: Caro Age: 9 Team: Black Type: Earth Climate Zone: Temperate Zone Starting Abbilities: Sleep Song, Pounce, and Sweet Talk. Bio: One of the most loved Digipets in the whole world. This Digipet lived in packs of four. Caro may look lazy, but when he wants to protect someone, he fights back. |
Name: J.J Age: 18 Team: Black Type: Fire Climate Zone: Tropical Zone Starting Abbilities: Scratch, Fire, and Hum. Bio: A pretty grouchy Digipet. Mostly people who have bad attitudes choose this pet. J.J isn't very loyal. He tends to disobey his master. |
Name: Jupei Age: 12 Team: Red Type: Magic Climate Zone: Any Starting Abbilities: Scratch, Sing, and Glitter. Bio: A sweet and mysterious Digipet. This type of Digipet lives alone, but loves most humans. A lot of people own this Digipet. Mainly because she is so nice, and partly because she cleans when people don't even ask them to. |
Name: Rowan Age: 13 Team: Blue Type: Warrior Climate Zone: Any Starting Abbilities: Slice, Sword Spin, and Hum. Bio: A nice Digipet most of the time. Rowan is one of the most loyal Digipets of all. He is skilled at the sword, and is a great fighter. |
Name: Yurai Age: 7 Team: Blue Type: Magic Climate Zone: Any Starting Abbilities: Swing, Annoy, and Bite. Bio: Yurai is Rowans little brother, so Yurai looks up to Rowan. Although Yurai can't use a sword, he is skilled at magic. His magic is supplied by the Golden puzzle if ever lost, Yurai would be in danger. |
Name: Yojuro Age: 17 Team: Red Type: Swordsman Climate Zone: Any Starting Abbilities: Buster Swing, Kujimo, and Brag. Bio: A creature whose only power lies withing himself and his sword. Mainly a loner, but is also very socialable if it wants to be. Not much is known about this Neon at this time. |
Name: Binjino Age: 12 Team: Black Type: Magic Climate Zone: Arctic Zone Starting Abbilities: Glare, Silence, and Ice. Bio: This Neon can be extremely dangerous if the fighter is not equiped with a Nullify Elemental eqquiped. Mostly sticks to Ice spells, and uses surrounding Ice elements like snow to his advantage. |
Name: Yulea Age: 17 Team: Blue Type: Summoner Climate Zone: Any Starting Abbilities: Attack , SOS, and Cure. Bio: A rare type of Neon. Though it lives in many different climate zones, it mostly sticks to the Tropical Zones. This Neon can weild many different types of RODS, which enable this Neon with different Summon Monsters. Refer to ABBILITIES page for further information on this Neon. |
Name: Hostixol Age: 8 Team: Red Type: Noble Climate Zone: Tropical Zone Starting Abbilities: Chant, Claw, and Meditate. Bio: A very different and unique Neon. There are very few of this Neon. Mostly a loner, it lives deep in undersea caves, spending its time casting spells, and healing undersea life. |
Name: Tamara Age: 15 Team: Blue Climate Zone: Any Type: Magic Starting Abbilities: Pounce, Sonic, and Water. Bio: A rare type of Neon. This Neon was discovered under the Earths surface, along with a lot of others. They are rarely seen, but from the ones owned, they seem very sociable. |
Name: Lolaoi Age: 6 Team: Black Climate Zone: Any Type: Summoner Starting Abbilities: Song, Cure and Scratch. Bio: A very young Neon. This Neon was discovered during an excavation. They travel in groups because the are so young, and are very lovable. Though, they're summoning power is much more advanced than Yulea's. |
Name: Issaru Age: 11 Team: Blue Climate Zone: Temperate Type: Physical Starting Abbilities: Defragment, Grenade, and Claw Mark. Bio: A very smart Neon. Though he is not very strong in the magic department, he uses Granades which can come in handy during battle. If this Neon is surrounded or out-numbered, he uses a special move called "Sukusimi", which causes a multitude of bombs to be thrown. |
Name: Shekima Age: 16 Team: Red Climate Zone: Any Type: Magic Starting Abbilities: Fire, Ice, Water, and Lightning. Bio: A very calm, but rather...arrogant Neon. Not much is known about this Neon, other than that her magic is extremely strong, and advanced. |
Name: Kairi Age: 12 Team: Blue Climate Zone: Tropical Type: Soul Mage Starting Abbilities: Heartless, Calm, and Scratch. Bio: A Neon who has been active, but has been more sentimental. This Neon uses the power of souls to defend her when needed, but can also use any abilitties with stones like the rest of the Neons. |
Name: Tomoki Age: 7 Team: Red Climate Zone: Temperate Zone Type: Gunner Starting Abbilities: Shoot, Silence Bullet, and Manipu-bullet. Bio: A Neon that is very skilled with guns.Don't underestimate his age. He can still be VERY dangerous. He can transform into monsters with the proper Crystals. These can only be recieved by completing missions or winning tournaments. |
Name: Rikku Age: 12 Team: Black Climate Zone: Any Type: Alchemist Starting Abbilities: Attack, Alchemy, and Scare. Bio: A very strange, hyper, and silly type Neon. Hates to be alone, and is very sociable. This Neon would make on of the best to own of them all. uses Alchemy to mix different Items and create new ones. See Abbilities page for more details. |