Development Log for "The Stone of Reikai" (All times are Eastern Standard Time)
Date | Notes
-----------------+------------------------------------------------------
7:35PM 2.14.01 | Made three screenshots of the game. Will be showcased tomorrow.
10:30PM 2.15.01 | Finished Cave level design. Will begin Crystal Caverns tomorrow.
4:54PM 2.16.01 | Finished Crystal Caverns level design. Will begin the Fortress level tomorrow.
8:28PM 2.16.01 | Finished Dark Fortress (Outside) level design
10:09PM 2.16.01 | Finished Dark Fortress (Inside) level design
2:21PM 2.17.01 | Finished Mountains (Foothills) level design
2:31PM 2.17.01 | Modified Mountains (Foothills) level design to bring more life into the farmhouses.
2:44PM 2.17.01 | Created 3 more Screenshots: Mountains (Foothills), Crystal Caverns, Dark Fortress (Outside)
2:48PM 2.17.01 | Uploaded the screenshots. If you do not see them on the Stone of Reikai page, try hitting refresh.
3:24PM 2.17.01 | Created Enemy bios.
4:46PM 2.17.01 | Created In-Game Demonstration, 45% Complete.
4:55PM 2.17.01 | In-Game Demonstration 90% Complete.
10:38PM 2.17.01 | Created Mountains (Village) level design, 45% Complete.
8:50AM 2.18.01 | Mountains (Village) level design 85% Complete
9:00AM 2.18.01 | Modified the roofing on the homes in Mountains (Village) to add more realism and variety
9:13AM 2.18.01 | Worked vegetation for Mountains (Village), level design now complete
12:37PM 2.18.01 | Fixed graphical bug in Mountains (Village)
12:45PM 2.18.01 | Created 2 more screenshots. Uploading now
1:03PM 2.18.01 | Creating debug mode for better level design
4:21PM 2.18.01 | Modified graphics in Crystal Caverns for better gameplay realism
6:05PM 2.18.01 | Created Mountains (Cliffs) level design, 75% complete.
6:18PM 2.18.01 | Finished Mountains (Cliffs) level design
6:56PM 2.18.01 | Added Night-time palette
5:34PM 2.19.01 | Worked on Battle Engine and Battle Equations. Battle Engine 10% complete
12:58PM 2.20.01 | Renamed the hero to 'Shunketsu'
9:33PM 2.20.01 | Worked on map code for 'Forest'
9:48PM 2.22.01 | Created Cut-Scene Engine, 75% complete. Cut Scenes 10% complete.
5:13PM 2.23.01 | Modified Cut-Scene Engine for smoother operation.
8:32PM 2.23.01 | Found and corrected graphical bug in forest level
11:28PM 2.23.01 | Modified Forest level design
9:46AM 2.24.01 | Created screenshot of level code. Uploading now.
12:20PM 2.24.01 | Finished map code for 'Forest' and 'Mountains (Foothills)'
11:11PM 2.24.01 | Named the slave girl to 'Kokuzia'
7:26AM 2.25.01 | Finished Cut-Scene engine
9:02PM 2.25.01 | Created movie trailer for game. Will be modified and uploaded tomorrow.
8:48PM 2.26.01 | Created painting runtimes, 10% complete. Movie trailer delayed.
8:58PM 2.26.01 | Modified painting runtimes for better graphics
8:10PM 2.27.01 | Created screenshot of battle engine in progress (Enemy does not appear on screen yet), uploading now.
6:02PM 3.01.01 | Created World Navigation. 50% complete.
8:36PM 3.01.01 | Finished World Navigation.
5:16PM 3.07.01 | Game code and graphics 90% completed. Encountering Java difficulties. Expecting Java/Beta version to be not as good as hoped for.
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