As any other, except Fistfight only
Within Reason/Pile-On-The-Details
7-Prep, 10-Strike, 7-Defense
12-Counter, still requires Strike
No heal or regen unless with spell
2 Preps, and Strike, for non-melee actions
Defaults... unless otherwise specified
Typolimit is usually 3
Limit is on a per-line basis
The penalty is that line being void
Can use 'fill-ins'
After five hits, Deathblow becomes an option
Deathblow is 7-Prep, 10-Empower, 10-Strike
Attack/"Connects+Seals" vs. "Dodges"/Damage?