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Kaempfer | |||||||||||
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Model Number: MS-18E Code Name: Kaempfer Unit Type: prototype heavy assault mobile suit Manufacturer: Zeonic Company Operator: Principality of Zeon Rollout: UC 0079 First Deployment: UC 0079 Accommodations: pilot only, in standard cockpit in torso MDC BY LOCATION -8 1-5 Hands (2) 30 -4 6-20 Arms (2) 110 -4 21-31 Head 45 -4 32-49 Legs (2) 145 -6 50-59 Pilot Compartment 85 -3 60-89 Main Body 220 -4 90-100 Hand Weapon Notes: 1) Destroying the main body will destroy the mecha. 2) Destroying the head will knock out the sensor systems. This gives a penalty of –5 to strike, parry, dodge, leap dodge, and initiative. ARMOR TYPE: titanium/ceramic composite Performance: Maximum thruster acceleration 2.03 G. Airborne time limit 5 melee. Maximum ground running speed 215 km/h. Propulsion: rocket thrusters: 2 x 28500 kg, 2 x 27000 kg, 4 x 12000 kg vernier thrusters/apogee motors: 16 Height: 18.2 meters Weight: empty 43.5 metric tones; max gross 78.5 metric tones PHYSICAL STRENGTH: 60 Power Plant: Minovsky type ultra-compact fusion reactor, output rated at 1550 kW FIXED ARMAMENTS: 1. 2 x 60mm Vulcan Gun: mounted in head - Fire Linked - Weapon Type: projectile - Range: short - Damage: 1D4 x 10 - Payload: 20 - Stun Value: 12 2. Beam Saber: stored in hip armor - Number: 2 - Weapon Type: beam blade - Range: melee - Damage: 3D6 x 10 - Power Duration: 2 minutes Note: Both sabers are stored in recharge racks in the hip. For every 5 minutes in the recharge rack equals 1 minute of use. OPTIONAL HAND ARMAMENTS: 1. Shotgun - Weapon Type: projectile - Range: short - Damage: 1D4 x 10 + 30 - Payload: 9 - MDC: 50 - Armor Type: titanium/ceramic composite - Bonus: +2 strike - Stun Value: 15 Note: 2 shotguns can be stored on backpack storage rack. 2. 300mm Giant Bazooka - Weapon Type: projectile - Range: short-mid - Damage: 5D6 x 10 - Payload: 5 - MDC: 100 - Armor Type: super high tensile steel Note: 2 Giant Bazookas can be stored on backpack storage rack. 3. Panzer Faust - Number: 2 - Fire-Linked: optional, can fire at two separate targets in same direction - Weapon Type: explosive - Range: short - Damage: 1D6 x 10 + 40 - Payload: 2 Note: can be stored in racks on legs. 1 on each leg 4. Chain Mine - Weapon Type: explosive - Range: short (thrown) - Damage: 1D4 x 100 - Payload: 1 - MDC: 30 - Armor Type: titanium/ceramic composite STANDARD EQUIPMENT: Sensors: range 6100 meters SAVING BONUSES Stun: +3 Beam: +3 SPACE COMBAT STATS APM: +3 Max: 10 Strike: +3 Max: 12 Parry: +2 Max: 10 Dodge: +10 Max: 20 Leap Dodge: +4 Max: 8 Roll: +3 Initiative: +1 SPACE SURFACE/LAND COMBAT STATS APM: +3 Max: 10 Strike: +4 Max: 12 Parry: +2 Max: 10 Dodge: +9 Max: 19 Leap Dodge: +4 Max: 8 Roll: +3 Initiative: +1 AIRBORN COMBAT STATS APM: +3 Max: 10 Strike: +2 Max: 10 Parry: 0 Max: 8 Dodge: +12 Max: 22 Leap Dodge: +5 Max: 9 Roll: +1 Initiative: +1 WATER COMBAT STATS APM: +1 Max: 7 Strike: +2 Max: 9 Parry: +1 Max: 9 Dodge: +6 Max: 15 Leap Dodge: +1 Max: 5 Roll: +3 Initiative: +1 PILOT REQUIREMENTS Min APM: 6 -If not met all combat stats and max combat limits are reduced by half rounded down. Min Strike: 13 -If not met the Strike combat stat is not used and the pilot is –1 to strike for every 1 stat point short of the required 13. Min Parry: 10 -If not met the Parry combat stat is not used and the pilot is –1 to parry for every 1 stat point short of the required 10. Min Dodge:15 -If not met the Dodge combat stat is not used and the pilot is –1 to dodge for every 1 stat point short of the required 15. Min LeapD:2 -If not met the Leap Dodge bonus is not used. Min Roll: 8 -If not met the Roll bonus is not used and the pilot is –1 to roll for every 1 stat point short of the required 8. Repair Rating: 2 |
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