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Rules of U.G.W. | ||||
1. The U.G.W. (Ultimate Global Wrestling) does not permit the use of any real wrestlers. All participants must be created originally by you. Once again, no real wrestlers are allowed. 2. One person may only control one wrestler at a time. If you want to switch wrestlers, please notify either Zero or Green Machine. If you are found using more than one wrestler at a time, you will be kicked out of U.G.W. without warning. 3. The U.G.W. has a roster limit of 25. This limit allows nearly everyone to be involved in some sort of angle or fued. The limit may move up in the future, but for now the limit is 25. 4. There is no minimum number of lines for roleplays. We encourage quality over quantity. The quality of your roleplays (along with other factors stated lower down the list) will determine your standing in the federation. 5. NO PREDJUDICE OF ANY KIND WILL BE ALLOWED. Anyone who breaks this rule will be kicked out without warning. 6. The decision of the president and the commissioner is final. If you do not agree with a decision, e-mail Green Machine to appeal the decision. Any hostile appeals will be ignored. 7. The final, and most important rule of all. This federation is an ANGLE-BASED fed. Your performance in matches does not only depend on your roleplays, but also upon your ability to work an angle. In the interest of making this federation more realistic, the better roleplayer might not win because of the storyline. This is just like in real life. In order to keep things straight, there will be a fued page so that everyone knows what is going on. If you do not follow these rules, you will be warned once. There will be no second warning. Two violations means an automatic ban from U.G.W. With that being said, we hope everyone has fun! |