šHgeocities.com/Tokyo/Club/7688/products/DiamondViperV770Ultra.htmgeocities.com/Tokyo/Club/7688/products/DiamondViperV770Ultra.htmdelayedxʸÕJ˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙˙Č@˛&2OKtext/html †™ &&2˙˙˙˙b‰.HTue, 28 Dec 1999 03:00:54 GMTŁMozilla/4.5 (compatible; HTTrack 3.0x; Windows 98)en, *ʸÕJ&2 Diamond Viper V770 Ultra

   1999  
Toll Free # 877-648-6488 COMPULOGO-Z.jpg (12107 bytes)

 

Push the limits of 3D gaming with Diamond's Viper V770 Ultra! Viper lets you fly through high-intensity games with maximum quality 3D graphics, rapid-fire 2D speed, and breathtaking cinema-quality video. Based on the breakthrough NVIDIA RIVA TNT2 Ultra processor, Viper beats the competition with cutting-edge 3D features such as 32-bit rendering, 32-bit Z/stencil buffer and accelerates the most popular games with complete support for OpenGL® ICD and Direct3D®. With 32MB high-speed memory, up to AGP 4X support, and an extensive assortment of the hottest games, Viper is the ultimate solution for hard-core gaming action.

Controller:
  • NVIDIA RIVA TNT2 ULTRA
  • True 128-bit

Bus Type:

  • AGP 4X
    (Compatible with AGP 1X/2X)

Memory:

  • 32MB SDRAM

Integrated RAMDAC

  • 300MHz

Horizontal Sync Signals:

  • 31.5KHz-108.5KHz

Vertical Refresh:

  • 60Hz-200Hz

Maximum Dot (Pixel) Rate:

  • 300MHz RAMDAC

Monitors Supported:

  • Standard and Multi-frequency Analog Monitors
  • DDC2B Plug and Play

Video Playback:

  • AVI and MPEG-1
  • DVD/MPEG-2 requires DVD ROM Drive
  • Multi-tap X and Y scaling and filtering
  • Color space conversion

Connectors:

  • DB-15 analog monitor connector
Complete 3D Feature Set:
  • 2048x2048 texture support
  • 32-bit rendering
  • AGP texture support
  • Alpha-Blending
  • Anisotropic Filtering
  • Anti-Aliasing
  • Bilinear Filtering
  • Bump Mapping
  • Environment Mapping
  • Fogging
  • Gouraud Shading
  • Hardware Triangle Setup
  • MIP Mapping
  • Perspective Correction
  • Specular Highlights
  • Stencil Buffer
  • Subpixel Precision
  • 12GFLOP Floating Point Geometry
  • Texture Mapping
  • Transparency
  • Trilinear Filtering
  • TwiN Texel Engine
  • Z-Buffering




Drivers

  • Windows® 95/98, including DirectX 6 and OpenGL® ICD
  • Windows NT 4.0, including OpenGL ICD
  • Microsoft WHQL Certified

Minimum System Configuration

  • Intel Pentium II, AMD-K6-2 or compatible CPU
  • One available AGP compliant slot
  • Windows 95 OSR 2.1, Windows 98 or Windows NT 4.0 with Service Pack 3 (Service Pack 4 recommended)
  • CD-ROM Drive

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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