The
Rules
1.
Each page contains a puzzle whose answer will become part of the
key to the final gate opening to the stone. Once you have solved
the riddle, add it to the previous parts of the key in the URL
bar to find the next clue.
For
example, if the answer to the first clue was 'answer' you would
enter the following URL:
http://www.oocities.org/thephilosopherstone/Quest/answer/
If
the second answer was 'unknown' you would then enter:
http://www.oocities.org/thephilosopherstone/Quest/answerunknown/
And
so on till you find the stone.
2.
A few important points:
~
The key will always be the shortest possible way (no spaces) of
stating the answer. For example, don't enter 'theletterq', enter
'q'.
~
Always enter the key in lowercase only.
~ Enter numerical answers as numbers; don't include the decimal
point.
3.
The quest is over when all the stones have been found. You must
find the truename of each stone, which is always contained somewhere
in the page you download, and decipher the final 'Mystery of the
Names' to complete the quest.
4.
The time limit for the quest is 6 weeks from opening day.
5.
I have no time to waste with false prophets. As such, you will only
be allowed one guess at the final solution per week. Be positive
before you postulate. Answers may be submitted to: The
Philosopher Stone
6.
As to how you find your answers, there are NO restrictions. First
one to the line wins regardless if that goal was obtained by honest
toil or through a complete lack of integrity. The prize is all that
should concern you!
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