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NOTE: ALL MOVES START OFF AT 200 DAMAGE UNLESS STATED OTHERWISE
Everything you need to know about the moves in this rpg is written below. When you learn a new move. It says how many days are required to learn the moves.You can only learn one move at a time and you cannot work and learn a move at the same time.
Instantaneous Movement: 20 days to learn - You dissapear block by block and appear in another place. This is used during a fight to dodge an attack without using up any blocks. This move can be used twice per fight.
Lazer Eyes: 7 days to learn - A pair of lazers shot from eyes.
Fusion: 11 days to learn - If 2 people know this move they can become one person. all their stats will be added together, and your indiviual characters will still be making the same amount of points as the fusion, but you can't add your individual points until the fusion ends which is aftter 5 fights.
Advanced Fusion: 8 days to learn - If you know fusion, you can learn advanced fusion to stay fused for 12 fights instead of 5.
Ki Shield: 7 days to learn - A shield of energy that takes off half the damage of any Ki Attack. It lasts for only 4 rounds.
Scatter Shot: 7 days to learn - A whole bunch of ki blast are quickly shot one after another making a machiene gun like effect.
Guided Scatter Shot: 10 days to learn - After you know Scatter Shot, you can take 10 more days and learn to control it. With this move it takes 2 more blocks than it usually would to stop a normal attack. So, if a Guided Scatter Shot has 3,000 in it, it takes 5 blocks.
Galick Ho: 7 days to learn - The answer to the Kame Hame Ha wave.
Special Beam Cannon: 7 days to learn - Energy concentrated into two fingers and shot.
Death Ball: 6 days to learn - A large ball of energy. It is mastered by King Cold and the only way to learn this move is to learn it from him on planet Freeza. Starts at 2,000 stronger than your highest energy attack.
Galick Gun: 6 days to learn - Very similar to the Galick Ho, but this can be used to blow up planets. This move is mastered by King Vegeta and cannot be learned unless you learn it from him on planet Vegeta. starts 2,000 higher than your highest energy attack
Acid Spray: Can't Learn - This is the only move the saibamen know other than self destruct.
Crasher Ball: 7 days to learn - A Ball of Ki is formed in the palm and thrown.
Guided Crasher Ball: - 7 days to learn - If you know Crasher Ball, you can then learn how to guide the attack. It takes 1 more blocks than usual. So if a Guided Crasher Ball is at 3,000 it's going to take 4 blocks instead of 3.
Split Form: 7 days to learn - Something to help your training, you split into two beings and it raises your training by 300 points a day.
Tri Form: 8 days to learn - Also to help your training, after you've learned split form, you can learn how to make a 3rd copy of yourself to train with. Instead of adding 300 points like split form, it will add 700 points to your training.
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