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These are my extra Star Trek 2nd Edition CCG Dilemma cards that I will Trade. Perhaps I have what you need. I will even trade 3 for 1... LET'S DEAL!!! The only way YOU lose is by NOT ASKING!! |
A Bad End 3C1 A Devil Scorned 4C1 A Klingon Matter 2U1 A Living Death 1U1 A Pattern of Lies 10C1 (3) A Pleasant Surprise 4C2 A Royal Hunt 4C3 Aftereffects 13C1(3) Alien Abduction 1C3 Alien Conspiracy 13C2(3) Alluring Spy 4C4 An Old Debt 3S2 Antedean Assassins 1C4 Arena 12C1(3) Armus Roulette 1R5 Assassin's Blade 1C6 Assist Rescue Operation 8U2 (1) Authenticate Artifacts 1C8 Automated Weapons 1C9 Back to Basics14R1 Barrier's Effect 12C2(3) B'omar Stipulations 4C5 Back Room Dealings 4C6 Between Duty and Respect 8U3 (1) Bio-neural Computer Core 9R1 FOIL (2) Bleeding to Death 4U8 Blended 1U11 B'omar Stipulations 4C5 Bynar's Password 1C12 Captain's Holiday 1C13 Captured By the Breen 13U3(3) Cardassian Processing 8R5 Caretaker's Wave 14C2 Cargo Pirates 14C3 Cave-In 4U10 Center of Attention 1C14 Chameloid Chicanery 10C4 (3) Charged-Particle Precipitation 7U1 Chula: Echoes 1C15 Chula: Move Along Home 8U6 (1) Chula: Pick One to Save Two 1C16 Chula: The Chandra 14U4 Close Call 3C3 Command Decisions 1S17 Compassionate Interference 10U5 Confined to Quarters 3C4 Console Overload 1C16 Contamination 1C14 Coordinated Effort 7C3 Covert Insertion 8U7 (2) Crew Advancement 13C5(3) Crippling Attack 2U3 Cultural Differences 8C8 (3) Damaged Reputation 1U20 Dangerous Liaisons 1C21 Dangerous Missions 13U6(4) Dangerous Standoff 8U9 (2) Debris Field 1C22 Dedication to Duty 2C4 Deuterium Plunderers 8U10 (2) Difficult Rescue 10C7 (3) Disarming Dream 13C7(3) Disgraceful Assault 2C5 Disruptor Accident 2C6 Distraction 13C8(3) Distress Call 12R4 DNA Analysis 3S7 DNA Security Scan 2C7 Don't Let It End This Way 3C8 Dressing Down 3U9 Echo Papa Stasis Field 4C13 Enemy Boarding Party 1R24 Entanglement 7R4 Equipment Malfunction 1S25 Excalbian Drama 12C5(3) Face to Face 2R9 Failure To Communicate 3S10 Fesarius Bluff 12C6(3) Flim-Flam Artist 2U10 Formal Hearing 4U14 Fractured Time 13C9(3) Full Security Alert 6P5 FOIL Gangster's Welcome 12C7(3) Gomtuu Shock Wave 3R12 Gorgan 12C8(3) Gravimetric Distortion 1R27 Graviton Wave 3C13 Guess Who's Coming to Dinner? 4C15 Head to Head 2R11 Heart to Heart 7C6 Hired Muscle 2U12 History Repeats Itself 3C14 Houdini Mines 2C13 Hull Breach 10C8 (3) Hunter Gangs 1C29 Impressive Trophies 1R30 In the Way 4C17 Inferiority 14U5 Infestation 13U10(6) Inside Collaborators 3S15 Interphasic Effects 13C11(3) Invidium Leak 1C31 Joint Operation Drills 10C10 (3) Justice or Vengeance 3S16 Juxtaposition 14U6 Key to the Alpha Quadrant 13U12(4) Kolaran Raiders 1S33 Lack of Preparation 4C19 Language Barrier 4C20 Last Gasp 10U11 Lawgivers 12C9(4) Limited Welcome 1S34 Magnetic Field Disruptions 1C36 Maquis Vendetta FOIL 9R3 Mark of Gideon 12C10(3) Meaningless Modifications 7C7 Meaningless Words 2C14 Memory Invasion 2C15 Microbrain 1C37 Miner Disagreement 3C17 Misguided Activist 1C38 Moment of Doubt 12C11(3) Moral Choice 14C7 Mugato 12C12(3) Murder Investigation 3C18 |
Nausicaan Pirates 2C16 Necessary Execution 10C12 (3) Neurogenic Field 14U8 New Advancements 13U13(4) Night Terrors 14U9 None Shall Pass 1C40 Nose to Nose 10C13 (3) Old Differences 14C10 On Foreign Ground 4C21 Opportunity for Profit 8U12 (2) Ornaran Threat 1C41 Outclassed 8R13 (1) Outmatched 7C9 Overwhelmed 3R19 Paranoid Escape 13R15 Picking Up the Pieces 2U17 Pinned Down 1S43 Planetary Survey 1C44 Plasma Shock 2U18 Prefix Codes 14C11 Preventative Repercussions 13C16(2) Primitive Culture 1U45 Profitable Venture 8U15 (1) Psych Test 7U11 Psycho-Kinetic Attack 3S21 Pursuit Just Behind 1R46 Quaint Technology 2U19 Quantum Filament 3R22 Quarrel 7U12 Quarren Labor Shortage 1U47 Racial Tension 2C20 Recurring Injury 1C48 Reflections 13C17(3) Renegade Ambush 4U22 Revelry 9R4 FOIL "Rock People" 3C24 Rogue Borg Ambush 3U25 Sabotaged Reactor 10C15 (3) Secret Identity 3U26 Security Weapons 13C18(3) Shattered 13U19(5) Sheer Lunacy 3C27 Shields Up! 9R2 FOIL BLUE Shields Up! 9R2 FOIL PURPLE Shocking Betrayal 14U13 Side by Side 4U24 Silent Attack 12C16(3) Skullduggery 1U49 Small Problems 7U13 So Many Enemies 3C29 Sokath, His Eyes Uncovered! 3S30 Sorting Things Out 2C21 Stand-Off 10C16 (3) Stay Where Thou Art 7U14 Stellar Core Fragment 1C50 Subspace Accident 2C23 Sylvia 14R16 Symbalene Blood Burn 10C17 (2) Systems Diagnostic 1C52 Telepathic Deception 2C24 Telepathic Invasion 8U17 (1) Temporal Conduit 10C18 (3) Temptation 1U53 Tense Negotiations 1C54 Test of Wisdom 4C26 The Secret War 13U21(4) Thermokinetic Explosion 10R19 Timescape 2C25 Toe to Toe 14C19 Trabe Grenade 1C56 Training Accident 2R26 Traitor Exposed 2C27 Trelane's Trial 12C18(3) Triage 1C57 Under Pressure 10U20 Unexpected 2C28 Ungracious Hosts 4U29 Vastly Outnumbered 1U59 Vault of Tomorrow 12U19(4) Vian Test 12R20 Warp Bubble Mishap 8C19 (3) Wavefront 1C60 Your Moment is Fading 4C31 |
12/28/2007 |