Unique Abilities Chart

By: Reed Schaffer and modified by Glenn Dyer

Roll on the table for your character and apply all bonuses and penalties accordingly. In case you don't know, roll one d10, and that will represent the first number, and roll another d10, and it will represent the second number. Easy! 

1-5%: Good At Ki Control: +3 to Strike with Ki Attacks and +50 Ki.

6-10%: Wild Ki: Your Ki is powerful but uncontrollable- -2 to strike with Ki blasts, +20 Ki, (under stress all of your Ki blasts are +4 to strike and +1D6x10 to Damage!)

7-15%: Pioneer: You have +30% to Ki Invention Skill

16-20%: Weakling/Unbridled Fury: -20 Ki, -1 to Strike, Parry, Dodge, minus one damage die. However, when you get mad: +80 Ki, +3 to strike, parry, and dodge and x2 damage.

21%-25%: Natural Strength: You were born strong: +3 to all physical attributes and +1 to strike, parry and dodge, + 35 HP.

26-30%: Slowly but surely...you become stronger: -3 strike, and dodge, -20 HP, -20 Ki, 1 less power. +1 to Strike, and Dodge, and +10 HP, +10 Ki and 1 power more per level.

31-35%: Coupe De Grace: Your fighting style is beautiful and effective- +2 to Strike, and Dodge, and on a natural 20 your character stuns his opponent for 1 round as well as the normal bonuses, +2 DEX.

36-40%: Chosen! - You will be the next Super of your race (Super Saiyan, Super Namek, Super Human, etc.) under tremendous stress during the course of an adventure the game master will design and make you a new form! All other characters will not reach this level until two levels after you have had it.

41-45%: Very Fast! -Add two attacks, +4 to DEX, +10 to SPD, -2 to STR and -2 STM. You start with either Combat Teleport, Multi-Fireball, or Zanzoken.

46-50%: Super Weapon- you start with a major rune weapon, that you are +3 to strike with.

51-55%: Hero!- You have +4 to strike, and dodge as well as +50 HP and Ki if you are fighting specifically to save someone's life if they are in immediate danger of dying.

56-60%: Extremely Strong: +5 to STR., +10 STM, +50 HP, Starts with Bulk Up.

61-70%: Fierce Style: Your attacks are fierce and animalistic- add two attacks, critical strikes receive double penalties, +2 to strike, and +2 to dodge.

71-75%: Final Ki Attacker: You prefer to finish your opponents off with big Ki blasts instead of pelting them with smaller ones. - +100 Ki and the largest Ki attack is at +4 to strike and x2 damage if it is done after 5 rounds of pure hand to hand attacks only.

76-80%: One Smooth Mother *&%&*#- Your attacks are +4 to strike as long as you say something smooth before you attack (arrogant, clever, funny, just has to be smooth).

81-85%: Very Small: Your stature belies your true power- -2 feet off of height, -5 STR. and STM. However, your DEX and Spd are at +5. -50 HP, and +75 Ki. (Also you are very sensitive about your height and if anyone jokes about it your attacks suddenly go up one die in damage).

86-90%: Very Calm- Under normal circumstances you cannot be surprised by an attack and you are +4 to any defensive action and +2 attacks because of this. However if you under go some sort of tragedy, you will go berserk. The character will then be -5 to defensive actions but he gains +8 to strike, x2 damage, 2 extra attacks, and +100 Ki and HP as well as two tries at ki invention but this must be a tragedy, at least one person must be killed or in SERIOUS trouble. If he kills an opponent he will be depressed and reluctant to fight.

91-95%: Quick Learner- has 4 Ki Invention tries per level and can learn skills from any style and knows two styles of combat.

96-00%: Saint- You are Principled. +3 to all attributes and people always save your ass at least once in the adventure and you always save someone's ass each adventure. You are also favored by most enabling you to learn techniques from the most secretive masters and get supplies and contacts from the best of NPC's however you are also the most hated by villains and are constantly called to help against them.