GM Command
Model Number: RGM-79G
Code Name: GM Command
Unit Type: mass production general-purpose mobile suit
Manufacturer: Earth Federal Forces
Operator: Earth Federal Forces
Rollout: UC 0079
First Deployment: UC 0079
Accommodation: pilot only, in standard cockpit in torso

MDC BY LOCATION

-8 1-5  Hands (2)   15
-4 6-20  Arms (2)   75
-4 21-31  Head    40
-4 32-49  Legs (2)   110
-6 50-59  Pilot Compartment  50
-3 60-89  Main Body   150
-4 90-100  Hand Carried Weapon

NOTES

1) Destroying the main body will destroy the mecha.
2) Destroying the head will knock out the sensor systems. This gives a penalty of –5 to strike, parry, dodge, leap dodge, and initiative.

ARMOR TYPE: titanium/ceramic composite

Performance: Maximum thruster acceleration 1.19 G
  Airborne time limit 3 melee
  Maximum ground running speed 125 km/h

Propulsion:  rocket thrusters: 2 x 26500 kg, 2 x 7000 kg
  vernier thrusters/apogee motors: 10

Height: 18.0 meters
Weight: empty 43.5 metric tons; max gross 56.4 metric tons

PHYSICAL STRENGTH: 45

Power Plant: Minovsky type ultra-compact fusion reactor, output rated at 1330 kW

FIXED ARMAMENTS

1. 2 x 60mm Vulcan Gun: mounted in head

- Fire Linked
- Weapon Type: projectile
- Range: short
- Damage: 1D4 x 10
- Payload: 20
- Stun Value: 12

2. Beam Saber: stored on rear waist armor

- Weapon Type: beam blade
- Range: melee
- Damage: 3D6 x 10
- Power Duration: 2 minutes
Note: Saber is stored in recharge rack. For every  5 minutes in the recharge rack equals 1 minute of use.

OPTIONAL FIXED ARMAMENTS

1.  Titanium/Ceramic Composite GM Shield

- MDC: 180
- Armor Type: titanium ceramic composite
- Bonuses: +3 parry

OPTIONAL HAND ARMAMENTS

1. 90mm Machinegun

- Weapon Type: projectile
- Range: short
- Damage: 1D4 x 10
- Payload: 8
- MDC: 40
- Armor Type: titanium alloy
- Stun Value: 12

STANDARD EQUIPMENT

Sensors: range 6000 meters

SAVING BONUSES

Stun: +2
Beam: +2

SPACE COMBAT STATS

APM: +1  Max: 8
Strike: +3  Max: 10
Parry: +2  Max: 10
Dodge: +5  Max: 12
Leap Dodge: +1 Max: 4
Roll: +4

SPACE SURFACE/LAND COMBAT STATS

APM:  +2  Max: 9
Strike: +3  Max: 10
Parry: +2  Max: 10
Dodge: +6  Max: 14
Leap Dodge: +2 Max: 5
Roll: +4

AIRBORN COMBAT STATS

APM: +2  Max: 9
Strike: +1  Max: 8
Parry: 0  Max: 8
Dodge: +8  Max: 16
Leap Dodge: +3 Max: 6
Roll: 0

WATER COMBAT STATS

APM: +1  Max: 6
Strike: +1  Max: 8
Parry: +2  Max: 10
Dodge: +4  Max: 12
Leap Dodge: 0  Max: 3
Roll: +4

PILOT REQUIREMENTS

Min APM: 5 -If not met all combat stats and max combat limits are reduced by half rounded down.
Min Strike: 5 -If not met the Strike combat stat is not used and the pilot is –1 to strike for every 1 stat point short of the required 5.
Min Parry: 5 -If not met the Parry combat stat is not used and the pilot is –1 to parry for every 1 stat point short of the required 5.
Min Dodge:6 -If not met the Dodge combat stat is not used and the pilot is –1 to dodge for every 1 stat point short of the required 6.
Min Roll: 5 -If not met the Roll bonus is not used and the pilot is –1 to roll for every 1 stat point short of the required 5.

Repair Rating: 3

Modification Options

- compatible with standard GM parts
- compatible with GM Command Space Type parts
- compatible with GM Cold Climate Type parts