Essentials of Modifying that GeForce/GeForce2 to a Quadro/Quadro2
                                                 tnaw_xtennis


1. A quick comparison between GeForce and Quadro


Quadro is a high end version of the GeForce for 3D graphic designers. Quadro card works at a higher core
frequency than GeForce, and has some professional graphic features that have been locked on the GeForce.

Feacture GeForce 256 Quadro GeForce 2
GTS / MX
Quadro2
Pro
Quadro2
MXR
Hardware anti-aliased lines No Yes No Yes No
Hardware anti-aliased points No Yes No Yes No
Shared Back Buffer No Yes No Yes Yes
3D Windows Clipping No Yes No Yes Yes
128 MB Frame Buffer No Yes No Yes Yes
nVidia Shading Rasterizer No No Yes Yes Yes
TwinView dual display No No No / Yes No Yes

 

2. A GeForce card can be converted into a Quadro card

Click "GeForce 1(2) -> Quadro 1(2)" guide to read more about.

 

3. The GeForce to Quadro modification benefits 3D graphic professional

For gamers there is very little advantage in performing this conversion. The benchmarking results below make
clear the facts.

game-benchmark.gif (12753 bytes)     Pro-benchmark.gif (14603 bytes)     ProE-benchmark.gif (15131 bytes)
                 (click to large img)



4. Soldering and shifting that resistor to turn your GeForce into a Quadro

According to the "GeForce 1(2) -> Quadro 1(2)" guide, the resistor need to be mod can be found out. Since
the overwhelming majority of GeForce cards using nVidia's reference design, you should settle it easily by just
looking up the table below.

Video Card

Example **

Resistor Shift

GeForce 2 GTS
(using NVIDIA's reference design)

ASUS V7700 GeForce 2 GTS
Chaintech GeForce 2 GTS 64MB
Creative Labs 3D Blaster Annihilator 2
ELSA GLADIAC GeForce 2 GTS
GUILLEMOT HERCULES 3D Prophet II
Leadtek WinFast GeForce 2 GTS
MagicPro GeForce 2 GTS 64MB
R121 -> R122
R123 -> R124

GeForce 2 MX
(using NVIDIA's reference design)

ASUS V7100 GeForce 2 MX
Gainward CARDEXpert GeForce 2 MX
Leadtek WinFast GeForce 2 MX
Sparkle SP6800 GeForce 2 MX
R121 -> R122
R123 -> R124

GeForce DDR
(using NVIDIA's reference design)

ASUS V6800 GeForce DDR
ASUS V6800 Pro64 GeForce DDR 64MB
Chaintech RI71 GeForce DDR 64MB
Creative Labs 3D Blaster Annihilator Pro
ELSA ERAZOR X2
GUILLEMOT HERCULES 3D Prophet DVI DDR
Leadtek WinFast GeForce DDR
Leadtek WinFast GeForce DDR revB
Sparkle Geforce DDR
R102 -> R98

GeForce SDR
(using NVIDIA's reference design)

Chaintech RI70 GeForce SDR
Creative Labs 3D Blaster Annihilator
Leadtek WinFast GeForce SDR
R101 -> R97
R102 -> R98

Others
(no NVIDIA's reference design etc.)

ASUS V6600 GeForce SDR
R64 -> R63
R66 -> R65
ASUS V6600 Pro64 GeForce SDR 64MB
R49 -> R48
R47 -> R51
ASUS 6800 Deluxe GeForce DDR R64 -> R63
ELSA ERAZOR X GeForce SDR

R101 -> R97
R102 -> R98
         or
R558 -> R557
R568 -> R567

GUILLEMOT HERCULES 3D Prophet GeForce SDR
GUILLEMOT HERCULES 3D Prophet
GeForce SE SDR
R101 -> R97
R102 -> R98
R103 -> trash
  ** Examples were got from our  "GeForce 1(2) -> Quadro 1(2)" database
         and "GeForce 1(2) -> Quadro 1(2)" message board



5. Quadro2 MXR doesn't support hardware anti-aliased lines/points

Therefore, in a process concerning anti-aliased lines/points, as is shown below in an example of a ProCDRS-03
test in SPECviewperf 6.1.2 Benchmarking, a Quadro2 MXR should be less efficiency than a Quadro that
supports hardware anti-aliased lines/points.

 

Links of Turning your GeForce/GeForce2 into a Quadro/Quadro2 click!