Masks |
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Copyright. 2001-2002 |
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The first form Link will be able to assume is the Deku Scrub. The tiniest of Link's alter egos. The Deku Scrub will prove to be a big help, since he's the only character who can fly and hop across poisoned water without getting harmed, Each character has its unique set of A and B Button commands. |
In the northern mountains, Link will meet Darmani and save the Goron's homeland by trudging through the snowscape as the rock-eating hero. A biglug of a character, Darmani is brawny and slow. Use his brute force to clobber enemies and pound heavey switches into the ground. |
After Mikau, the guitarist, washes up on the Great Bay Coast, Link will be able to assume the Zora's identity. Along with it come the abilities to breathe underwater, launch boomerang projectiles and shroud yourself in a magical force field. You'll also become the most athletic of Link's alter egos, and you'll be able to jump the farthest. |
The Great Fairy in the cave in the North Clock Town will give you her mask if you can help her reassemble her shattered body. Her missing piece is the Stray Fairy that hovers over the Laundry Pool during the day and in East Clock Town during the night. Return the stray to her any time after you first three days of adventuring. |
If you shepherd Grog's flock with the Bremen Mask, the baby birds will suddenly mature into full-grown cuccos. To thank you, he'll give you the Bunny Hood, a mask that gives you the speed of a rabbit. Wear it when the aliens raid the ranch and when you play the postman's timing game. |
Talk to the organ-grinder, Guru-Guru, when he's spending the night at the Laundry Pool on Day 1 or 2 to earn his Bremen Mask. By wearing the disguise, you can march and lead small animals around when you press and hold the B Button. |
On any evening between midnight and 6:00 a.m., jump to the mushroom-shaped rock in north Termina Field. Ghost dancer, Kamaro, shakes it there. You'll be able to get down just like he does once you've played the Song of Healing to snag his mask. |
At 12:30 a.m. on Day 1, the old lady from the Bomb Shop will cross North Clock Town Lugging a shipment of merchandise. Sakon, the thief, will try to rob her, but you can stop him by whacking him with your sword. If you successfully protect the old lady, she'll give you the Blast Mask. Press B while wearing it to detonate the mask. The catch is that the blast will harm you a little in the process. |
Rescue the Deku Princess for the chance to race her butler. The prize at the finish line is the Mask of Scents, which will enable you to sniff out mushrooms. You'll be able to see their scent, which will appear as purple haze. Seek out the fungi and bring them to the Southern Swamp Potion Shop, where the magic hag, Kotake, can use them to brew you up a magical healing potion. |
Exterminate all of the Skulltulas in the Swamp Spider House to life the curse place on the man who lives there. If you manage to change him from an eight-legged mutation back into his two-legged self, he'll reward you with the Mask of Truth. Wear it to communicate with Gossip Stones and certain types of animals. |
The hungry Goron shivering atop the ledge in the Mountain Village wants food. If you feed him the slab of rock sirloin hidden in the Goron Shrine's chandelier, he'll give you Don Gero's Mask. Wear the froggy face piece to gather a choir of frogs (like the on leaping at the Laundry Pool) to prefrom a rewarding and hearty song in the Moutnain Village pond once spring has arrived. |
After you've helped Romani protect the ranch from the ghost invaders, the cows will be able to produce milk for Cremia's shipment of Chateau Romani on Day 2. She'll leave for town at 6:00 p.m., so hitch a ride with her at Romani Ranch. When the bandits try to ambush the coach, fend them off to win her mask. |
Garos are ninja, and the Gorman brothers will wear their hooded disguises when they try to ambush Cremia's milk delivery. To win one of the masks for yourself, talk to the Gormans at their track while you're mounted on Epona. You can race the siblings on any day between 6:00 a.m. and 6:00 p.m. |
Gorman, the man who leads the circus troupe, is usually sourpuss, but you can soften him up by playing the ballad of the Windfish. The song will move him to ears, and you can play it if you follow Toto's instructions when he conducts the Milk Bar's sound check on Day 1 or 2 between 10:00 p.m. and 5:00 a.m. |
Use the Lens of Truth to see the overlooked soldier, Shiro, who sits inside the circle of stones at Ikana Canyon and Ikana Graveyard junction. If you heal him with a Red or Blue potion, he'll give you his mask, which will allow you to go unseen by most enemies. Even the watchful pirates in Great Bay won't notice you. |
If you stop Sakon from robbing the old woman from the Bomb Shop at 12:30 a.m. Day 1, the All-Night Mask will go up for sale at Curiousity Shop. Buy the 500-Rupee mask and wear it to stay awake during the Stock Pot Inn grandmother's stories. |
If you visit Madame Aroma in the room to the right of the front desk in the Mayor's Residence anytime between 10:00 a.m. and 8:00 p.m. on Day 1 or 2, she'll give you Kafei's Mask. Wear it and talk to townsfolk to inquire about Madame Aroma's missing son. |
During the long process of reuniting Anju and Kafei, you'll have an opportunity to earn the Keaton Mask, Postman's Hat and Couple's Mask. On Day 3 of the sequence, you can win the Keaton Mask. You'll also receive some express mail, which will earn you the Postman's Hat when you give the letter to the mailman. Once Anju and Kafei are together, they'll give you the Couple's Mask, which you should wear in front of Mayor Dotour. |
Play the Sonata of Awakening to revive the skull warrior, Captain Keeta. When he awakens, chase after him and defeat the Stalchildren (clobber them as Darmani, then roll to the next gate or shoot arrows at Keeta to slow him down). At the finish, open the chest to unload the Captain's Hat. Wear it to command the Stalchildren in Ikana Graveyard and the Oceanside Spider House. |
After you play the Song of Healing to Pamela's father, the only remains of his mummification will be the Gibdo's Mask. Wear the mummy face beneath the well to talk to Gibdos and to be left alone by both the bandaged baddies and the ReDead of Ikana. |
After you defeat the Eyegore, the chest containing the Giant's Mask will appear. Supersize yourself by wearing the mask in TwinMold's arena - the only place where you can don the disguise. It drains magic while you wear it, so use its power sparingly. |
The four children who run circles around the hilltop tree will ask you for masks when they let you enter and exit their personal dungeons. If you successfully complete all four moon dungeons, you will have spent all 20 of your Happy Masks (they won't accept the Deku, Goron and Zora Masks), and the four children will have vanished from the grassy playfield. Only the lonely Majora child who sits in the tree's shade will remain, and if you talk to him once all four kids are gone, he'll give you the Fierce Deity's Mask. |
Deku Mask |
Goron Mask |
Zora Mask |
Great Fairy Mask |
Bunny Hood |
Bremen Mask |
Kamaro's Mask |
Blast Mask |
Mask of Scents |
Mask of Truth |
Don Gero's Mask |
Romani's Mask |
Garo's Mask |
Circus Leader's Mask |
Stone Mask |
All-Night Mask |
Kafei's Mask |
Keaton's Mask |
Postman's Hat |
Couple's Mask |
Captain's Hat |
Gibdo's Mask |
Giant's Mask |
Fierce Deity's Mask |
Zelda Master |
Game Information |
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