Isn't playing with friends fun? This guide will explain how to play the game wisely and how to beat your friends! :) |
Characters: NAME: Juno AVAILABLE FROM: The start! DESCRIPTION: A space warrior out to destroy Mizar. SIZE: Average ADVANTAGES: Hang on walls, crawl, lava-walker. WEAKNESSES: Can't swim! OTHER: NA ----------------------------------------------------------------------- NAME: Vela AVAILABLE FROM: The start! DESCRIPTION: A blue-haired girl who is Juno's sister. SIZE: Average ADVANTAGES: Can swim, crawl, and hang. WEAKNESSES: Can't walk on fire. OTHER: She has all be best abilities (I can deal with not being able to walk on fire) and since she can go underwater she has a major ability over most other characters. ----------------------------------------------------------------------- NAME: Lupus AVAILABLE FROM: The start! DESCRIPTION: He's a dog with rocket pad in his feet and a gun on his back. A pretty cool pet... SIZE: Small ADVANTAGES: Only character that can fly in multiplayer. WEAKNESSES: Lava burns him, can't crawl, can't go underwater, can't hang on walls. OTHER: He's not a very good character to be... ----------------------------------------------------------------------- NAME: Powered Juno AVAILABLE FROM: After you defeat Mizar the first time DESCRIPTION: Same guy basically just has a more armored look, and that jetpack SIZE: Average ADVANTAGES: Lava-walking, crawling, hanging on walls. WEAKNESSES: No underwater swimming. OTHER: Jetpacks are useless so go for the powered up only for the looks. ----------------------------------------------------------------------- NAME: Powered Vela AVAILABLE FROM: After you defeat Mizar the first time DESCRIPTION: Same as before, just with a jetpack. SIZE: Average ADVANTAGES: Swimmer, wall hanger, crawling WEAKNESSES: No lava! OTHER: ----------------------------------------------------------------------- NAME: Powered Lupus AVAILABLE FROM: Kicking Mizars butt round #1 DESCRIPTION: He gets the best armor upgrade. He's a tank! I mean it's a tank with a dog's head attached. Well he beat Mizar all by himself so he deserves to take a load off his feet for the rest of the game. SIZE: Larger than normal, but still small. ADVANTAGES: Flying. WEAKNESSES: No swimming, lava walking, wall hanging, or crawling. OTHER: As a side note, anybody that has played Smash Bros Melee will know it's fun to "taunt" someone when they die. And Lupus is the only character you can do this with. Just hit C-down or B, depending on your controls. And he'll howl his victory cry. =-P On top of all this,Since he floats in water, instead of swimming, he is the only character that can fire his weapon while in the water. Not horribly useful but none the less a good bit a trivia to know in a bind. ----------------------------------------------------------------------- NAME: Blue Drone AVAILABLE FROM: SS Anubis Hold Catwalks *Totem Pole* DESCRIPTION: The soldier drone you have seen that makes up almost 50% of the things you will destroy in the game SIZE: Average ADVANTAGES: Swimming, wall hanging, crawling WEAKNESSES: Non-asbestos. OTHER: A lot like vela. ----------------------------------------------------------------------- NAME: Green Drone AVAILABLE FROM: Spawnship Troop Carrier (use Lupus to fly under the floating platforms) *Totem Pole* DESCRIPTION: It's that Green Sniper wimp you always get mad at for shooting you in the back of the head when others are shooting you from the front. SIZE: Average ADVANTAGES: Lava walk, crawl, wall hang. WEAKNESSES: No underwater swimming. OTHER: Same as Juno. ----------------------------------------------------------------------- NAME: Red Drone AVAILABLE FROM: Ichor Military Base (in the room with the colored platforms there is a door that goes to a big room of Lava. Use Juno) *Totem Pole* DESCRIPTION: Well it's the same ant but red. In the game it's the annoyingly super soldier ants. SIZE: Average ADVANTAGES: Lava walk, wall hang, crawling WEAKNESSES: No swimming under... OTHER: Same as Juno. ----------------------------------------------------------------------- NAME: Yellow Drone AVAILABLE FROM: Goldwood Outset (near the end use Vela to dive deep) *Totem Pole* DESCRIPTION: It's the Cowardly Yellow Ant. They are just fun to kill. SIZE: Average ADVANTAGES: Swimming, hanging, crawling WEAKNESSES: No Lava! OTHER: Same as Vela. ----------------------------------------------------------------------- NAME: Female Tribal AVAILABLE FROM: Rith Essa Mine (jet pack up the elevator shaft) *Totem Pole* DESCRIPTION: It's a Tribal, there are lots of them around this game. I am sure you have seen them. SIZE:Small/average ADVANTAGES: Swim, hang, crawl WEAKNESSES: No lava! OTHER: Same as Vela. ----------------------------------------------------------------------- NAME: Male Tribal AVAILABLE FROM: Sekhmet Battle Cruiser (behind the room with the Magenta Lock, use the **surprise surprise** Magenta Key) *totem pole* DESCRIPTION: It's a Tribal.... a manly one. SIZE: Small/average ADVANTAGES: Lava, crawl, hang. WEAKNESSES: No swimming under... OTHER: Same as Juno ----------------------------------------------------------------------- NAME: Armor Drone AVAILABLE FROM: Tawfret Bridge (using Vela to swim in the cave under the bridge) *totem Pole* DESCRIPTION: Ok take the ordinary drone... make him brown... give him a really big armor plated green back plate. Looks kinda like a cross breed of a turtle and an ant SIZE: Large ADVANTAGES: Lava walk WEAKNESSES: No swim, crawl, or hang OTHER: I hate being big, beefy guys... ----------------------------------------------------------------------- NAME: Stag Drone AVAILABLE FROM: Mizar's Palace Lobby (in the little nook behind the stag drone in the room with all the Lava) DESCRIPTION: Like a big purple pumped ant. Armored up but slow. SIZE: Large ADVANTAGES: Lava walking WEAKNESSES: No swim, crawl, or hang. OTHER: Too bad you can't take the weapons these guys have in the game as your default instead of the dumb Pistol ----------------------------------------------------------------------- NAME: Infantry Weevil AVAILABLE FROM: Sekhmet Battle Cruiser (on top of that corkscrew like rise, only Lupus can reach it) *totem pole* DESCRIPTION: Now this guy is definately a turtle type character. He's big and green and has a big hump on his back. SIZE: Large ADVANTAGES: Lava WEAKNESSES: No swimming, crawling, or hanging. ----------------------------------------------------------------------- NAME: Zombie Stag Drone AVAILABLE FROM: Tawfrat Bridge (there is the lonely little huh sitting all alone over there that only Lupus can reach) *totem pole* DESCRIPTION: okay, take a stag drone. Make him a brownish fleshy color, and make him lose his dark eyes for glowing yellowish ones. SIZE: Large ADVANTAGES: Lava WEAKNESSES: No swimming, crawling, or hanging. ----------------------------------------------------------------------- NAME: Cyborg Drone AVAILABLE FROM: Winninf an Expert Award in each and everyone of Floyds five missions (complete secondary objectives (destroy everything target and get every object) in under a very short amount of time) DESCRIPTION: A Frankenstein Ant. Looks like a Stag Beetle with parts of a Zombie and parts that are metal. SIZE: Super Large ADVANTAGES: Lava, fast, jumps twice as high as any other character WEAKNESSES: No swim, crawl, or hanging. OTHER: Good luck it's pretty hard to get. |
BATTLE MODE Types of Battles: - Time limited: Kill as many other people as you can in a match that lasts from anywhere from one minute to 29 minutes. - Slaughter: Set the number of kills you have and be the first to hit that number to win. From one to 20 kills. - Survivor: You have a set number of lives and be the last man, woman, bear, or bug standing and you will reign supreme. Anywhere from the realistic one life to the Cat like nine lives. *********************************************************************** Weapons: *Note: you always start with a 100 capacity pistol Light: Time Mines, Pistol, Flamethrower, Gernades, Single-Unit Gems, Invisible Medium: Remote Mine, Sniper Rifle, Shocker, Plasma Shotgun, Single-Unit Gems, Invisible Heavy!: Cluster Bombs, Homing Missles, Machine Gun, Tri-Rocket Launcher, Five-Unit Gems, Invincibility. *********************************************************************** Radar: - Normal: Your typical type where your enimies' locations are always shown in the field. - Sweep: It will show your enemies on the screen only when a sweeping arm passes over their location. *********************************************************************** |
COURSES Title: S.S Anubis DESCRIPTION: A rather small room with nine crates stacked around. Best played with light weapons. STRAGETITIES: If you are a smaller character, you can stand on the top center stack of boxes and shoot people away while they shoot over your head. There is also Invicibility on another box to help you out. ----------------------------------------------------------------------- TITLE: Tawfret DESCRIPTION: You have about four areas in here all pretty much looped around. Area 1 is an open area that splits to the left to Area 2 and forward to Area 3. Area 2 is a huge room with health and a lot of columns that at the end opens into Area 3. Area 3 is a huge hallway that has a big river down the middle it ends in Area 4. Area 4 has a huge rock formation and is a nice place to fill up on health and ammo. STRAGETITIES: The Advantage in this place is a swimming person character. There is a big river flowing in this area and there is an underwater shortcut. - Also for some reason Tribals seem to just blend into this place. They are especially good at hiding in the dark corners. ----------------------------------------------------------------------- TITLE: Rith Essa DESCRIPTION: There are four natural "horseshoe" forts in the corners of this area. There is also a lot of tunnels and sunken areas. A very fun place. STRAGETITIES: Hiding out in and on top of the "house" in the middle is usually a good move. It's pretty well protected, you can usually pick someone off at a distance and if you are in serious trouble you can leap up to the top and grab theInvicibility at the top. - Tunneling is a great thing in this place. Definately pick a small character or at least a character that can crawl. ----------------------------------------------------------------------- TITLE: Close Quarters DESCRIPTION: Yes though the smallest level is SS Anubis Close Quarters makes you feel claustrophobic. It is a huge warehouse like area. There are windows and boxes galore. There are three buildings (a large, a medium, and a small) And two places to get on the roof. STRAGETITIES: Getting on the roof is great, first you load up on weapons and ammo then get on the roof. Then all you have to do it turn around, drop some kind of explosive (remote mine works very well here) down on the boxes you used to get up. When someone tries to get up blow up the boxes. They'll get hurt maybe die and you are king of the mountain as you sniper the rest of them to death. Also try to be the first one up so that if someone tries to use the other rooftop entrance you can pick them off before they know what hit them. Also, try ambushing people through windows. ----------------------------------------------------------------------- TITLE: Rith Essa Mine HOW TO UNLOCK: Go to the Walkway and be Juno when heis jetpack capable. After shooting a half dozen drones go to the back left side. There will be a Jet fuelpad. Now if you gotta see it go back to the front and look up. On the highest point over the life force door is a totem pole sitting there calling to you. Just fly up and get it. DESCRIPTION: It is a 3 story level. The top has an open area that has both an elevator and a stairway down. The stair way shows a wide open area that has platforms winding above and a pool with columns below. The Elevator has no view but is faster. STRAGETITIES: The stairway is slower and open, but the elevator is a long trip straight up or down and if you are in the elevator shaft well, you can't leave until you are done riding and a few grenades down the shaft could end that trip. So know the weaknesses of both ways and learn how to turn them against your enemies. - Though I found one thing that is fun is falling down the elevator shaft. In the middle and on the bottom are some Invincibility items (remember to use Heavy weapons for this trick). You can go kamikaze style falling to the bottom and pick up the invincibility and not get hurt. It's also pretty awesome feeling to be this invincible death from above guy when you are falling after an enemy. ----------------------------------------------------------------------- TITLE: SpaceStation HOW TO UNLOCK: First you have to get to the Spacestation level using Vela in Goldwood to take the water exit. Then once you get there you can just go on playing the level the first thing you'll notice is the Jet fuelpad. When you notice this just fall down and you will see the totem pole. I suggest getting a bit of fuel first so you can just jet back up to the top. DESCRIPTION: This is a very nice place. Here everybody has both their advantages and disadvantages. It has a lower open area and an upper more closed off area. The only problem is the flickering lights make for difficult aiming. STRAGETITIES: If you are a swimming-type player I suggest keeping close to the water. If you dive down there is an underground passageway that has health in it and can be a nice way to run from battle to charge up and re-load. - If you are Lupus you can collect Gems in the hard to reach areas that others can't reach without shooting them and running for them. - And if you are a Lava-type player you can rule the area where some heated chemical waste spilled. It has health and Invincibility along with some good weapons close-by. ----------------------------------------------------------------------- TITLE: Tunnels HOW TO UNLOCK: Just dive in the Rith Essa area with Vela right in the area where there is a nice waterfall and an open clear lake. There should be a nice totem pole waiting for you. DESCRIPTION: Well it's a few tunnels that just look around in kind of an eight. There are dead ends. All in all it'll keep you on your toes. STRAGETITIES: If you can corner someone in a cul-de-sac, they can't really escape without getting hit many times with your firepower. Just make sure there are no cheap bums out to shoot you in the back for a cheap kill. - Don't stand still. Ever. Only if you are invisible (and this wears off very quickly) can you sit in one place and expect to live through it. In the tunnels there is no place to hide but straight ahead and if someone is hitting you that is not good. Learn how to be able to snap around and start shooting while running backwards. ----------------------------------------------------------------------- TITLE: King of the Hill HOW TO UNLOCK: In the same room on Cerulean as the Yellow Key is this very easy to find Totem Pole. DESCRIPTION:It is a circular place with tons and tons and tons of ammo. It's not huge but not too small. The key point is the "hill" where there is health and ammo for every weapon but your rapid firing one and of course the Invincibility item. STRAGETITIES: Get on that hill and you can stock up fast and mow others down and just get back up the hill. A short character can shoot from above while keeping his spot on the hill and letting the fire power fly over his head. - Well being a short character is just great in this level. There are trenches all around so that if a person is not in them they won't see you coming. |
TARGET SHOOT OPTIONS Ammo: You can have unlimited bullets. But as you get better you might want to limit your ammo to 100, 80, 60, and even only 40 bullets. Control: Normal = when analog stick is not being moved the cursor snaps to center of screen - Directional = when analog stick is not being moved the cursor stays were it was last. - Inverse = same as directional except the direction you move the analog stick will be reversed for the direction the cursor moves. LEVELS NAME: SS Anubis AVAILABLE AT: Very Beginning DESCRIPTION: Very narrow alleys that have stacked metal crates everywhere. Ants usually pop up in pairs where they are either hiding halfway behind a crated or they are in the open but they have tribals with them. ----------------------------------------------------------------------- NAME: Goldwood AVAILABLE AT: Must win a gold on Floyd's Goldwood Mission DESCRIPTION: Very wide open so there are less places for the ants to hide. But for some reason the ants are just as hard to hit. ----------------------------------------------------------------------- NAME: Normal (Rith Essa) AVAILABLE AT: Must win a gold on Floyd's Eschebone Mission DESCRIPTION: Drones pop up in huge groups with this one. There are large winding pathways and a long switchback. There are no tribals. ----------------------------------------------------------------------- RACING Nothing is available for this in the beginning. You have to unlock them one by one. OPTIONS Game Type: Laps = Complete a certain number of laps to win - Time limited = The time will count down and the person in the lead when time runs out will win. Level: Standard = In a 3 dimensional view - Top View = In a 2 dimensional view Laps: Set Number of laps needed from a once around to a massive 50 lap marathon Time Limit: Set about of time for a time limited match, anywhere from one minute to a full hour. Boosts: Default number of boosts is 3 but it can start at anywhere from one to ten. Pickups: Where you can set the types of pickups that show up on the track. It can go from none to any combination in between of bombs, boosts, or oil drumsto everything. ----------------------------------------------------------------------- LEVELS ----------------------------------------------------------------------- NAME: Mizar's Races How to Unlock: Go to Mizar's Palace with Powered up Juno and find the small pyramid and go inside. You will have to transform into a Drone and make it to the race track. If you come in first you will get this option added to you Multiplayer list. Pickups: Adjustable View: Standard Notes: When you come onto the fork in the road take the right wing. It's a bit harder to turn right, but it is much shorter. ---------------------------------------------------------------------- NAME: Jeff & Barry I How to Unlock: Win Jeff & Barry in the Ichor Arcade Pickups: Adjustable Random View: Top View Notes: Only use the boosts while there is a straight away path. They are most effective that way ---------------------------------------------------------------------- NAME: Jeff & Barry II How to Unlock: Must win Floyds Ichor Mission with a gold and you will receive a circuit. If you take this circuit back to the Arcade you will be allowed to play the Jeff & Barry Racer II. If you come in first in these you will be allowed to play it in Multiplayer. Pickups: Adjustable Random View: Top View Notes: Use your boosts to make sure you make it over the leap in the middle. If you don't make it you will be behind a half a lap. ---------------------------------------------------------------------- NAME: Greenwood Village How to Unlock: must defeat Jeff & Barry in under 30 seconds and defeat Jeff&BarryII in under 40 seconds Pickups: Adjustable View: Standard Notes: I have played Diddy Kong Racing and I know that this is a clone of one of the courses in the game. Rare sure likes to put it's history everywhere in it's games. - Veteran's of the game have shown me there is a shortcut that will grab you the lead. When you leave the woods area take a hard left and fly into the hollowed out log. - There are curbs in this level that are almost invisible unless you are careful. - The well is clogged up! |
Specail Thanks to Darth Vegita of Game FAQs. This is pretty much HIS guide... |
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