Name | My Description | Enemy(s) who use it | My notes | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Matra Magic | Non-Elemental damage against all opponents. | Custom Sweeper, Bullmotor, Death Machine | (None) | ||||||||||||||||||||||||||||||||||||
L4 Suicide | Causes [Critical/Mini] against enemies with levels of multiples of 4. | Mu, Trickplay | (None) | ||||||||||||||||||||||||||||||||||||
Flame Thrower | Causes fire damage to one opponent. | Dragon, Ark Dragon | (None) | ||||||||||||||||||||||||||||||||||||
White Wind | Cures all allies of negative status effects and restores HP of all allies by amount of current HP of caster. | Zemzelett, Wind Wing | Best used when you are out of Cure-All availabilty and caster has plenty of HP. | ||||||||||||||||||||||||||||||||||||
Aqualung | Causes water damage on all opponents. | Harpy, Jenova Life, Serpent | (None) | ||||||||||||||||||||||||||||||||||||
Frog Song | Causes [Frog/Sleepel] on one opponent. | Touch Me, Toxic Frog, Christopher | Best used on regular enemies. | ||||||||||||||||||||||||||||||||||||
Big Guard | Uses [Barrier/Mbarrier/Haste] on all allies. | Beach Plugs | Can be used as a replacement for Haste and Wall. | ||||||||||||||||||||||||||||||||||||
???? | Causes damage to one opponent equal to caster's MaxHP minus current HP. | Ghirofeldo, Jersey, Behemoth | The value of this can vary. (???? is the name of the Skill.) | ||||||||||||||||||||||||||||||||||||
Trine | Causes lighting damage to all opponents. | Materia Keeper, Stilva | When you can first get it, it is very powerful. | ||||||||||||||||||||||||||||||||||||
Death Force | Causes one ally to be ammune to [Sudden Death]. | Adamantaimai | Best used when fighting enemies that can cause sudden death. | ||||||||||||||||||||||||||||||||||||
Magic Hammer | Drains 100 MP from one opponent. | Razor Weed | Helps regain MP without wasting items. | ||||||||||||||||||||||||||||||||||||
Death Sentence | Pronounces 60 second death sentence on one opponent. | Sneaky Step, Gi Spector, Death Dealer, Boundfat | Best used on really strong enemies that are vulnerable to it. | ||||||||||||||||||||||||||||||||||||
Goblin Punch | Non-elemental damage to one opponent. | Goblin | Best used as a normal attack when you want to save your Limit Break. Uses 0 MP. | ||||||||||||||||||||||||||||||||||||
Shadow Flare | Extreme non-elemental damage to one opponent. | Dragon Zombie, Ultimate Weapon, Ruby Weapon, Safer-Sephiroth | A very powerful attack. | ||||||||||||||||||||||||||||||||||||
Dragon Force | Raises Defense% and Magic Defense% to one ally. | Dark Dragon | (None)
Laser
| Deducts half of one enemy's current HP.
| Death Claw, Dark Dragon
| Gravity attack.
| L5 Death
| Causes [Death] to enemies with levels of multiples of 5.
| Parasite
| (None)
| Angel Whisper
| Completly restores HP, revives, and/or removes status effects from one ally.
| Pollensalta
| Can replace Esuna, Life2, and FullCure.
| Roulette
| Randomly causes death to one enemy or ally.
| Death Dealer
| Best used when the enemy count is greater than three.
| Pandora's Box
| Extreme non-elemental damage to all opponents disregarding the enemy's Defense.
| Dragon Zombie
| Most powerful multi-enemy Enemy Skill.
| Bad Breath
| Causes nearly all bad status effects to all enemies.
| Malboro
| (None)
| Magic Breath
| Causes [Fire/Ice/Lighting] damage to all enemies.
| Stilva, Parasite
| Like Trine, when you first can get it, it is very powerful.
| Chocobuckle
| Non-elemental Damage to one opponent.
| Chocobo near Mideel
| Damage = 1HP for every time you escaped from battle.
| Beta
| Causes fire damage on all enemies.
| Midgar Zolom (when extremely low on HP)
| Well, use it on enemies weak to fire.
| |
If you know of another enemy that uses an Enemy Skill that is not mentioned here, please email me the enemy and the Skill it uses.
Enemy | Location(s) | Enemy Skill(s) It Uses | Manipulatable? |
---|---|---|---|
Adamantaimai | Wutai Island Beach | Death Force | Yes |
Ark Dragon | Mythril Cave | Flame Thrower | Yes |
Beach Plugs | Coast south of Gongaga | Big Guard | Yes |
Behemoth | Midgar after Diamond Weapon battle | ???? | No |
Boundfat | Bone Village (after forest) | Death Sentence | Yes |
Bullmotor | Gold Saucer prison | Matra Magic | Yes |
Christopher | Final Cave (area with water) | Frog Song | No |
Custom Sweeper | On map outside Midgar | Matra Magic | Yes |
Dark Dragon | Final Cave (going down) | Dragon Force, Laser | Yes |
Death Claw | Gold Saucer prison | Laser | Yes |
Death Dealer | Final Cave (right path) | Death Sentence, Roulette | Yes |
Death Machine | Junon (going to reactor) | Matra Magic | Yes |
Dragon | Mt. Nibel | Flame Thrower | Yes |
Dragon Zombie | Final Cave (fork in road and before Synthesis) | Shadow Flare, Pandora's Box | No |
Harpy | In Gold Saucer desert (only available by buggy) | Aqualung | Yes |
Ghirofelgo | Shinra Mansion | ???? | No |
Gi Spector | Cave in Cosmo Canyon | Death Sentence | Yes |
Goblin | Forest on small island in northeast. | Goblin Punch | Yes |
Jenova Life | City of the Ancients | Aqualung | No |
Jersey | Shinra Mansion | ???? | No |
Malboro | Ledges while climbing up Gaea Cliffs and Final Cave (right path) | Bad Breath | No |
Materia Keeper | Boss in Mt. Nibel | Trine | No |
Midgar Zolom | Marsh west of Chocobo Farm | Beta | No |
Mu | Chocobo Farm area on map | L4 Suicide | No |
Parasite | Final Cave (going down) | L5 Death, Magic Breath | Yes |
Pollensalta | Final Cave (right path) | Angel Whisper | Yes |
Razor Weed | Wutai island plains | Magic Hammer | Yes |
Ruby Weapon | Gold Saucer desert (only after Ultimate Weapon defeat and only accessible by airship or Gold Chocobo) | Shadow Flare | No |
Safer-Sephiroth | Final Cave | Shadow Flare | No |
Serpent | Sunken airplane | Aqualung | No |
Sneaky Step | Cave in Cosmo Canyon | Death Sentence | Yes |
Stilva | Caves of Gaea Cliffs | Trine, Magic Breath | Yes |
Touch Me | Jungle around Gongaga | Frog Song | Yes |
Toxic Frog | Temple of the Ancients | Frog Song | Yes |
Trickplay | Plains of Northern continent | L4 Suicide | No |
Ultimate Weapon | Waterfall east of Junon (only accessible by airship) | Shadow Flare | No |
Wind Wing | Area after beating Schizo (run into wind) | White Wind | ConfuOnly* |
Zemzelett | Plains outside Fort Condor | White Wind | Yes |
Again, if you know info missing in the blanks, you know other locations of the enemy, you realize I missed an enemy (besides the Mideel chocobo), or you realized there is an error with any of the info given (to the best of my knowledge I think it's correct), then please email me the info.
First go to the island on which Mideel is and walk along the Chocobo tracks until you get in a random battle with a Chocobo in it. Next use a Mimett Green on the Chocobo (you may want to Customize your item list so it is at the top). The Chocobo should peck at the ground for a second. Now use the Enemy Skill: L4 Suicide. The Chocobo will use Chocobuckle on whoever cast L4 Suicide, and then it will run away. If you want your other characters to learn it, then buy two more Mimett Greens and repeat the process.
Legend:How to get Chocobuckle
Materia Combos
Note: Materia combos is a COMPLETELY different concept than the EarthBound Combination Spells
Materias | Effect |
---|---|
Added Effect-Contain (in weapon) | May petrify, confuse, or stop the enemy. |
Mega All, Steal | Steals from all enemies. |
Mega All, Deathblow | May critical attack all enemies on turn. |
Counter(Blue)-Deathblow | Counters with Deathblow. |
HP Absorb/MP Absorb-Deathblow | Restores more HP/MP than a normal attack. |
HP Absorb/MP Absorb-Steal | Steals HP/MP along with an item. |
MP Absorb-Most Spells | Cuts down on MP consumption. |
Final Attack-Revive | Instantly heals you when you become disabled. |
Quadra Magic-Most Summons/Most Spells | Casts the attached summon/spell four times in a row. |
Cover, Counter Attack (X2), Counter(Blue)-Deathblow | Covers other characters and counters three times with two regular attacks, and Deathblow. |
Knights of the Round, W Summon, Mime | For only 500 MP, you can keep casting Knights of the Round twice per turn, using Mime. |
And now here are some of the ones I thought of or I have heard of:
Materias | Effect |
---|---|
Quadra Magic-Bahamut ZERO, Mime | Casts Bahamut ZERO four times per turn if you keep miming. |
Knights of the Round-MP Turbo, Magic Plus, W Summon, Mime | For only 510 MP you can do ultimate damage to enemy. If you deal 9999 HP damage per knight attack, total damage per turn is 255,974 HP per enemy. Best used on Emerald Weapon. |
Master Magic, Master Command, Master Summon, Mega All | Equips all magics, summons, and commands, and makes most of them target all enemies. |
Sneak Attack-Shield | Puts supreme defense on one ally at beginning of battle. |
Magic Plus, MP Plus | Makes you a supreme magic user. |
Counter(Blue)-Sense | Lets you see enemy HP/MP and weaknesses when it attacks. Best used against bosses. |
Revive-All | Simple, but powerful combo. Revives two allies for the MP of one. |
Final Attack-Phoenix | Restores full life to entire party and uses fire damage on opponent when person who has this equipped becomes disabled. Best used against Emerald Weapon. (Combo from Jarkom, I think.) |