Welcome to my StarCraft page, here I will post
my various new multiplayer senarios, maps and such!
DeathMatch
v 1.20. It's a 7 player FFA. You can pick units from any of the races and
fight to 15 kills. Try it out!
City
of Darkness v1.18. My first RPG. It has elements of Aliens RPG and Scourge of
the Hand RPG. Buy men with money earned by killing enemies.
Stronghold v1.42(New version as of this update!)This is The Hold, but changed so that the computer now controls the Zerg. Although it now resembles StarShip Troopers, its MUCH more intense, with total Terran kills reaching 9000 or more. (mail me with your total kills and teammates names, I'll credit the top 10 teams)
New this version:
Some unit stats changed in minor ways
Mission much better balanced for 2 and 3 player games, giving the human players the possibility of winning with only 2 or 3 people (although it's still much more challenging).
Quest For Eterinity v1.12. This is my second RPG, I do belive I've now worked out all the bugs it had, although it may still not be perfect. It's got
to be the most trigger-intensive SCM I've made so far :P.
Escape From Outpost 9 v1.08. A new SCM made by me. Each of the 4 teams
starts out with a squad of men and 12 civs. The goal is to rescue at least
1 of the civs. It's ok, not my best work.
Space
Marines v1.07. Another new SCM. Each of the 4 teams starts out with a squad
of men, your goal: to take out the dreadnaught (a suped-up goliath) it's
every man for himself, first kill, first win (usually). Again, not my best work. Its fun, but confusing if you dont know exactly what to do.
The
Stand, 2 player edition, v 1.33 (the original)
The
Stand, 4 player edition, v 1.17 (uses the old method for counting time,
so it has to be played on normal speed)
The Stand, 4 player edition B, v 2.06 (the newest)
Fixes:
Zerg player can no longer be defeated if he conrols 0 units before any respawn
Terrans now each start with some air units
Terrans can now get extra units by turning on computers
Omega1,
a 6 player map that I made, it's pretty well balanced, I like it anyway.
The
Hold v 1.23. It's a 8 player Senario that I got the idea from by playing
StarShip Troopers, Braveheart, and my own The Stand. Try it out!
Minor fixes.
High Score List:
AlStar, Tarag, {][)K}God+Doom, Foxman-98, -
9394 kills in
Stronghold
AlStar, Hercules[D], NDEED, DawG123 -
9043 kills un
Stronghold
AlStar, ~{[Zeratul_x]}~, (TC)Centauri77, Diesucker
- 8915
kills in Stronghold
AlStar, Frood99, Crackhead-DoT, Gunns -
8885 kills in
Stronghold
AlStar, HunterKoC, -EoA-Sharky, green.booger
- 8800
kills in Stronghold
AlStar, Glove100, DaPimpDaddy[GD], firefirefire
- 8792
kills in Stronghold
AlStar, Krazykermit, ^BL^Woop, Overlordpurg -
8766 kills in
Stronghold
AlStar, MultiSync, Ph@zed, Gireland -
8783 kills in
Stronghold
AlStar, bigST, -=Herman=-, Tippman -
8574 kills in
Stronghold
AlStar, Gone~Postal, Brill, Wicked_Winter -
8525 kills in
Stronghold
AlStar, Godzill@, [|]Brain[|], SkyBlade 39:00
in City Of Darkness
(faster)
AlStar, Stryderrrr, The_Postman, Interkiller~AoA
1:04:19 in City
Of Darkness (faster)
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