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Thoughts On the Umbra If you are in the umbra use the umbra symbol and DO NOT communicate with those in the real world other than to say “I am in the umbra.” If you try to call someone in the Umbra you will get *out of area* and be redirected to leave a message at the tone. You must test every time you enter and leave the umbra. In the Caern it is a static gnosis challenge against four traits and in the regular world it is vs. 7 traits. There are no retests on this static test but you can just keep trying, however every time you fail within ten minute it raises the traits by two to a maximum of 10. It takes five minutes to make that transition IN CHARACTER. However you can spend a mental trait to make it 30 seconds, and I want you to count it out. Two mental traits make the transition instantaneous. If you fail you then make two simple tests, and if you fail them you are caught “between” and this must be role-played out with the ST. You cannot use a Rage action to step sideways, nor can you use rage in the same turn as stepping sideways. A member of a pack may open the way for the pack. They use their test to hold the gauntlet open for everyone else. *pick someone with the most Gnosis in your pack.*. Those not in the pack must make their own way across. Reflective surfaces make the crossing easier and safer. The difficulty will not raise on consecutive tests, however if you fail in such a way that you would normally be caught between, the surface tarnishes/breaks/shatters and you remain where you were. It is not a good idea to use eyeglasses for a step sideways because there is a chance you will destroy them. I recommend adding a small mirror or other shiny surface to your regular costuming. Peeking is a static test vs. the gauntlet rating +3 to a max of 10 traits. It is a fuzzy view like looking through smeared glass. For three mental traits you can bring the other side into perfect focus. You are vulnerable while peeking and cannot hear anything on your side and will not be distracted until you start losing health levels. In other words don’t try to talk to someone in the process of peeking they cannot hear you. ON SPIRITS: You want to talk to a spirit go into the umbra. Spirits are often invisible. Assume you see no spirits unless you are using the Intermediate Thurge Gift Pulse of the Invisible. Most spirits are sleeping. Please don’t waste my time or yours trying to talk to a light switches spirit without using the basic mystic rite: Rite of Spirit Awakening. Furthermore, most spirits do not speak English, or wolf, or werewolf if you don’t have the basic Thurge gift Spirit Speech, you will likely not get anywhere. Spirits are not watch dogs, and cannot peek through the gauntlet but they do have their own ways of knowing what is going on, they will likely never share them with you. Generally they ignore you unless you use the Basic Thurge Gift called Command Spirit. Finally Spirits do talk to each other… and if you piss one off, chances are they will tell all their friends, and you will have a bad reputation with spirits making further interaction difficult if not dangerous. On Totem Spirits Most of you do not have Totems other than that of your tribe. If you make a pack you can talk to me about the Pack Totem. Those of you who do have personal totems should keep this in mind: Totems are busy uber spirits who view you as fuzzy or feathery pets. When they need to talk to you they will call you. When they want to chime in their two cents they will let it be known. Most of the time they believe that they have already given you enough help with their gifts and various lessons. Piss off your totem, lose your totem and don’t plan on getting another one. . |
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