![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
GM Type [E] | ||||||||
![]() |
||||||||
![]() |
||||||||
Model Number: RGM-79[E] Code Name: GM Type E Unit Type: mobile suit Manufacturer: Earth Federal Forces Operator: Earth Federal Forces Rollout: UC 0079 First Deployment: UC 0079 Accommodation: pilot only, in standard cockpit in torso MDC BY LOCATION -8 1-5 Hands (2) 15 -4 6-20 Arms (2) 60 -4 21-31 Head 40 -4 32-49 Legs (2) 90 -6 50-59 Pilot Compartment 50 -3 60-89 Main Body 120 -4 90-100 Hand Carried Weapon NOTES 1) Destroying the main body will destroy the mecha. 2) Destroying the head will knock out the sensor systems. This gives a penalty of –5 to strike, dodge, leap dodge, and initiative. ARMOR TYPE: luna titanium alloy Performance: Maximum thruster acceleration 0.94 G Airborne time limit 2 melee Maximum ground running speed 102 km/h Propulsion: rocket thrusters: 2 x 24000 kg, 4 x 1870 kg Height: 18 meters Weight: empty 48.2 metric tons; max gross 58.8 metric tons PHYSICAL STRENGTH: 40 Power Plant: Minovsky type ultra compact fusion reactor output rated at 1390 kW FIXED ARMAMENTS 1. 2 x 60mm Vulcan Gun: mounted in head - Fire Linked - Weapon Type: projectile - Range: short - Damage: 1D4 x 10 - Payload: 20 - Stun Value: 12 2. Beam Saber: stored on backpack - Weapon Type: beam blade - Range: melee - Damage: 3D6 x 10 - Power Duration: 2 minutes Note: Sabers is stored in recharge racks on the backpack. For every 5 minutes in the recharge rack equals 1 minute of use. OPTIONAL HAND ARMAMENT 1. 100mm Machinegun - Weapon Type: projectile - Range: short - Damage: 1D4 x 10 - Payload: 10 - MDC: 40 - Armor Type: titanium alloy - Stun Value: 14 STANDARD EQUIPMENT Sensors: range 6000 meters SAVING BONUSES Stun: +1 Beam: +3 SPACE COMBAT STATS APM: +1 Max: 6 Strike: +1 Max: 8 Parry: +1 Max: 7 Dodge: +4 Max: 9 Leap Dodge: 0 Max: 2 Roll: +2 SPACE SURFACE COMBAT STATS APM: +1 Max: 7 Strike: +1 Max: 8 Parry: +1 Max: 7 Dodge: +4 Max: 9 Leap Dodge: +1 Max: 3 Roll: +2 LAND COMBAT STATS APM: 0 Max: 5 Strike: 0 Max: 7 Parry: +1 Max: 7 Dodge: +2 Max: 7 Leap Dodge: 0 Max: 1 Roll: +2 AIRBORN COMBAT STATS APM: 0 Max: 5 Strike: -2 Max: 5 Parry: 0 Max: 6 Dodge: +4 Max: 10 Leap Dodge: +1 Max: 2 Roll: N/A WATER COMBAT STATS APM: -2 Max: 3 Strike: -4 Max: 3 Parry: +1 Max: 6 Dodge: 0 Max: 5 Leap Dodge: -4 Max: -2 Roll: +1 Repair Rating: 3 Modification Options - compatible with GM Ground Type parts - compatible with GM Sniper parts |