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Gelgoog Commander Type | ||||||||
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Model Number: MS-14S Code Name: Gelgoog Commander Type, aka Gelgoog Char Custom Unit Type: commander’s high efficiency mobile suit Manufacturer: Zeonic Company Operator: Principality of Zeon Rollout: October UC 0079 First Deployment: October UC 0079 Accommodations: pilot only, in standard cockpit in torso MDC BY LOCATION -8 1-5 Hands (2) 25 -4 6-20 Arms (2) 125 -4 21-31 Head 40 -4 32-49 Legs (2) 190 -6 50-59 Pilot Compartment 80 -3 60-89 Main Body 250 -4 90-100 Hand Weapon Notes: 1) Destroying the main body will destroy the mecha. 2) Destroying the head will knock out the sensor systems. This gives a penalty of –5 to strike, parry, dodge, leap dodge, and initiative. ARMOR TYPE: super-high tensile steel Performance: Maximum thruster acceleration 0.93 G. Airborne time limit 4 melee. Maximum ground running speed 186 km/h. Propulsion: rocket thrusters: 2 x 24800 kg, 5 x 3000 kg Height: 19.2 meters Weight: empty 42.1 metric tones; max gross 73.3 metric tones PHYSICAL STRENGTH: 60 Power Plant: Minovsky type ultra-compact fusion reactor, output rated at 1490 kW FIXED ARMAMENTS: 1. Twin Beam Sword - Weapon Type: beam blade - Range: melee - Damage: 3D6 x 10 - Power Duration: 4 minutes - MDC: 60 - Armor Type: super-high tensile steel - Bonuses: + 2 Parry, can parry and strike on the next turn Note: Can be stored in recharge rack on back. For every 5 minutes in rack equals 1 minute of use. OPTIONAL HAND ARMAMENTS: 1. Beam Rifle - Weapon Type: energy beam - Range: short-mid - Damage: 2D6 x 10 - Payload: 16 - MDC: 70 - Armor Type: super high tensile steel - Beam Value: 18 2. Gelgoog Shield - MDC: 200 - Armor Type: super high tensile steel - Bonuses: +4 Parry note: shield may be stored on back. STANDARD EQUIPMENT: Sensors: range 3600 meters SAVING BONUSES Stun: +3 Beam: +1 SPACE COMBAT STATS APM: +2 Max: 9 Strike: +4 Max: 12 Parry: +3 Max: 12 Dodge: +8 Max: 17 Leap Dodge: +3 Max: 7 Roll: +4 Initiative: +1 SPACE SURFACE/LAND COMBAT STATS APM: +2 Max: 9 Strike: +5 Max: 13 Parry: +3 Max: 12 Dodge: +8 Max: 17 Leap Dodge: +3 Max: 7 Roll: +4 Initiative: +1 AIRBORN COMBAT STATS APM: +2 Max: 9 Strike: +3 Max: 10 Parry: +1 Max: 8 Dodge: +10 Max: 20 Leap Dodge: +5 Max: 9 Roll: +2 Initiative: +1 WATER COMBAT STATS APM: +1 Max: 8 Strike: +3 Max: 9 Parry: +3 Max: 11 Dodge: +6 Max: 12 Leap Dodge: +1 Max: 4 Roll: +4 Initiative: +1 PILOT REQUIREMENTS Min APM: 5 -If not met all combat stats and max combat limits are reduced by half rounded down. Min Strike: 6 -If not met the Strike combat stat is not used and the pilot is –1 to strike for every 1 stat point short of the required 6. Min Parry: 6 -If not met the Parry combat stat is not used and the pilot is –1 to parry for every 1 stat point short of the required 6. Min Dodge: 8 -If not met the Dodge combat stat is not used and the pilot is –1 to dodge for every 1 stat point short of the required 8. Min LeapD:2 -If not met the Leap Dodge bonus is not used. Min Roll: 6 -If not met the Roll bonus is not used and the pilot is –1 to roll for every 1 stat point short of the required 6. Repair Rating: 4 Modification Options - Compatible with all Gelgoog components |