::SHIPS::
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Name-Hilde Garde I
HP-400,000
Bio-Can get from town to town in 8 hours. Can hold up to 8 people. Has room for 1 chocobo.
Attacks-none
Owner-None
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Name-Al Bhed Airship I (ABA1)
HP-500,000
Bio-Can get from town to town in 2 hours. Can hold up to 10 people. Has room for 2 chocobos.
Attacks-Missiles(100 ammo, 300damage apiece), Energy Blasts(4 ammo, damage 20,000 apiece)
Owner-None
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Name-Tiny Bronco (TB)
HP-180,000
Bio-Can get from town to town in 5 minutes. Can hold up to 2 people. Has room for 0 chocobos.
Attacks-Machine guns(1,000 ammo, 50damage apiece)
Owner-None
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Name-Highwind (HW)
HP-500,000
Bio-Can get from town to town in 1 hour. Can hold up to 20 people. Has room for 3 chocobos. Destroyed. Cost 10,000,000 gil to repair.
Attacks-Missiles(200 ammo, 200damage apiece), Machine guns(400 ammo, 100damage apiece), Plasma Cannon (5 ammo, 50,000dmg apiece), Machine Gun (500 ammo, 500dmg).
Owner-None
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Name-Ragnarok (Rag)
HP-350,000
Bio-Can get from town to town in 30 minutes. Can hold up to 12 people. Has room for 2 chocobos(when they are added).
Attacks-Bombs(20 ammo, 3,000damage apiece), Energy Blasts(20 ammo, 30,000damage apiece), Payload Opener, 2 Plasma Cannons (10 ammo, 50,000dmg apiece)
Owner-None
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Name-Train
HP-200,000
Bio-Can get from town to town in 4 hours. Can hold up to 25 people. Has room for 5 chocobos.
Attacks-none
Owners-None
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