Gifted Table

No Newtypes may roll on this table. Lesser Newtypes may roll on second table.

Old type Table
Roll D6

1-3 1 Gift/Talent
4-5 2 Gifts/Talents
6 3 Gifts/Talents

Lesser Newtype Table
Roll D6

1-5 1 Gift/Talent
6 2 Gifts/Talents

Roll D12

1- +100 experience per battle
2- +1 APM (for ether piloting or personnel)
3- +5 Save VS Newtype
4- +4 Initiative (for ether piloting or personnel)
5- +1 Command Bonus
6- Reduce MS pilot requirements by half
7- +10% Save VS Death
8- + 8 (select from) Strike, Parry, Dodge, Roll (for ether piloting or personnel)
9- +2 Leap Dodge (for ether piloting or personnel)
10- +1 Save VS Stun and Beam (piloting only)
11- +1 repair value (your vehicle or mobile unit repairs as if it had a repair value 1 higher than it actually is when you aid in the repairs)
12- Not affected by fear

All bonuses are accumulative. If you roll on one a second or third time do not re-roll.