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Seraph
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Name- Seraph
Type- Supply Worker
Fighting Style- Ninjitsu(Level 1)
Lvl- 4(56 exp points)
Element- Neutral
Weakness- None
Money-$105
Items-5 power cores,1 small weapons core,3 magazine clips(Can be used to distract NPCs in quests),Clunker Car,3 Met hats,3 Met pickaxe techs,Fireman Standard Boots
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LE- 5
WE- 5
EP- 20
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Left Hand Atk- 2
Right Hand Atk- 2
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Head Defence- Chop(1) Bash(1) Cut/Pierce(1) Plasma(1) Explosion(0)
Body Defence- Chop(1) Bash(1) Cut/Pierce(1) Plasma(1) Explosion(0)
Elemental Def- Fire(0) Earth(0) Electricity(0) Ice/water(0)
Agility- 1
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Head- Shell Helmet -5EP
Body- Shell Armor -5EP
L. Arm- Arm Cannon(Atk-2 Spd-4 Type-Plasma)-2EP
R. Arm- Ninja Dagger(Atk-2 Spd-3 Type-Cut/Pierce) -3EP
Feet- Uncovered Feet -1EP
Other- None
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Special Skills

Ninja Skills (From First Mission)

Stealth lvl 1
Learned from Ninja Elder.Agility must be higher than opponants.If you are attacker, first move deals X2 damage.Cannot be blocked or dodged.User must use a cut/pierce attack.

Stealth lvl 2
Learned from Ninja Elder.In battle, if succesful user becomes invisible for 3 rounds and cannot be hurt.Cannot use any other special skills, or techniques when invisible.Costs 5 WE.1-8 means success.

Elemental Blade Technique


Learned from Ninja Elder.User must have a blade type weapon, that is a dagger or a sword.The attack power is the same as users sword.What this technique does, is it gives the users technique a random elemental attribute instead of Cut/pierce.The technique costs 2 WE.

Here are the second requirements to get certain lements.The attack will get more elements if more are added to the site.Wildcard is an attack that ignores armor and acts as an elemental attack.Fail means that you get no element, and your attack uses the same attack attribute as normal.

Fire(1-2) Earth(3-4) Electricity(5-6) Ice/water(7-8) Wildcard(9) Fail(0)