Addenda 2: Armors tables

AV: Armor Value, the values in brackets are the AV of the locations in brackets. The values in square brackets are the AV against energy weapons.
TL: Tech Level, Ini: Initiative modifier and Encumbrance impairement, Parry: Parry modifier, Wt: weight in kg, Cost: cost in credits
Type: R:rigid, nR:non rigid, I:inertial
Location: B:body, L:legs, A:arms, H:head

  1. Armors

    Armor AV TL Ini Type Wt Cost Location
    Hide armor 1 1 0 nR 2.5 25 B
    Leather armor 1 2 0 R 5 50 B,L,A
    Leather and banded iron 2 2 0 nR 6 250 B,A
    Chain mail 3 2 0 nR 20 700 B,L,A,H
    Cuirass3 2 -1 R 6 300 B
    Plate armor 4 2 -5 R 25 900 B,L,A,H
    Flak Jacket non rigid 3 5 0 nR 8 550 B
    Flak Jacket rigid 4 6 -1 R 3 750 B
    Flak Jacket inertial 4 7 0 I 3 900 B,L
    Flak Jacket inertial 5 8 0 I 3 1250 B,L
    Battle armor 4(3) 7 -1 I 7 2500 B,(L),(A),H
    Battle armor 5(4)8 -1 I 8 3500 B,(L),(A),H
    Battle armor 6(4) 9 -1 I 10 4500 B,(L),(A),H
    Exoskeleton 7 7 -3 R 8 4500 B,L,A,H
    Exoskeleton 8 8 -3 R 10 6000 B,L,A,H
    Exoskeleton 9 9 -3 R 12 8500 B,L,A,H
    Reflec 5[7] 7 -2 R 10 4000 B,L,A,H
    PAPA armor 8 9-2 R 100 150000 B,L,A,H
    PAPA assault armor 10 10 -2 R 125 175000 B,L,A,H

  2. Helmets

    Type AV TL Type Wt Cost
    Leather helmet 1 1 R 1 20
    Metal helmet 2 2 R 1.5 60
    Chivalric helmet 3 2 R 2 100
    Combat helmet 4 4 R 2 175
    Visored helmet 5 6 R 1.5 350

  3. Shields

    Type Parry TL Wt Cost
    Small shield 0 2 2.5 20
    Large shield +2 2 3.5 45


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