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THE EMPERIAL KINGDOM
                                                            Our Beginning ...

We fought the battle for Azeroth over land, sea, and air. For the alliance and For the King we were brave and strong. Defeating the Orc Horde. It began with the unexpected invasion of the Orcish Horde. Our quests of the Great Alliance to forever seal the Dark Portal that links our two worlds. We fought the mighty battle to gain dominance over the kingdom of Azeroth.

With the death of the Orcish Warchief Blackhand, his underling Orgrim Doomhammer was quick to seize control over the most powerful of the Orcish forces on Azeroth. Although each day finds other factions growing stronger within the chaotic Horde, it seems certain that all of the clans will follow Orgrim's plans to hunt down and destroy the renegade Azerothiens wherever they choose to run...

Sir Lothar, in charge of the scattered armies of Azeroth since the death of King Llane, has led his people across the Great Sea to the shores of Lordaeron. He called upon his long time friend and allied, The King of the Emperium Knights for his aid and by enlisting the armies of Lordaeron, and making new allies in the Elves and Dwarves, a mighty force known as the Alliance has been forged. Now, the last of the once great armies of Azeroth seek retribution for the loss of their homeland.

After destroying the mystic gate into Azeroth, the alliance discovers that the rift that allows the Orcs passage into their world still exists. Human forces must now venture beyond the Dark Portal into Orcish lands to put an end to the threat of yet another invasion by the hordes.

At the same time, Ner'zhul- Warchief of the Shadow Moon clan- has seized control of the Orcish hordes of Draenor, and is gathering his forces in an attempt to open portals to other worlds, while bringing the nations of Azeroth to their knees.

Sir Lothar and Leaders of the other clans and Kingdoms gathered to decide the fate of our world. It then was decided that each clan would set forth in different directions destroying all the dark portals opened by Ner’zhul. Leaving behind Sir Lothar, the elves, and dwarves to seal the portals on Orcish Land.

Uncertain where the dark portals would lead, the Emperium Knights knew that if they were ever to return to their beloved Emperial Kingdom they must be victorious in battle. The King, leaving behind his Queen led his royal subjects into the dark portal.

The portal took them through time and space to another galaxy in chaos…

In the distant future a small group of human exiles have been doomed to fight for survival on the edge of the galaxy. Through military strength, espionage and deceit, a unified Terran government has maintained an uneasy peace. As resources run short, however, these Confederate nations find themselves looking towards the rich worlds of their alien neighbors, the enigmatic Protoss. To further complicate matters, it seems that a previously unknown and deadly species known only as the Zerg has entered Protoss space and is destroying everything in its path. The time for war has come yet again...

The Emperium Knights aiding the Terran and Protoss to regain control and survival this chaos. With the shattered Zerg hive torn apart by fierce in fighting, the Protoss seek to reunite with their Dark Templar brethren and begin the rebuilding of their homeworld, Aiur. Terran Emperor Mengsk I, having achieved his goal of total power over the human colonies, must now turn his attention to both the rising power of the woman he betrayed -- Kerrigan, the infamous Zerg Queen of Blades-- and a conspiracy deep within his own ranks.

The Emperium Knights find themselves another dark portal.
This time the Emperium Knights find themselves back to their World of another time…

Here their journey truly beginnings against the forces of hell…

Since the beginning of time, the forces of Order and Chaos have been engaged in an eternal struggle to decide the fate of all Creation. That struggle has come to the Mortal Realm...and neither Man, Demon, nor Angel will be left unscathed...

An unknown force of evil has swept across the land. Plunging it into civil war and terrorizing the populace. A mad King, his missing son, and a mysterious archbishop are all pieces to the puzzle that face the Emperium Knights. They have journeyed to the source of the evil. The Land of Tristram now inhabited by only a handful of survivors. The cathedral there is built over the ruins of an ancient monastery and now the eerie lights and sounds are heard echoing through its abandoned halls.
The Emperium Knights quest to aid a dark wanderer in defeating Diablo. After the victorious battle the wanderer had become ill. It had seemed as if Diablo himself possessed his body. And it came to past that Diablo resumes his nefarious scheme to shackle humanity into unholy slavery by joining forces with his brothers, the other Prime Evils, Mephisto and Baal.
The Emperium Knights ventured on knowing their only answers lay within the soul stone.
They journeyed across distant lands, fighting for the weak, discovering new treasures, and uncovering ancient mysteries, all in the quest to stop the Lord of Terror, once and for all...
The end of Diablo and Mephisto was a rejoicing day for the Emperium Knights. The King hoping to give rest to his brave knights brought only words of more chaos. It seemed that Baal the third brother looks to corrupt the powerful world stone. The Emperium Knights know if they were to ever have peace again they would need to stop Baal.
                                                  
                                                   Will their journey never end…