Crippled Great physical or mental impairment.
Very Bad Poor motor skills or minor mental retardation.
Bad A complete butterfingers or a rather slow individual.
Poor At this point deficiencies start to become apparent.
Fair OK, not good but not too bad.
Average Average joe. The majority of the population fits here.
Good High school athletes and bachelors degrees.
Very Good College athletes and masters degrees.
Great Minor league athletes and doctorates.
Excellent Professional athletes and rocket scientists.
World Class Olympians and Nobel prize winners.
Superb Perfect Human. Mr. Universe or Einstein.
Incredible Beyond the grasp of normal humans.
Awesome Minor super heroes and villains.
Heroic Lesser super heroes and villains.
Super Human Greater super heroes and villains.
God Like No human can obtain this rating. (Except Super Man but he's not human.)
STR Strength
END Endurance
AGL Agility
REF Reflexes
INT Intelligence
PCP Perception
PRS Presence
WIL Willpower
EDU Education
TEC Technology
LUK Luck
PSI Psionics
BOD Body
MAG Magic
CHI Chi
Strength This represents the raw muscle power of the character.
Used For: Determines lift weight, damage bonus, factors carry weight with END.
High Values Possessed by: Body Builders, Super Heroes, Large Animals.
Endurance The characters stamina, constitution, and health.
Used For: Determines HP, carry weight with STR, stun soak, heal rate, how long strenuous activity can be preformed before you must rest.
High Values Possessed by: Runners, Soldiers, Super Heroes.
Agility Overall litheness of the characters body.
Used For: Evade, to hit with hand weapons, thrown objects or archery, determines free movement.
High Values Possessed by: Acrobats, Martial Artists, Dancers.
Reflexes The characters ability to react faster than his opponent and his manual dexterity.
Used For: To hit with firearms, determines action points, has effect on initiative.
High Values Possessed by: Soldiers, Thieves, Jugglers.
Intelligence I.Q., memory, ability to learn, reason, and creativeness.
Used For: affects how easily you can learn skills, save vs. puzzles, fast talk, convince.
High Values Possessed by: Scientists, Scholars, Mages.
Perception A factor of all five senses and ones awareness of ones surroundings.
Used For: Save vs. notice, save vs. ambush.
High Values Possessed by: Snipers, Detectives, Reporters.
Presence More than just charisma, but an ability to fill a room with ones personality, you are not necessarily likeable but everyone's eyes are drawn to you when you enter a room.
Used For: Fast talk, convince, connive, intimidate, seduce, etc...
High Values Possessed by: Rock Stars, Politicians, Televangelists
Willpower How easily you give up, a person with an iron will could walk over broken glass if he needed to.
Used For: Save vs. torture, intimidation, pain, etc...
High Values Possessed by: Marathon Runners, Super Heroes, Stubborn People
Education A person with a high education may never have been near a school and may be self taught.
Used For: Common knowledge, research, learning skills, base skills.
High Values Possessed by: Mages, Scholars, Teachers.
Technology This does not represent specific knowledge, but rather an affinity with machines.
Used For: Bases all tech skills, on the spot general tech knowledge.
High Values Possessed by: Hackers, Engineers, Mechanics.
Luck Nebulous, invisible, ever pervasive, and utterly undependable. Basically how lucky you are, remember luck can never replace skill.
Used For: Has some specific uses but generally GM will determine when it will be used (usual as a save).
High Values Possessed by: Cats, Children, Lucky Bastards.
Psionics The strength, control, and resistance of Psionics.
Used For: Psionic talents, save vs. psionics.
High Values Possessed by: Children, Animals, Psychics.
Body "We will PUMP you up!" Your just huge man!
Used For: Determining the height and mass of the character. (Has specific purpose in Gunnm.)
High Values Possessed by: Body Builders, Giants, Giant Centaur Cyborgs.
Magic Magic power, talent, control, and resistance. (Specifics based on setting.)
Used For: Save vs. magic, use and control magic.
High Values Possessed by: Mages, Daemons, Magical Creatures.
Chi Mystical life forces that course through the nervous system and can be effected by acupuncture.
Used For: To pay for special Chi attacks, save vs. chi attacks.
High Values Possessed by: Martial Arts Masters, Street Fighter Characters, Peaceful Places.
More...?
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