Types of Freeholds
Glade
Glades are sylvan glens, typically located deep in a forest. Changelings favor glades as sites for their festivals. Unlike most freeholds, glades are naturally occurring wellsprings of Glamour. Glades have a sacred stone instead of a balefire as their heart.

Hearth
A faerie tavern, bar of coffeehouse, usually with a back-alley entrance. Many speakeasies from the 1920s are now hearths. All changelings are welcome, as long as they have something to trade.

Lodge

Cottages, houses and mansions, collectively considered lodges, can be freeholds. Lodges are typically the strongholds of nobles, who spend much of their time in residence.

Manor

A manor is a small glen surrounding a cabin or other building, and is usually located in the wilderness.

Eyrie

Eyries are high mountain freeholds, and are typically the refuges of outcasts.

Grotto
Grottos are often overgrown sylvan glades or abandoned mines. Sluagh and nockers often gather in such out of the way freeholds, though others use them as well.

Faerie Ring
A very small glen found deep in the forest. These naturally occurring freeholds grow increasingly rare as the wild places of the world dwindle.

Isle

These enchanted islands are rarely on maps or sullied by mortal feet. Isles are private refuges, and are among the most prized freeholds.

Thorpe
Thorpes are the faerie towns. They are rare these days. One of the most famous is a mining ghost town known as Mother Lode, located somewhere in Nevada, while Ireland boasts the village of Glenlea.

Urban
Only the hardiest Kithain dare to live in the World of Darkness choking urban sprawls. Banality is at its highest here, and untainted Glamour is scarce. These freeholds are on the edge of the coming Winter.

Market

Faerie markets are places, often freeholds, where changelings come to buy, sell and trade strange treasures from a thousand realms. These places often share space with human markets covertly, though some may exist wholly in the Dreaming. A human may purchase a piece o f faerie craft "accidentally" on occasion. Such transactions may be lucky or disastrous for the unwary human.

Lost One Freehold

Most sidhe left Earth for Arcadia during the Shattering and stayed away for over 600 years. Some stayed behind, however, immersing themselves in their freeholds. These are rich in Glamour, but dangerous because of the Bedlam- inspiring qualities.

Homestead

Homestead are freeholds that are wholly in the Dreaming, yet without access to a rath. They do not have the dual nature of most freeholds; their prime virtue is stability. The Kithain build homesteads to withstand the rigors of the Dreaming. Homesteaders are few, but fiercely independent. Some changelings from every kith set up homesteads (even small villages) in the Near Dreaming. There is currently some tension between long term homesteaders and changelings who entered the Dreaming after the Resurgence.

Nunnehi Freehold

Nunnehi freeholds are inherently different from any other kind, and are misunderstood by European fae. Severed from the Higher Hunting Grounds (their aspect of the Dreaming), Nunnehi freeholds may nevertheless have access to the "Upper" and "Lower" Worlds. They share many characteristics of werewolf caerns and mage nodes; some Nunnehi find themselves in conflict with Garou or mages who covet their freeholds for their spiritual energies. Nunnehi freeholds vary widely in appearance, and conform to the cultural conventions of the local tribe
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