Nintendo 64 Controllers -- The Specs My Home Page
NINTENDO 64 CONTROLLERS
N64 Controller Specs 

Nintendo  Nintendo Standard Controller
N64 Controller A total of 10 buttons, plus an analog stick for real-time control. Includes a quick-action Z trigger on the bottom and L and R triggers on the shoulders of the controller. Expansion port for add-on accessories, such as controller/memory paks, and rumble paks. Available in 6 different colors. Gray, Black, Green, Yellow, Blue, and Red.
Special Features: none
 

The basic control pattern for most games. It lets you easily access seven buttons with the right hand, and the 3D-Stick and the Z-Button with the left. The thumb control allows for fully analog movement, and the C-Buttons can work as view buttons, action buttons or even for movement/strafing (as in Turok).
Analog
A-Type
 

The SNES-style control gives you access to both shoulder buttons  (L/R) and all six top buttons. The left hand uses the console-typical control pad (D-Pad) for movement and/or selection digital style. That means there are only absolutes, and no incremental movement is possible. Mostly used in classic arcade conversions and 2D fighting games.
Analog
B-Type
 

This control pattern reduces the number of easily reachable buttons to two (L- and Z-Buttons), but it also allows for digital movement or strafing coupled with analog turning, pitch or motion. A similar solution would be the use of the C-Buttons instead of the D-Pad, but the right-handed Z/3D-Stick control creates more of a "trigger feeling." Used in Wild Choppers. 
Analog
C-Type
 

The one-handed control scheme limits the number of buttons to one (the Z-Button), but it also allows analog control and keeps the right hand free for a secondary accessory. Although there are currently no plans to support this, it could be used in conjunction with a light gun, which would allow for movement, jumping and aiming/shooting at the same time.
Analog
D-Type
 

Two controllers are needed for this innovative twist on the one-handed control. Each hand holds one controller and uses both Z-Buttons and both analog sticks. This way, the N64 can easily duplicate the dual stick control of complex tank arcade games and faithfully recreate double-control action titles such as Robotron. Used as an optional control scheme for Robotron X.
Analog
E-Type
 
Illustrations by Peer Schneider
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Last : Saturday, January 31, 1998

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