NOTE: ALL MOVES START OFF AT 200 DAMAGE UNLESS STATED OTHERWISE

Everything you need to know about the moves in this rpg is written below. When you learn a new move. It says how many days are required to learn the moves.You can only learn one move at a time and you cannot work and learn a move at the same time.

Instantaneous Movement: 20 days to learn -    
                                      You dissapear block by block and appear in
                                      another place. This is used during a fight to dodge an attack
                                      without using up any blocks. This move can be used twice
                                      per fight.

Lazer Eyes: 7 days to learn - A pair of lazers shot from eyes.

Fusion: 11 days to learn - If 2 people know this move they can become one person.
                                      all their stats will be added together, and your indiviual
                                      characters will still be making the same amount of points
                                      as the fusion, but you can't add your individual points until
                                      the fusion ends which is aftter 5 fights.

Advanced Fusion: 8 days to learn - If you know fusion, you can learn advanced
                           fusion to stay fused for 12 fights instead of 5.

Ki Shield: 7 days to learn - A shield of energy that takes off half the damage of any
                                        Ki Attack. It lasts for only 4 rounds.

Scatter Shot: 7 days to learn - A whole bunch of ki blast are quickly shot one after
                                            another making a machiene gun like effect.

Guided Scatter Shot: 10 days to learn - After you know Scatter Shot, you can take 10
                                                        more days and learn to control it. With this
                                                        move it takes 2 more blocks than it usually
                                                        would to stop a normal attack. So, if a Guided
                                                        Scatter Shot has 3,000 in it, it takes 5 blocks.

Galick Ho: 7 days to learn - The answer to the Kame Hame Ha wave.

Special Beam Cannon: 7 days to learn - Energy concentrated into two fingers and shot.

Death Ball: 6 days to learn - A large ball of energy. It is mastered by King Cold and the only way to
                                            learn this move is to learn it from him on planet Freeza. Starts at 2,000
                                            stronger than your highest energy attack.

Galick Gun: 6 days to learn - Very similar to the Galick Ho, but this can be used to
                                            blow up planets. This move is mastered by King Vegeta
                                            and cannot be learned unless you learn it from him on
                                            planet Vegeta. starts 2,000 higher than your highest energy attack

Acid Spray: Can't Learn - This is the only move the saibamen know other than self
                                       destruct.

Crasher Ball: 7 days to learn - A Ball of Ki is formed in the palm and thrown.

Guided Crasher Ball: - 7 days to learn - If you know Crasher Ball, you can then learn
                                                            how to guide the attack. It takes 1 more
                                                            blocks than usual. So if a Guided Crasher
                                                            Ball is at 3,000 it's going to take 4 blocks
                                                            instead of 3.

Split Form: 7 days to learn - Something to help your training, you split into two beings
                                          and it raises your training by 300 points a day.

Tri Form: 8 days to learn - Also to help your training, after you've learned split form,
                                        you can learn how to make a 3rd copy of yourself to train
                                        with. Instead of adding 300 points like split form, it will
                                        add 700 points to your training.

                                                
Click the dragon ball for the next page of moves
BACK TO THE MAIN PAGE: