Cool Yosh stuff...

Wacky Combos...
	df+2 df+2 df+2 df+2
	df+2 ff+4 1+4
	df+2 ff+4 db+1 ff+4

1+4 or db+1+2 1_2...
	ub+1+2 f+3+4
	ub+1+2 UF u+1+2
1+4 1+4 (pwned)...
	...tech catches

ff+4...
	run up FC~b+1
	run up WS+2
	f+3+4

db+22222 for walls then bb+1~1 for when they tech.

FC~b+1...
	df+111
	FC~b+1 (best if near a wall i.e. when opponent wants to stand straight up; end of match etc...)
	u+1+2 3
		if the roll back to avoid this, run up and throw. You'll get a backthrow)
	d+1...
		uf+1+2~d (stay in the air longer if they stay on the ground)
		qcf+1 (if they roll back or don't tech)
		bb+1~N~1
		f+3+4(~b)
		4~1 (run up)
		ss (tiny) ff+1+4*
		fc~df+3
		fc~b+1
		u+1+2
		uf+3+4
		   ~1+2 (DGF mixups, good because the uf+3+4 will track better than u+1+2)
		   N~1+2
		   b+1 4_3+4
		uf+4
		ws+2
		DB+222...
		df+3 (whiff)
			ws+2
			fc~b+1

FC df+3...
	ws+4
	   ff+1+4 throw
	   ff+4
		u+1+2
		d+1
		bb+1~N~1
	   uf+4
	   uf+1+2~d
	   f+1+2
	   

u+1+2~d...
	into SS moves

WS+2 (blocked) 
	db+1 FC~b+1
	f~4~1 (4+1 buffered doesn't work)

uf+4 juggle ender...
	d+1 (but can be backrolled so...)
	d+1~N~db*
	uf+1+2~d

df+3 juggle ender...
	good wakes
	ends in FC
	uf or UF (jump over)
	ff+1+2~u+2+311
	ws+2 can be a tech roll catch
        whiff the df+3 ender into ws+2/throw and other stuff.
	best example...
		uf+3 1 b+1111 b+1 df+3 (whiff) ws+2 (catches back and sometimes tech)

uf+3...
	1214222 FC~b+1

4~3...
	Hold back  1+4
		1 b+111 f+3+4
		f+1+2
Front facing meditation (3+4 b~3+4 (sometimes need another b~3+4) into f+1+2 is BT pogo.

General Tech Catches
	bb+1N1
	bb+1+2
	ws+2
	uf+3+4b+14
	uf+1+2~d (when opponent techs far away)
	uf+4
	FC df+3

ff+2 CH...
	f+3+4
	crazy frames and opponent is on ground (don't do ff+2 d+3+4)


did ff+1+2 u+2+3 (maybe) but new unblockable (bb+1+2) came out instead...
	also did 1+2+3 (BT)
	also doable after ff+1+2...
		~u+2+3
		   ~11
		   ~1+2
		   ~2 (maybe; it's the sword poke cancelled into BT2;probably just my imaginiation)
		~d+3+4
		~u+1+2
		~ub+1+2
		~b+3+43+4...
		~db+1+2
		~db+1
		~qcf+1
	4~1 is longer range flash
	uf~N~3_d+3 is a mixup that looks like FC df+3 only mid and low.

		

    Source: geocities.com/tykwondo42