Development Log for "The Stone of Reikai" (All times are Eastern Standard Time)

 Date            | Notes
-----------------+------------------------------------------------------
 7:35PM  2.14.01 | Made three screenshots of the game.  Will be showcased tomorrow.
10:30PM  2.15.01 | Finished Cave level design.  Will begin Crystal Caverns tomorrow.
 4:54PM  2.16.01 | Finished Crystal Caverns level design.  Will begin the Fortress level tomorrow.
 8:28PM  2.16.01 | Finished Dark Fortress (Outside) level design
10:09PM  2.16.01 | Finished Dark Fortress (Inside) level design
 2:21PM  2.17.01 | Finished Mountains (Foothills) level design
 2:31PM  2.17.01 | Modified Mountains (Foothills) level design to bring more life into the farmhouses.
 2:44PM  2.17.01 | Created 3 more Screenshots: Mountains (Foothills), Crystal Caverns, Dark Fortress (Outside)
 2:48PM  2.17.01 | Uploaded the screenshots.  If you do not see them on the Stone of Reikai page, try hitting refresh.
 3:24PM  2.17.01 | Created Enemy bios.
 4:46PM  2.17.01 | Created In-Game Demonstration, 45% Complete.
 4:55PM  2.17.01 | In-Game Demonstration 90% Complete.
10:38PM  2.17.01 | Created Mountains (Village) level design, 45% Complete.
 8:50AM  2.18.01 | Mountains (Village) level design 85% Complete
 9:00AM  2.18.01 | Modified the roofing on the homes in Mountains (Village) to add more realism and variety
 9:13AM  2.18.01 | Worked vegetation for Mountains (Village), level design now complete
12:37PM  2.18.01 | Fixed graphical bug in Mountains (Village)
12:45PM  2.18.01 | Created 2 more screenshots.  Uploading now
 1:03PM  2.18.01 | Creating debug mode for better level design
 4:21PM  2.18.01 | Modified graphics in Crystal Caverns for better gameplay realism
 6:05PM  2.18.01 | Created Mountains (Cliffs) level design, 75% complete.
 6:18PM  2.18.01 | Finished Mountains (Cliffs) level design
 6:56PM  2.18.01 | Added Night-time palette
 5:34PM  2.19.01 | Worked on Battle Engine and Battle Equations.  Battle Engine 10% complete
12:58PM  2.20.01 | Renamed the hero to 'Shunketsu'
 9:33PM  2.20.01 | Worked on map code for 'Forest'
 9:48PM  2.22.01 | Created Cut-Scene Engine, 75% complete.  Cut Scenes 10% complete.
 5:13PM  2.23.01 | Modified Cut-Scene Engine for smoother operation.
 8:32PM  2.23.01 | Found and corrected graphical bug in forest level
11:28PM  2.23.01 | Modified Forest level design
 9:46AM  2.24.01 | Created screenshot of level code.  Uploading now.
12:20PM  2.24.01 | Finished map code for 'Forest' and 'Mountains (Foothills)'
11:11PM  2.24.01 | Named the slave girl to 'Kokuzia'
 7:26AM  2.25.01 | Finished Cut-Scene engine
 9:02PM  2.25.01 | Created movie trailer for game.  Will be modified and uploaded tomorrow.
 8:48PM  2.26.01 | Created painting runtimes, 10% complete.  Movie trailer delayed.
 8:58PM  2.26.01 | Modified painting runtimes for better graphics
 8:10PM  2.27.01 | Created screenshot of battle engine in progress (Enemy does not appear on screen yet), uploading now.
 6:02PM  3.01.01 | Created World Navigation.  50% complete.
 8:36PM  3.01.01 | Finished World Navigation.
 5:16PM  3.07.01 | Game code and graphics 90% completed.  Encountering Java difficulties.  Expecting Java/Beta version to be not as good as hoped for.

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