| Breakdown | ||||||
| First, drought then crop failures Bankruptcies Layoffs Stock market crashes Intermittent power outages Bold crimes, day and night Spot shortages of gasoline Schools close Groceries close Home invasions Banks close Roaming gangs All drivers carry guns Stores looted Power grid shuts down People disappear, fate unknown Gas stations shut down All vehicular traffic stops Water supply shuts off Hospitals close Food becomes currency, money no longer accepted Police quit responding Empty 55 gallon drums used as fireplaces All nearby trees cut down for fuel Hunger Fire fighters quit responding Homes fortified Pets disappear for food Gangs become organized with heavy weaponry and battering rams Neighbors band together for defense Vigilantes kill criminals Communities begin to war National and state boundaries disappear Military armories are plundered for weapons Leaders emerge – brutal people with weapons and material Some people try to survive alone in wilderness areas Most homes abandoned now Scrap steel is formed into weapons Fortresses emerge Vigilantes kill any stranger Starvation Cannibalism Diseases begin to spread due to poor sanitation Epidemics – typhus, cholera, plague, poxes Death by disease affects criminals and vigilantes equally Fortresses are abandoned due to diseases – people are afraid to cluster Some have resistance to diseases, survive Most children dead by now from disease, starvation Fortresses re-emerge as epidemics wane Population small now Vehicular traffic reappears as warlords seek out gasoline in underground tanks Spies infiltrate nearby fortress communities Blitzkrieg raids on nearby communities Warlords seek people who can grow things Warlords enslave growers New children are born Larger armies form to protect fields and granaries Last stores of gasoline are gone Most skilled workers dead now Some armies roam and pillage without farming Warlords import horses and mules from areas where they weren’t all eaten Mules are used to plow Armies range further on horses to areas with rainfall, pillaging Quarry tools are formed from discarded steel Drought Crop failures Slave hordes forced by warlords to migrate to areas with rainfall Warlords/armies succeed only where slaves succeed at growing food Towns form Deforestation for fuel Hit and run bands scrape by in deserts, preying on farmers and towns Last plundered munitions run out Slaves forced to mine coal for fuel Scavenged ancient machinery used to build catapults, other weapons Hit and run bands steal horses, become skilled horsemen Drought Crop failures Cannibalism now rare except as practiced by hit and run bands and for religious ceremonies Starvation Disease People are sacrificed to appease god(s) War Misery |
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