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Once you reach a new level your experience returns to 0. Character Experience (each may only be attained once per battle) Defeated Lesser Skilled Opponent 50 Defeated Equal Skilled Opponent 100 Defeated Stronger Skilled Opponent 150 Defeated Lesser Numbers 50 Defeated Equal Numbers 100 Defeated Superior Numbers 150 Inventive Fighting 50 Protected Ally 50 (each may only be attained once per game session) In Character For Entire Game Session 300 In Character For 75% of Game Session 200 In Character For 60% of Game Session 100 Character Experience Needed to Reach New Levels LVLs 2-5 2, 000 each LVLs 6-10 4, 000 each LVLs 11-15 8, 000 each LVLs 16-20 16,000 each Newtype Experience (each may only be attained once per battle) Defeated Lesser Skilled Opponent 50 Defeated Equal Skilled Opponent 100 Defeated Stronger Skilled Opponent 150 Defeated Lesser Numbers 50 Defeated Equal Numbers 100 Defeated Superior Numbers 150 Battle Newtype Rival 50 Newtype Rival Survived Battle 50 Protected Newtype Ally 50 Newtype Soul Mate Present During Battle 50 Newtype Experience Needed To Reach New Levels LVLs 2-5 2, 500 each LVLs 6-10 5, 000 each LVLs 11-15 10, 000 each |