Gelgoog Commander Type
Model Number: MS-14S
Code Name: Gelgoog Commander Type, aka Gelgoog Char Custom
Unit Type: commander’s high efficiency mobile suit
Manufacturer: Zeonic Company
Operator: Principality of Zeon
Rollout: October UC 0079
First Deployment: October UC 0079
Accommodations: pilot only, in standard cockpit in torso

MDC BY LOCATION

-8 1-5  Hands (2)  25
-4 6-20  Arms (2)  125
-4 21-31  Head   40
-4 32-49  Legs (2)  190
-6 50-59  Pilot Compartment 80
-3 60-89  Main Body  250
-4 90-100  Hand Weapon

Notes:

1) Destroying the main body will destroy the mecha.
2) Destroying the head will knock out the sensor systems. This gives a penalty of –5 to strike, parry, dodge, leap dodge, and initiative.

ARMOR TYPE: super-high tensile steel

Performance: Maximum thruster acceleration 0.93 G.
  Airborne time limit 4 melee.
  Maximum ground running speed 186 km/h.

Propulsion: rocket thrusters: 2 x 24800 kg, 5 x 3000 kg

Height: 19.2 meters
Weight: empty 42.1 metric tones; max gross 73.3 metric tones

PHYSICAL STRENGTH: 60

Power Plant: Minovsky type ultra-compact fusion reactor, output rated at 1490 kW

FIXED  ARMAMENTS:

1. Twin Beam Sword

- Weapon Type: beam blade
- Range: melee
- Damage: 3D6 x 10
- Power Duration: 4 minutes
- MDC: 60
- Armor Type: super-high tensile steel
- Bonuses: + 2 Parry, can parry and strike on the next turn
Note: Can be stored in recharge rack on back. For every 5 minutes in rack equals 1 minute of use.

OPTIONAL HAND ARMAMENTS:

1. Beam Rifle

- Weapon Type: energy beam
- Range: short-mid
- Damage: 2D6 x 10
- Payload: 16
- MDC: 70
- Armor Type: super high tensile steel
- Beam Value: 18

2. Gelgoog Shield

- MDC: 200
- Armor Type: super high tensile steel
- Bonuses: +4 Parry
note: shield may be stored on back.

STANDARD EQUIPMENT:

Sensors: range 3600 meters

SAVING BONUSES

Stun: +3
Beam: +1

SPACE COMBAT STATS

APM: +2  Max: 9
Strike: +4  Max: 12
Parry: +3  Max: 12
Dodge: +8  Max: 17
Leap Dodge: +3 Max: 7
Roll: +4
Initiative: +1

SPACE SURFACE/LAND COMBAT STATS

APM:  +2  Max: 9
Strike: +5  Max: 13
Parry: +3  Max: 12
Dodge: +8  Max: 17
Leap Dodge: +3 Max: 7
Roll: +4
Initiative: +1

AIRBORN COMBAT STATS

APM: +2  Max: 9
Strike: +3  Max: 10
Parry: +1  Max: 8
Dodge: +10  Max: 20
Leap Dodge: +5 Max: 9
Roll: +2
Initiative: +1

WATER COMBAT STATS

APM: +1  Max: 8
Strike: +3  Max: 9
Parry: +3  Max: 11
Dodge: +6  Max: 12
Leap Dodge: +1 Max: 4
Roll: +4
Initiative: +1

PILOT REQUIREMENTS

Min APM: 5 -If not met all combat stats and max combat limits are reduced by half rounded down.
Min Strike: 6 -If not met the Strike combat stat is not used and the pilot is –1 to strike for every 1 stat point short of the required 6.
Min Parry: 6 -If not met the Parry combat stat is not used and the pilot is –1 to parry for every 1 stat point short of the required 6.
Min Dodge: 8 -If not met the Dodge combat stat is not used and the pilot is –1 to dodge for every 1 stat point short of the required 8.
Min LeapD:2 -If not met the Leap Dodge bonus is not used.
Min Roll: 6 -If not met the Roll bonus is not used and the pilot is –1 to roll for every 1 stat point short of the required 6.

Repair Rating: 4

Modification Options

- Compatible with all Gelgoog components