ACES CUT 2/2/1
You must have aces in your initial meld of every hand. You can meld other cards with them. You can pick up the pile and go out at anytime.
ACE IN THE HOLE TABLE SET 2/2/2 YOU CANNOT GO OUT AT ANY TIME, CANNOT PICK UP THE PILE WITH AN ACE ON TOP, A RED CANASTA OF ACES ONLY - ACES MUST GO STRAIGHT TO A CANASTA WITHOUT HITTING THE BOARD.
ACES TO MELD SET TABLE 2/2/2 Your first MELD has to INCLUDE ACES.YOU MAY MELD OTHER CARDS ALSO, BUT YOU HAVE TO MELD ACES. You may use wilds to meld with aces. You CAN NOT p/u pile till you first meld ACES. If you p/u pile before aces are meld your DQ'D. .
ACES TO MELD/NTC Your first MELD has to INCLUDE ACES.YOU MAY MELD OTHER CARDS ALSO, BUT YOU HAVE TO MELD ACES. You may use wilds to meld with aces. You CAN NOT p/u pile @ all. If you p/u pile your DQ'D.
ACES NO OUT 2/2/2
You must have aces in your initial meld of every hand. You can meld other cards with them. You can pick up the pile at anytime, but you cannot go out
ACES ONLY 2/2/2 OR 2/2/1
You must have aces in your initial meld of every hand. You cannot meld any other cards with them (EXCEPT WILDS). You MUST wait until your next turn to meld other cards. You can pick up the pile and go out at anytime
BLACK WIDOW TABLES SET 2/2/2 YOU CAN ONLY MAKE BLACK CANASTAS. IF YOU MAKE A RED CANASTA OR DISCARD A RED CARD (INCLUDING RED 2'S) YOU WILL BE DQED. JOKERS ARE NEUTRAL. ALSO BLACK 3'S ARE NEUTRAL- PLAYED BOTH AS NTC/PICK-UP
CARD UP
MAKE ALL TABLES DRAW 2 CARDS, 1 CANASTA, RATED, PRIVATE. At the beginning of each hand, the top card up on the discard pile will determine how many canasta's both players need to go out. If the top card up is red, you both need 1 canasta to go out. If the top card up is black, you both need 3 canasta's to go out. You may pick up the pile
CHEATERS Tables set for 4 2-2 This is a Cheaters Tournament. Anything Goes. You may Table talk. You may use Messenger. You may use AIM. You may use Web cam. You can use Voice. In fact you may use any form of cheating that you can think of. All Cheating allowed. You can ask your P anything you want, including conversations about Noah and his animals. Cheat Away and may the BEST CHEATERS WIN! However the only thing you May Not Do is Play Slow. Slow play will get you Disqualified (DQ'ed).
CLUBS ARE WILD Tables set for 2-2) All clubs are like Black 3's. If there is a club on top of the pile you cannot pick it up. You cannot pick up the pile on a club Ever. The trick is to toss all your junk cards and then the black 3's and then toss the CLUBS as wilds. Keep your 2's and Jokers for Canasta's or until needed. You can go out anytime. Optional: Have players call the top card before taking the pile, to be sure they are not picking up a club.
CODE RED TABLES SET 2/2/2 NO FREEZING THE PILE AND YOU CAN ONLY TAKE THE PILE IF YOU HAVE A RED CANASTA. YOU CAN GO OUT AT ANY TIME AND HAVE AS MANY BLACK CANASTAS AS YOU WANT.
CONFUSION MAKE ALL TABLES DRAW 2 CARDS, 2 CANASTA'S, RATED, PROTECTED. 1st hand is No Touch 2nd hand is No Out 3rd hand is No No 4th hand and more is Regular If you break any of the game rules for any of the hands you will be dq'ed.
COST OF LIVING: 2/2/1
1ST HAND - 4S MUST BE IN THE FIRST MELD.
2ND HAND - 5S MUST BE IN THE FIRST MELD
3RD HAND - 6S MUST BE IN THE FIRST MELD
AND SO ON, MELD A NEW CARD IN THE FIRST
MELD FOR EVERY HAND TILL ONE-GOT 5000
POINTS AND WINS THE GAME. THIS IS NTC SO
YOU CAN NEVER TAKE THE PILE
CRAZY 8'S MAKE TABLE 2/2/2 8'S ARE LIKE BLACK 3'S THEY BLOCK THE PILE. YOU CANNOT MELD 8'S AT ANY TIME EXCEPT FOR WHEN YOU GO OUT. WHEN YOU GO OUT YOU MAY CANASTA THE 8'S OR PUT THEM ON THE BOARD. BUT REMEMBER DO NOT LAY THEM DOWN TILL YOU ARE GOING OUT. YOU CAN PICK UP THE PILE
CRAZY RED 3'S TABLE 2/2/1 YOU CANNOT MAKE ANY NASTAS, TILL ALL THE RED 3'S ARE OUT. YOU MAY MELD TO TABLE BUT NOT NASTA. AFTER ALL RED 3'S ARE OUT TO DETERMINE WHAT YOU NEED TO GO OUT IS AS FOLLOW'S: IF YOU HAVE 1 RED 3, YOU NEED ONE NASTA TO GO OUT. YOUR OPP WILL HAVE 3 RED 3'S SO NEEDS 3 NASTA TO GO OUT. IF YOU MELD NASTA'S BEFORE ALL RED 3'S OUT YOU ARE DQ'D, AND IF YOU GET ALL 4 YOUR DQ'D.
CRAZY ZIG ZAG TABLES CRAZYS 8'S = 2/2/2, CRAZY 3'S = 2/2/1. EACH RD WILL BE DIFF GAME OF CRAZYS. 1ST RD. CRAZY 8'S, 2ND RD CRAZY 3'S, 3RD RD CRAZY 8'S, 4TH RD CRAZY 3'S ETC. HAVE FUN AND GOOD LUCK !!
CUT IT OUT
MAKE ALL TABLES DRAW 2 CARDS, 1 CANASTA, RATED, PRIVATE. First hand is played as Regular Cut (You can have as many canasta’s as you want of any color, but you only need 1 to go out) then the Second hand is played as No Out (Players cannot go out. They must have at least one card in their hand at all times. Not even last play in game can go out). You keep alternating between the two games each hand till game is over.
CUT NO FREEZE 2/2/1 OR 2/2/2/
NO FREEZING THE PILE AND YOU CAN PICK THE PILE UP ANYTIME AND GO OUT ANYTIME.
DEAD MANS HAND TABLES SET 2/2/2, YOU HAVE TO HAVE EITHER ACES OR EIGHTS IN YOUR FIRST MELD. YOU CAN NOT PICK UP PILE UNTIL YOU HAVE EITHER ACES OR EIGHTS MELDED TO THE BOARD. YOU HAVE TO HAVE ACES AND EIGHTS ON THE BOARD TO MAKE A CANASTA. IF YOU MAKE A NASTA AND DO NOT HAVE BOTH ACES AND EIGHTS MELDED YOU ARE DQ'D. IF YOU MAKE A RED NASTA IN BOTH ACES AND EIGHTS IN ANY ONE HAND YOU WIN THE GAME. DELAY OF GAME Make tables 2/2/2 - In this tourney, the TD will give players a game rule, that will only apply until there is 30 or less cards remaining in the deck. Once there is 30 or less cards, reg rules will apply. (For example, the TD may call the rule NPU/NO OUT. Once there are only 30 cards left, rules will change back to regs, and either player may take the pile and/or go out)
DIAMONDS ARE WILD Tables set for 2-2) All diamonds are like Black 3's. If there is a diamond on top of the pile you cannot pick it up. You cannot pick up the pile on a diamond Ever. The trick is to toss all your junk cards and then the black 3's and then toss the DIAMONDS as wilds. Keep your 2's and Jokers for Canasta's or until needed. You can go out anytime. Optional: Have players call the top card before taking the pile, to be sure they are not picking up a diamond.
DIRECTOR'S CHOICE
THE TOURNAMENT DIRECTOR WILL CHOOSE A DIFFERENT GAME EACH ROUND
DOWN IN THE VALLEY 2/2/1
In this game, you can only meld and/or canasta the 3 's to the 7's. All other cards (8's to aces) are discards only and you cannot meld or canasta them. Also, you may not pick up the pile. As a variation, this game may be played as a you can pick up the pile
EARNHARDT JR. CUTTY Set Tables 2/2/1 Lil "E" Cutty/One nasta out. Pile is up for grabs. Must have "8" melded before you can go out. Red canasta in "8" is an automatic win. Game is canceled or you may choose to play it out for the points,your choice, But if you play it out and lose,you lose game.
EXACT MELD 2/2/2
You must have the exact meld. You cannot meld any other cards until your next turn. 50 meld has to be exactly 50.....90 meld has to be exactly 90.....120 meld has to be exactly 120. If you go over you will be DQ'd. You may pick up the pile and go out at any time
FACELESS Tables 2/2/1 You cant meld or canasta the jacks queens and kings. Rest is regular you can pick up or freeze and go out whenever you want.
FACTS OF LIFE
Tables 2/2/1 rated This game is like NTC (no touching the pile and only need 1 canasta to go out)with one twist. Here is the twist, if YOU get all 4 red 3's YOUR OPPONENT can pick up the discard pile.
50/90 MELD 2/2/2
You cannot use wilds when doing your 50 and 90 melds but, you CAN use them for 120 meld. You can take the pile and go out at any time
FINISHING ON TOP
MAKE ALL TABLES DRAW 2 CARDS, 2 CANASTA'S, RATED, PRIVATE. This game is played as regular canasta, with the exception that you must have at least one more canasta (color doesn't matter) than your opponent before you can go out.
411 TABLES SET 2/2/2 YOU MUST MELD 4S AND ACES AT THE SAME TIME. YOU CAN USE WILDS NOTHING ELSE CAN BE MELDED. ON YOUR NEST TURN YOU CAN PICK UP THE PILE MAKE CANASTAS OR GO OUT.
HAT TRICK
MAKE ALL TABLES DRAW 2 CARDS, 2 CANASTA'S, RATED, PRIVATE. Aces are like black threes. You cannot pick up pile if a ace is on top, AND YOU CAN NOT MELD THEM ON BOARD. However you can go out, but WITH 3 canasta's ONLY, and the third canasta being ACES. TRICK is canasta aces straight from your hand, as the 3rd canasta and go out in same turn.
HEARTS ARE WILDS Tables set for 2-2) All hearts are like Black 3's. If there is a heart on top of the pile you cannot pick it up. You cannot pick up the pile on a heart Ever. The trick is to toss all your junk cards and then the black 3's and then toss the HEARTS as wilds. Keep your 2's and Jokers for Canasta's or until needed. You can go out anytime. Optional: Have players call the top card before
HEARTS ALIVE
MAKE ALL TABLES DRAW 2 CARDS, 2 CANASTA'S, RATED, PRIVATE. In this game you can't pick up the pile unless there is a heart on top. REMEMBER DON'T TOUCH PILE UNLESS THERE'S A HEART ON TOP.
HIGH 5^ TABLES SET 2/2/2 YOU MUST CANASTA 5'S FIRST AND THEN A HIGH CARD (10,J,Q,K,A) TO GO OUT. AFTER YOU CANASTA THE 5'S AND A HIGH CARD YOU CAN MAKE WHATEVER YOU WANT INTO CANASTAS. IF YOU CANNOT CANASTA 5'S THEN NO OTHER CANASTA'S ARE TO BE MADE. YOU CAN MELD, TAKE OR FREEZE THE PILE AT ANY TIME
I'M SCREWED Set tables 2/2/2)45 min. timer If you are the 1st to draw a card, Top card is black, you can only meld or canasta 4s to 8s and opp has the opposite. If top card is red, you can only meld or canasta 9s to king's. Can NEVER canasta aces so can throw them out. GAME IS NO TOUCH. Can meld aces and 3's when going out. Aces must hit the table last before going out
INVITERS CHOICE PICK BETWEEN REG NASTA, REG CUT, OR NO OUT!!!!!!!REG NASTA, NO OUT MAKE TABLES 2/2/2..REG CUT MAKE 2/2/1 RATED, PROTECTED, KIBITZ OFF...GL AND FUN !!!
JACK THE JOKER TABLES SET 2/2/2 Jacks must be melded first and a Joker must be melded with them. You can meld other cards Everything else is regular...
JACKS OR BETTER SET TABLE 2/2/2 Your first MELD has to be JACKS or BETTER (Jacks, Queens, Kings, Aces) . Your first CANASTA has to be JACKS or BETTER (Jacks, Queens, Kings, Aces) . You can meld wilds with your cards but you have to wait for the NEXT TURN to meld cards other than Jacks, Queens, Kings, or Aces.
JACKS OR BETTER AND TRIPS 2/2/2 In your first initial meld of each hand you must have J,Q,K, or A, no other cards can be melded until your next turn. You can pick up the pile and go out at any time. But You MUST have at least 3 canastas to go out
JOKER POKER Poker Set Table 2/2/2 Reg canasta applies here but if you get 5 canastas in a row put up in order (e.g 5,6,7,8,9 or 10,J,O,K,A) to make a straight you automatically win. It can be backwards or forwards either way but they have to be in order to look like a straight.
K-9 NTC 2/2/1 OR 2/2/2
YOU HAVE TO MELD JUST KINGS AND 9'S ON UR FIRST MELD. YOU MAY USE WILDS WITH THE KINGS AND 9 'S TO HELP MELD. THEN ON UR NEXT TURN YOU CAN MELD ANYTHING ELSE
LADIES FIRST TABLES SET 2/2/2 YOU MUST HAVE 3 Q'S (QQQ OR QQWILD) IN YOUR FIRST MELD (EACH HAND)........EVERYTHING ELSE IS REGULAR
LOWMAN CANASTA 2/2/1
The inviter picks the first game and then after the first hand the player with the lowest score will pick the game for the next hand. Play continues with the player with lowest score picking the game for the next hand
LOSERS PILE 2/2/2
You cannot take the pile unless you are losing. In the first hand since no one is losing both players may pick up the pile, then after that only the losing player may pick up the pile. You can go out at any time
LUCKY 777S TABLES SET 2/2/2 7S MUST BE IN YOUR INTIAL MELD OF EACH HAND YOU MAY MELD ANYTHING YOU WISH AND EVEN GO OUT OR PICK UP THE PILE AS LONG AS YOU PLAY 7S WITH YOUR MELD
LUCKY 7s SET TABLE 2/2/2
You must meld 7s in your initial meld of each hand. The first person to meld 7s will type lucky red or blue on the table That player will be ALLOWED TO GO OUT. The other player must also meld 7's in their initial meld, but may NOT go out.. You can pick up the pile at any time
LUCKY 777S CUT TABLES SET 2/2/1 7S MUST BE IN YOUR INTIAL MELD OF EACH HAND YOU MAY MELD ANYTHING YOU WISH AND EVEN GO OUT OR PICK UP THE PILE AS LONG AS YOU PLAY 7S WITH YOUR MELD.
MASS CONFUSION SET TABLE 2/2/2
1ST hand you will play no pick up.... 2nd hand you will play NO OUT. 3rd hand you will play NO NO....4th hand and beyond you will play regular
MAXX OUT TABLES SET 2/2/1 UNRATED The player who gets the most canasta's in one hand wins If the players tie after one hand, the game continues until one player is able to get more canasta's than his/her opponent and go out. The actual number score doesn’t matter in this game. The rest is regular.
NAKED REVERSE 2/2/2
YOU MUST MELD EVERYTHING THAT YOU CAN, WITH THE EXCEPTION OF WILD CARDS, AS SOON AS YOU CAN. NO FREEZING THE PILE, GO OUT WHENEVER YOU FEEL LIKE IT OR IF YOU GET TO COLD. YOU CANNOT HOLD ANYTHING BACK, BUT IF YOU HAVE 3 OF SOMETHING BUT CANNOT MELD YOU CAN DISCARD ONE OF THEM. WILDS DO NOT HAVE TO BE MELDED UNTIL YOU ARE GOING OUT. YOU MUST MELD TO YOUR CANASTA IF YOU ARE ABLE TO. EXAMPLE, YOU HAVE A CANASTA MADE OF 4'S AND YOU DRAW A 4, YOU HAVE TO MELD IT, YOU CANNOT DISCARD IT. YOU WILL BE GIVEN ONE WARNING PER PERSON PER GAME FOR HOLDING CARDS THAT COULD BE MELDED, YOU'LL BE DQ'ED FOR FREEZING THE PILE. YOU PLAY 3 HANDS WHOEVER HAS LOWEST SCORE WINS. 20 MINS FOR GAME TIME, 5 MIN MIA.
NASTA OR NUTTIN SET TABLE 2/2/2
You cannot meld any cards on the table. Everything must go straight to a canasta. You can pick up the pile only if none of the cards touch the table., they have to go straight to a canasta
NATURAL MELD SET TABLE 2/2/2
Your first meld of each hand has to be done without using wilds. You can use wilds on your next turn. You can pick up the pile and go out at any time.
NASTY 9'S SET TABLE 2/2/2 All 9's are like black 3's. If there is a 9 on top of the pile you cannot touch it. You cannot meld 9's ever until you are going out (melding them right before the black three's). Use your 9's as wilds to block the pile. The trick is to toss all your junk cards and then the black 3's and then toss the 9's as wilds. Keep your 2's and jokers for canasta's or until needed. You can go out anytime.
NIGHTMARE SET TABLE 2/2/1
You cannot use wilds at all until you can go out. You cannot freeze the pile with them, no melding them on the table or making canastas with them until you go out. If you meld wilds, freeze the pile or make a black canasta before going out you will be DQ'd. You can pick up the pile and go out at any time.
911 TABLES SET 2/2/2 9s and Aces must be melded first. The have to be laid down in the same turn. Rest is regular canasta. Wilds can be used.
NO FREEZE Wild cards may not be used to freeze the deck in this game. Black threes are fine, but you may not discard a wild at any time. Wilds include both Jokers and the 2's…you can't freeze the pile ever!!!! You may go out at any time and meld at any time but you may not freeze the pile.
NO FREEZE RED 3 'S 2/2/2
YOU CAN NOT DISCARD WILDS AT ANY TIME AND YOU CAN NOT PICK UP THE PILE AND MELD ANYTHING UNTIL ALL THE RED 3'S ARE OUT, IF THERE ARE 3 RED 3'S ON THE MELD TABLE AND ONE IN THE DISCARD PILE THEY ARE CONSIDERED TO BE ALL OUT.
NO NO TABLES ARE 2/2/2 NO PICKING UP THE PILE AND NO GOING OUT.VERY EASY.
NO NO WITH A TWIST MAKE TABLE 2/2/2 THERE IS NO GOING OUT IN THIS AND NO P/U PILE, "UNLESS" THERE IS A RED 3 IN PILE. THE ONLY TIME YOU MAY P/U PILE IS IF RED 3 IN IT. ANY OTHER TIME YOU BE DQ'D. LET TD KNOW THERE IS A RED 3 IN PILE BEFORE P/U.
NO OUT MAKE TABLES 2/2/2 YOU CAN PICK UP PILE BUT AT NO TIME CAN YOU GO OUT. YOU MUST PLAY TILL ALL CARDS IN THE DECK ARE GONE.
NO THREE OF A KIND SET TABLE 2/2/2 AT NO TIME CAN YOU MELD THREE OF A KIND TO THE TABLE, THERE MUST BE 4 CARDS OR MORE. YOU CAN USE WILDS.
NTC MELD 5'S 2/2/1
PLAYERS MUST MELD WITH 5'S IN THEIR INITIAL MELD EACH HAND. PLAYERS ARE NOT ALLOWED TO PICK UP THE DISCARD PILE AT ALL BUT YOU MAY GO OUT AT ANYTIME.
NTC 69 Set tables 2/2/1 rated - 6s and 9s must be in the initial meld, YOU MAY HAVE OTHER CARDS or WILDS as well but.. 6s and 9s... must be in with the initial meld, once 6s and 9s ... have been melded the game is played as regular NTC.
NO TOUCH CUT MAKE TABLES 2/2/1 ONE CANASTA AND NO TOUCHING PILE. YOU MAY GO OUT AFTER ONE CANASTA.
ODDS/EVENS TABLES 2/2/2 Red seats make Odd Canastas 5,7,9, Jacks and Kings. Blue seats make Even Canastas 4,6,8,10, Queens. Aces go to the first person to meld them.(you both may meld aces but first person to meld can only nasta them). You may meld any cards at any time but you may only put up Canastas according to your Seat Color. Red is Odd. Blue is Even. For example Red seats may meld odd and even cards to the table but may only put odd cards into Canasta's the same applies to the blue seats but in reverse.
OLD MAID TABLES SET 2/2/2, QUEEN OF HEARTS IS THE OLD MAID CARD, IF YOU ARE CAUGHT WITH IT WHEN THE HAND IS OVER YOU ARE DQED ALL RED QUEENS ARE LIKE BLACK THREES AND CANNOT BE PICKED UP. THE BLACK QUEENS MAY BE MELDED BUT NOT CANASTA'D IF YOU MELD A RED QUEEN YOU WILL BE DQED. HAVE KIBITZ ON SO THE TD CAN CHECK TO SEE IF YOU HAVE THE OLD MAID.
OLE KING COLE SET TABLES 2/2/2 YOU CANNOT MELD KINGS OR PICK UP THE PILE WITH KINGS ON TOP.
ONCE RED ALWAYS RED Tables are 2/2/2 You can make as many black canasta's as u want until u make a red canasta. Once u make a red canasta u can not make any more black canasta's u are only allowed to make more red canasta's. u may pick up pile and go out anytime.
OPPOSITES ATTRACT SET TABLES 2/2/2
Whoever makes the first canasta the opposition must canasta the opposite card before making any other canasta opposites are given in brackets 4-(A) 5’S-(KINGS) 6 -(QUEENS) 7- (JACKS) 8 -(TENS)........9 are neutral any player can canasta the nines......However 9's cannot be canasta'd until the opposite canasta has been made. If you canasta the 9's first u will be DQ'd
1 RED SET TABLE 2/2/1
You must have at least 1 red canasta to go out. You can have as many black canastas as you want. You can pick up the pile and go out at any time.
OVER THE TOP Tables 2/2/2 In this game you must have at least 1 more canasta than your opp to go out, rest is regular.
PURE SKILL 2/2/2 or 2/2/1
This is the game for those of you who hate the red threes!! This game is played as regular canasta except at the end of each hand the TD will note the number of red threes each player has and deduct the amount from your total score at the end to determine the winner of the game. 100 points will be deducted for each red three you got and 800 points if you get all 4 red threes in one hand. If you do not meld in a hand the points for the red threes will be added back into your score at 100 points per 3 (or 800 for all 4)because you lose that many when you don't meld. After the game the TD will re-tally each score and if the winning score does not equal 5000 one more hand will be played to determine winner. PLEASE INVITE THE TD TO SIT BEFORE MOVING ON TO THE NEXT HAND SO THEY CAN SEE THE THREES.
RED/ BLACK MAKE TABLE 2/2/2 YOUR CANASTAS MUST BE RED THEN BLACK THEN RED OR VICE VERSA BLACK THEN RED THEN BLACK BUT NO MATTER WHAT THEY MUST ALTERNATE.
ACES NO NO TABLES SET 2/2/2 MUST HAVE ACES FOR EACH FIRST MELD. NO PICKING UP THE PILE AND NO GOING OUT.
RED FIRST 2/2/2
YOUR FIRST CANASTA MUST BE RED IN EVERY HAND OR YOU WILL BE DQ'D, YOU NEED TO CANASTAS TO GO OUT. THE SECOND CANASTA CAN BE EITHER RED OR BLACK. REMEMBER FIRST CANASTA IS RED.
RED 3s NO PICK UP SET TABLE 2/2/2
You cannot pick up the pile until all the red 3s are out,. you can go out at anytime.
RED 69 SET TABLE 2/2/2
This is played as regular canasta, but, if you get a red canasta in 6s AND 9s you automatically win. You can pick up the pile and go out at any time
REGULAR CUT TABLES SET 2/2/1, NO SPECIAL RULES, YOU MAY GO OUT AFTER ONE CANASTA.
REGULAR NO TOUCH TABLES SET 2/2/2, YOU MAY GO OUT AT ANY TIME BUT AT NO TIME MAY YOU PICK UP THE PILE.
REGULAR SINGLES TABLES SET 2/2/2, REGULAR GAME. NO SPECIAL RULES APPLY
REVENGE Tables are 2/2/1 You must have 2 red 3s in hand before u can go out or meld. If you do not get 2 red 3s then u cannot meld at all.
ROYAL COURT Tables Set: 2/2/2 FIRST HAND Must Initially Meld With Jacks. SECOND HAND-MUST Initially Meld With Queens. THIRD HAND-MUST Initially Meld With Kings. FOURTH HAND-MUST Initially Meld With Aces. FIFTH HAND - MUST MELD Initially Jacks, Queens, Kings, AND Aces
ROYAL FLUSH Tables are 2/2/2You may meld anything you want at any time, but in order to go out, you must first meld 10's, Jacks, Queens, Kings, and Aces. You may make Canasta's out of anything you want.
RUSSIAN ROULETTE SET TABLE 2/2/1
A different game is played in each hand. 1ST hand is CUT.....2ND hand is NO TOUCH.... 3rd hand is NO OUT.....4th hand is cracked mirror..... 5th hand is suicide, if you go beyond five hands you start the cycle over with cut, then no touch and so on.. If you need the rules for the individual games then invite the TD back to the table at the beginning of the hand and, ask to have them posted at the table
7 UP TABLES SET 2/2/1, THIS GAME IS PLAYED AS CUT, YOU MAY PICK UP PILE WITH ONE SMALL TWIST, THE FIRST PERSON TO MAKE A RED CANASTA OF SEVENS WINS THE GAME!
SEX ON THE BEACH SET TABLE 2/2/2 REG CANASTA RULES BUT YOU CAN NOT MAKE ANY CANASTAS TILL YOU HAVE MELDED BOTH 6'S AND 9'S!!!! AND MOST OF ALL HAVE FUN!!!!
SINFUL 666'S TABLES SET 2/2/1 NO TOUCHIG THE PILE IF A 6 IS THROWN . NO FREEZING THE PILE. MUST HAVE 6'S MELDED BEFORE GOING OUT.ALL OTHER PLAY IS NORMAL.
666: SET TABLE 2/2/2 MUST HAVE SIXES MELDED BEFORE YOU CAN GO OUT.
SPADES ARE WILD TABLES SET 2-2) All spades are like Black 3's. If there is a spade on top of the pile you cannot pick it up. You cannot pick up the pile on a spade Ever. The trick is to toss all your junk cards and then the black 3's and then toss the SPADES as wilds. Keep your 2's and Jokers for Canasta's or until needed. You can go out anytime. Optional: Have players call the top card before taking the pile, to be sure they are not picking up a spade.
SPEED CUT SET TABLE 2/2/1
You have 25 mins to play this game. If the game is not complete after 25 minutes then the player with the highest score at that time wins. You can pick up the pile and go out at any time. 1 canasta to go out
SPEED REGULAR SET TABLE 2/2/2
You have 25 mins to play this game. If the game is not complete after 25 minutes then the player with the highest score at that time wins. You can pick up the pile and go out at any time. 2 canastas to go out
SUITS OF CONFUSSION SET TABLE 2/2/2
Hand 1 = Clubs...Hand 2 = Diamonds...Hand 3 = Hearts...Hand 4 = Spades Should you need more than 4 hands then you will start back over with Clubs then Diamonds...etc. until the game is completed
SWEET 16 Tables are set 2/2/2 You have to meld tens and sixes together and first....you can not meld any other cards until you have melded the tens and sixes. YOU CAN NOT MELD ANY OTHER CARDS THAT DRAW. The sixes and tens have to melded at same time, either player can pick up pile and either player can go out.
SWITCHAROO
GAME IS PLAYED AS NO TOUCH CUT (NO TOUCH THE PILE AND 1 CANASTA TO GO OUT). BUT AFTER EACH HAND YOU WILL SWITCH SEATS. SO DON'T CLICK "READY" UNTIL YOU'VE SWITCHED SEATS WITH YOUR OPPONENT. YOU MUST MELD AND CANASTA EVERY CHANCE YOU GET. KIBBY ON PLEASE, SO THE TD CAN MAKE SURE YOUR MELDING EVERYTHING YOU CAN WHEN YOU CAN, INCLUDING WILD CARDS OR MAKE A CANASTA WHEN YOU CAN.
THE BIG BAD WOLF In this game only ONE person is allowed to take the pile in each hand. The BIG BAD WOLF. If you are the first person to take the pile you are the BIG BAD WOLF . You are the only one who can take the pile during that hand. Your opponent may NOT take the pile. As the BIG BAD WOLF you must make RED canastas only. The BIG BAD WOLF may not make any black canastas. Your opponent may make black canastas. Or RED if he chooses. Your opponent can make any kind of canastas. The BIG BAD WOLF can only make RED.
*3 IN A ROW* 2/2/2 or 2/2/1
You may NOT go out unless you have melded THESE 3 cards in a row 4,5,6 or Q,K,A - you may have one of these in a canasta and consider it melded as well to make your 3 in a row ex: 4, 5 canasta, 6, rest is regular canasta, but remember do not go out unless you have the 3 in a row (4,5,6 OR Q,K,A).
TRIPLE THREAT SET TABLE 2/2/2
You cannot go out until all red 3s are out and you have 3 canastas. You can pick up the pile at any time
TRUE INVITERS CHOICE FIRST PERSON CALLED BY THE TD GETS TO CHOOSE ANY GAME WE HAVE EVER PLAYED IN THIS LEAGUE. SET THE TABLE ACCORDING TO THE GAME YOU HAVE CHOSEN.
3 STRIKES TABLES SET 2/2/2 YOU MAY MAKE AS MANY CANASTA AS YOU LIKE, HOWEVER YOU CAN ONLY GO OUT WITH 3 CANASTAS. NO MORE NO LESS.
TWISTER 2/2/2
1st Hand - NO TOUCH - Don't touch the pile. Don't pick up the pile. 2nd Hand - NO OUT - Don't go out. You can meld and take the pile whenever you want, but NO OUT. 3rd Hand - NO-NO - NO TOUCH. NO OUT. Don't touch the pile, Don't go out 4th Hand - NO TOUCH RED ROSE - Don't touch the pile. You must have a red canasta and a black canasta. No red canasta, you can't go out! 5th Hand - Start over with 1st Hand of NO TOUCH.
UNDERDOG The INVITER{TOP BRACKET} chooses the game to be played for the first hand. Then after EACH hand, the player with the LOWER score gets to choose the game for the next hand. Table is made 2/1 in case a player chooses cut for one of the hands, but if a game requires 2 canastas, then you will need 2 canastas to go out even though the table is set for 2/1 or you will be disqualified
WICKED WITCH SET TABLE 2/2/2. YOU CAN ONLY HAVE BLACK QUEENS ON THE TABLE. IF MELDING RED QUEENS THEY MUST GO STRAIGHT TO A CANASTA..... NO HITTING THE TABLE.....
WILD CARD SURPRISE SET TABLE 2/2/2
You cannot meld wilds until there are 19 cards left in the draw pile. That also means no freezing the pile with wilds. You can take the pile at any time
WILDS HIGH SET TABLE 2/2/2
You cannot have wilds on the table. Your wilds must be put straight into canastas. You can pick up the pile and go out at anytime.
WILD 6'SAND 9'S 2/2/2
IF YOU MAKE A RED CANASTA OUT OF 6'S OR 9'S YOU WIN AUTOMATICALLY. YOU MAY MELD, GO OUT AND PICK UP THE PILE ANYTIME YOU WISH.
WITCH AND WARLOCK SET TABLE 2/2/2, YOU CANNOT MELD QUEENS OR KINGS TO THE TABLE. THEY CAN ONLY GO STRAIGHT TO A RED CANASTA.
ZERO TOLERANCE 2/2/1 UNRATED
You cannot pick up the pile AND you MUST have 1 canasta to go out. However if your opponent goes out on you AND you don't have at least one canasta you will be DQ 'd
ALSO NO NO, NTC, SEX ON THE BEACH, ETC CAN BE PLAYED AS DOUBLES. JUST SET THE TABLE ACCORDING TO THE GAME.
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