Kaempfer
Model Number: MS-18E
Code Name: Kaempfer
Unit Type: prototype heavy assault mobile suit
Manufacturer: Zeonic Company
Operator: Principality of Zeon
Rollout: UC 0079
First Deployment: UC 0079
Accommodations: pilot only, in standard cockpit in torso

MDC BY LOCATION

-8 1-5  Hands (2)  30
-4 6-20  Arms (2)  110
-4 21-31  Head   45
-4 32-49  Legs (2)  145
-6 50-59  Pilot Compartment 85
-3 60-89  Main Body  220
-4 90-100  Hand Weapon

Notes:

1) Destroying the main body will destroy the mecha.
2) Destroying the head will knock out the sensor systems. This gives a penalty of –5 to strike, parry, dodge, leap dodge, and initiative.

ARMOR TYPE: titanium/ceramic composite

Performance: Maximum thruster acceleration 2.03 G.
  Airborne time limit 5 melee.
  Maximum ground running speed 215 km/h.

Propulsion: rocket thrusters: 2 x 28500 kg, 2 x 27000 kg, 4 x 12000 kg
  vernier thrusters/apogee motors: 16

Height: 18.2 meters
Weight: empty 43.5 metric tones; max gross 78.5 metric tones

PHYSICAL STRENGTH: 60

Power Plant: Minovsky type ultra-compact fusion reactor, output rated at 1550 kW

FIXED  ARMAMENTS:

1. 2 x 60mm Vulcan Gun: mounted in head

- Fire Linked
- Weapon Type: projectile
- Range: short
- Damage: 1D4 x 10
- Payload: 20
- Stun Value: 12

2.  Beam Saber: stored in hip armor

- Number: 2
- Weapon Type: beam blade
- Range: melee
- Damage: 3D6 x 10
- Power Duration: 2 minutes
Note: Both sabers are stored in recharge racks in the hip. For every  5 minutes in the recharge rack equals 1 minute of use.

OPTIONAL HAND ARMAMENTS:

1. Shotgun

- Weapon Type: projectile
- Range: short
- Damage: 1D4 x 10 + 30
- Payload: 9
- MDC: 50
- Armor Type: titanium/ceramic composite
- Bonus: +2 strike
- Stun Value: 15
Note: 2 shotguns can be stored on backpack storage rack.

2. 300mm Giant Bazooka
- Weapon Type: projectile
- Range: short-mid
- Damage: 5D6 x 10
- Payload: 5
- MDC: 100
- Armor Type: super high tensile steel
Note: 2 Giant Bazookas can be stored on backpack storage rack.

3. Panzer Faust

- Number: 2
- Fire-Linked: optional, can fire at two separate targets in same direction
- Weapon Type: explosive
- Range: short
- Damage: 1D6 x 10 + 40
- Payload: 2
Note: can be stored in racks on legs. 1 on each leg

4. Chain Mine

- Weapon Type: explosive
- Range: short (thrown)
- Damage: 1D4 x 100
- Payload: 1
- MDC: 30
- Armor Type: titanium/ceramic composite

STANDARD EQUIPMENT:

Sensors: range 6100 meters

SAVING BONUSES

Stun: +3
Beam: +3
SPACE COMBAT STATS

APM: +3  Max: 10
Strike: +3  Max: 12
Parry: +2  Max: 10
Dodge: +10  Max: 20
Leap Dodge: +4 Max: 8
Roll: +3
Initiative: +1

SPACE SURFACE/LAND COMBAT STATS

APM:  +3  Max: 10
Strike: +4  Max: 12
Parry: +2  Max: 10
Dodge: +9  Max: 19
Leap Dodge: +4 Max: 8
Roll: +3
Initiative: +1

AIRBORN COMBAT STATS

APM: +3  Max: 10
Strike: +2  Max: 10
Parry: 0  Max: 8
Dodge: +12  Max: 22
Leap Dodge: +5 Max: 9
Roll: +1
Initiative: +1

WATER COMBAT STATS

APM: +1  Max: 7
Strike: +2  Max: 9
Parry: +1  Max: 9
Dodge: +6  Max: 15
Leap Dodge: +1 Max: 5
Roll: +3
Initiative: +1

PILOT REQUIREMENTS

Min APM: 6 -If not met all combat stats and max combat limits are reduced by half rounded down.
Min Strike: 13 -If not met the Strike combat stat is not used and the pilot is –1 to strike for every 1 stat point short of the required 13.
Min Parry: 10 -If not met the Parry combat stat is not used and the pilot is –1 to parry for every 1 stat point short of the required 10.
Min Dodge:15 -If not met the Dodge combat stat is not used and the pilot is –1 to dodge for every 1 stat point short of the required 15.
Min LeapD:2 -If not met the Leap Dodge bonus is not used.
Min Roll: 8 -If not met the Roll bonus is not used and the pilot is –1 to roll for every 1 stat point short of the required 8.

Repair Rating: 2