Eric Dungeon Master
Kirk  Br. Fletcher Green human cleric of Pelor
Jay Magistar Stormfinger human sorcerer
Curtis Winnefred Wyldfulk
halfling barbarian/fighter
Bob   Br. Andrinor
human cleric of Pelor
Ben Griffon Shadowawk
elf rogue/sorcerer
Craig Casartes Seawell
elf monk
Anthony Taliesan
elf ranger
January 20 - April 28, 2001
Read the compiled game summaries here
DM's Notes
      
Like any DM I changed a few details. I kept the module as written except for two areas.
       I doubled most of the encounters so that the seven-player party  could earn enough experience to achieve third level. I also found out that they are pretty tough combatants, so they needed a challenge anyway.
       I also changed some names because I thought they were, well, silly. Erky Timbers became Elgrin Timbers. Gnome healer Dem "Corky" Nackle became Brownwyn
(Welsh, "fair breast") MacKirkwell (Old English, "of the church well"), a human. This race change also added some sexual tension and made things more interesting. I did not, however, forsee the trouble with the names Balsag (ball sag, ball sack) or Capt. Felosial (fellatio) but the guys got a kick out of it.
     One thing I regret was the tax thing. As an afterthought, I mentioned to the party, on their return to Oakhurst,  that Furyondy imposes a 14% salvage tax on any treasure looted from ruins. This took on a life of its own and sapped valuable playing time away from the game. We went around and around with it, and I learned an important lesson: don't screw with the modules too much!