Mace: The Dark Age FAQ
--------------------------------
Move Descriptions :
--------------------------------
B = Back
D = Down
F = Forward
J = Jump
Q = Quick
S = Strong
K = Kick
E = Evade
QCF = Quarter Circle Foward
QCB = Quarter Circle Back
HCF = Half Circle Foward
HCB = Half Circle Back
Counter-attacks: QCF, E followed by Q or S.
Throws: F + Q.
Picking up Objects: Next to object hit D + S
Counters: QCF, E
------------------------------------
CODES & TRICKS :
------------------------------------
Grendal Code :
Win three 2-player games. On the fourth 2-player game. Go to the
Executioner
and press Start+Evade. Grendal's profile should now be there
instead of the
Executioner's.
Pojo Code :
Pick Taria and do her Execution. At the next Character Select
screen press
Start+Evade, Pojo's profile should be there instead of
Taria's.Press and attack
button to
choose Pojo.
Stage Codes :
To unlock each secret, move to each character listed and tap
start after
each one, then go to your desired character and select as usual.
All of
these secrets are for two-player mode except for the Random A.I.
Battle in a Mini Golf Course (Koyasha, Mordus Kull, Takeshi)
Battle at Machu Pichu (Namira, Koyasha, Taria)
Battle in the Castle (Mordus Kull, Taria, Ragnar)
Battle in San Francisco Rush (Xiao Long, Al' Rashid, Koyasha)
Battle with a Big Noggin' (Ragnar, Al' Rashid, Takeshi)
Battle in Micronaut Mode (Takeshi, Al' Rashid, Ragnar, Xiao Long)
Battle in Super Speed Grid Mode (Ichiro, Xiao Long, Koyasha)
Battle the Random A.I. (Hell Knight, Xiao Long, Dregan, Namira)
To select a particular stage in which to fight, go to the
character's
portrait in player select and tap START four times. Then select
your
character as usual.
Cool View for Mordos Kull's Execution:
Do a Execution on Taria's Stage in the Water.You get to see an
overview of the
execution and
the person's body will come flying towards you.
------------------------------------------------------------------
STORYLINE FOR MACE---------------------------
------------------------------------------------------------------
Europe - A.D. 1300.
For centuries an impenetrable darkness has shrouded Europe,
Arabia, and
Asia, with countless victims succumbing to the ravenous hunger of
unchecked
pestilence and war. In Asia, Khan's ruthless Golden Horde wages a
war of terror
from the shores of Japan to Europe. In Arabia, the legendary
Assassins' Guild
asserts a bid for power, toppling sultans and kings. Europe, once
a promising
glimpse of humanity's potential, has become a well of despair
under the
despotic rule of a handful of feudal lords.
Many great kingdoms have been devastated, but a few have grown
more
powerful. These comprise the Covenant of Seven - lords who have
allied with
Asmodeus, a practitioner of the dark arts who wields the fabled
Mace of Tanis.
The Mace is embued with necropotic energy, offering those who
wield it a
tantalizing promise of ever-lasting life and unbridled power.
With this power comes a terrible price: Asmodeus must feed off
despair,
disease, and poverty. In limited doses, Asmodeus grants the Seven
the power
they need and crave. In return, they expand their kingdoms with
bloody battles
and torment their peasants. But Europe can no longer sustain
Asmodeus' ravenous
appetite. He now reaches East into the Orient, to find new lords
who yearn to
sample the dark powers.
But there is rebellion. Each of the Seven, addicted to the
corrupting
power of the Mace, dispatch their best warriors to kill Asmodeus
and steal his
power. Leaders from the East sense Asmodeus' plottings and strive
to destroy
him before it's too late. Heirs to kingdoms long since vanquished
seek revenge
on Asmodeus and those who wield the dark energy.
They are the fiercest fighters on Earth, and they all have one
thing in
common. They each must possess the Mace.
-------------------------------------------
CHARACTERS IN GAME :
-------------------------------------------
--------------------------------------------------------------------------------
AL' RASHID : The Master Assasin of the Desert Wind
--------------------------------------------------------------------------------
-----------------------
BIOGRAPHY :
-----------------------
Al' Rashid was destined to become a master in the arts of unseen
death.
The son of Khalid, King of Assassins, he was raised in a towering
fortress high in the mountains of Northern Arabia.
Al' Rashid has learned all 57 methods of wounding with a
scimitar, knows
and has hand-prepared all 103 lethal poisons, and can kill a man
silently at
eighteen
paces with the unerring toss of a dagger.
By his eighteenth birthday, Al' Rashid was ready for initiation
into the
Assassin's Guild. Instructed to murder the powerful Potentate of
Damascus, Al' Rashid made sure the job was complete by
dispatching the
leader, his advisory staff, and 14 of their personal bodyguards,
without
making noise enough to awaken the palace dogs.
As a reward, Khalid presented him with a pair of ancient
scimitars,
extremely light and razor sharp, rumored to have been forged
magically
from the very winds of the Great Desert. These blades grant Al'
Rashid
extreme speed, lightning reflexes, and the power to harness the
forces
of the wind.
Now Al' Rashid has been sent by the Sultan of Shiraz to bring
back the
Mace of Tanis. He must overcome the legendary power of Asmodeus
first,
which will test every skill of one of the most dangerous men on
Earth.
Al' Rashid: Master Assassin hired by one of the Seven to bring
back the
Mace of Tanis.
--------------------------
Combo Starters :
--------------------------
Dazzle Blades - B + S (will block an attack if timed right)
Air Quick - During a jump,press Q when close to the ground
-------------------------
Basic Combos :
-------------------------
K,Q,K
S,S,Q
---------------------------------
Comboable Specials :
---------------------------------
Sand Devil - Hold S, release
Spinning Uppercut - F, D, F, S
Flashcut left/right - D, F, S or D, F, Q (one can follow the
other)
Power Chop - Q + S
Sweep Kick - B + K
----------------------------------
Stand Alone Specials :
----------------------------------
Blade Tornado - F,D,B,S
Double Chop - F + Q + S (anti crouch)
Air Blade - B, F, S (done in mid-air)
Diving Blade - B, F, Q
Side Kick - B, F, K
------------------------------
Advanced Combos :
------------------------------
(6-Hits) - B + S, S, Q, B + Q + S
(7-Hits) - B + S, Then Charge S, Q, Release S
(8-Hits) - B + S, S, S, Then Charge S, Q, Release S
(8-Hits) - B + S, S, S, Q, QCF + S, QCF + Q, F, D , F + S
(9-Hits) - B + S, S, S & Hold, Q, Release S
(11-Hits) - B + S, S, S, Q, (QCF, S,) and hold S (QCF, Q),
Release S
(13-Hits) - B + S, S, S, S + Q, S + Q + K, QCF + S (HOLD S), QCF
+ Q, Release S
---------------------
Execution :
--------------------
HCF, B, S
[Dist. ] : Close
-----------------
ENDING :
-----------------
Feeling the power of the Mace course through his hands, Al'Rashid
knows
his destiny lies not just in becoming the best assassin in the
lands, but in
ruling his own kingdom.
Al'Rashid turns on his father Khalid, murdering him coldly to
claim the
title King of Assassins. He then chooses to usurp the vast
holdings of the
Sultan of Shiraq, one of the Covenant of Seven whose kingdom had
grown because
of the pact with Asmodeus.
Killing Shiraq, Al'Rashid becomes Sultan of a vast empire. A
cruel and
unjust ruler, he is hated by his people and he must resist
constant attempts on
his life.
He also takes a delicious pleasure in Namira, the former harem
girl who
is the lost Princess of Tulwara, whose family was murdered by
Khalid. Using the
power of the Mace, Al'Rashid hypnotizes Namira and she becomes
his concubine
slave, living out her days dancing for him, humiliated by the
perverted acts of
shame she must perform for her cruel master.
--------------------------------------------------------------------------------
---------------
LORD DEIMOS : The Evil Warlord - Pure Evil Encased in Armor
--------------------------------------------------------------------------------
---------------
------------------------
BIOGRAPHY :
------------------------
A member of the original Covenant of Seven, Lord Deimos rules his
populace with an iron grip high atop his mountain fortress in his
native
Bavaria, overlooking a vast tortured landscape known as the Great
Wastelands.
It is not known how old he is, but his trembling worshippers
whisper in
hushed tones that he is has lived for hundreds of years already.
No one
currently alive has seen his face, and few are allowed inside his
dark castle,
which snow never touches. Further, it is told, his blood-red
armor is made of
molten lava, hand-forged by the very demon himself.
His people dare not rebel, and must fight in his ever-escalating
conflicts around the borders. It is as if he is driving his
people to war
with an insatiable appetite, which grows greater with each
victory. Deimos
drives his people hard, and many have perished. Far worse,
however, is the
fate that befalls those who resist.
Now Asmodeus has pitted the Seven against each other, but Deimos
doesn't want to deal with petty bickering with his fellow lords.
He is
tired or playing second fiddle to a power darker than his own. He
wants
all the power for himself. He wants Countess Taria by his side.
He wants
Asmodeus' head on his wall. And the Mace in his hand.
Lord Deimos: Hundreds of years old, Deimos rules his people with
an iron
fist. Member of the Covenant of Seven, he seeks to usurp power to
expand
his kingdom.
---------------------------
Combo Starters :
---------------------------
Iron Fist - B + Q
Air Quick - During a jump,press Q when close to the ground
-------------------------
Basic Combos :
-------------------------
S, S, Q + S
S, D + S, D + S
---------------------------------
Comboable Specials :
---------------------------------
Soul kick - B, F, K
Flame Column - D, F, Q
Hell-icopter - B, D, F, S
Reflect - HCB, Q
Shoulder Rush - F, F, S
Quick Power - B, F, S
----------------------------------
Stand Alone Specials :
----------------------------------
Homerun Swing - Q + S
Mega Thrust - B + Q + S (press Q when hitting to toss)
-------------------------------
Advanced Combos :
-------------------------------
(3-Hits) - S, F, F, S, B, F, S
(3-Hits) - HCF, S, QCF, Q
(4-Hits) - B + Q, S, S, Q + S, Q + S, B + Q + S
(6-Hits) - B + Q, S, S, F, F, S, B, F, S, B, F, S
(7-Hits) - B + Q, S, S, HCF + S, B, F, S, B, F, S
(8-Hits) - B+ Q, S, D + S, HCF + S, F, F + S, B, F + S, B, F + S
--------------------
Execution :
--------------------
F, HCT, S
[Dist. ] : Outside of Sweep Distance
------------------
ENDING :
------------------
Lord Deimos drinks the blood of the vanquished Asmodeus, as he
lifts
the Mace of Tanis. Now, with unbridled evil power coursing
through his
veins, Deimos can dominate the world.
He goes on the vanquish the rest of the Covenant of Seven,
destroying
them one by one and enslaving their populaces. Under his hellish
rule, Europe
and Arabia are unified, but under a tortured, despotic rule.
Seemingly immortal,
Deimos rules for centuries. Europe never recovers from the Dark
Ages that have
withered its people and stunted its growth.
---------------------------------------------------------------------
THE EXECUTIONER : The Freelance Tourturer
---------------------------------------------------------------------
------------------------
BIOGRAPHY :
------------------------
The man known only as The Executioner lives for torture. Thriving
off
the pain and misery he inflicts, he has carved a successful
empire from
catering to the torture needs of the Covenant of Seven. Employing
every
pain-inflicting device known to humankind, The Executioner has
created a vast
and well-stocked dungeon located on his legendary island fortress
of El
Katraz. None living except a few loyal to the Executioner know
the whereabouts
of the island.
Some say The Executioner's childhood was filled with pain and
misery.
None will know for sure, for all traces of his early life have
been erased. It
is rumored, though, that the great axe he wields is same demonic
blade that
sliced through the Crusaders' ranks during the attacks on
Jerusalem
centuries ago.
The Executioner likes to play a certain game with his prisoners.
At
sunrise, he will let a prisoner loose, offering them freedom if
they can find a
means of escape off the island by the following sunset. The
Executioner then
hunts them down and brings them back to his dungeon for an
especially painful
death. No prisoners have ever escaped; many throw themselves to
the waiting
sharks rather than face being recaptured and flayed alive.
Now, war has broken out between the Seven and Asmodeus. Seeing an
opportunity to control a vest empire himself, The Executioner
puts his
considerable skills to test in killing Asmodeus and gaining
control of the
Mace.
The Executioner: Freelance torturer who seeks the ultimate power
for
himself.
---------------------------
Combo Starters :
---------------------------
Head Stab - B + Q
Air Quick - During a jump,press Q when close to the ground
-------------------------
Basic Combos :
-------------------------
S, K, Q
Q, Q, S
----------------------------------
Comboable Specials :
----------------------------------
Hookswing - B, D, F, S (Hooks enemy and throws them)
Corpse Kiss - D, F, Q
Devastator - B, F, Q
Big Swing - B + S
------------------------------------
Stand Alone Specials :
------------------------------------
Sweepchop - F, D, B, S (Sweep then anti-crouch)
Fade Back - Q + S
Overhand - F, Q + S
-------------------------------
Advanced Combos :
-------------------------------
(4-Hits) - S, K, Q, QCF, Q
(5-Hits) - B + Q, Q, Q, HCF, S
(5-Hits) - B + Q, Q, Q, B + S
(6-Hits) - Q, Q, S, B, F, Q, HCF, S
(7-Hits) - B + Q, Q, Q, B, F, Q, HCB, S
(8-Hits) - B + Q, Q, Q, S, ( B, F, Q ), ( F, D, B, S)
(8-Hits) - B + Q, S, K, Q, B,F + Q, HCB + S
(9-Hits) - B + Q, Q, K, S, (B, F, S), (B, F, Q), F, B + S
--------------------
Execution :
--------------------
HCT, HCT, Q
[Dist. ] : Close
-------------------
ENDING :
-------------------
It has been said that when The Executioner defeated Asmodeus,
wails of
misery could be heard across all the continents. For all living
creatures knew
that their way of life, as bad as it may have been, was about to
get worse. In
its place was a world brimming with misery and indescribable
pain; a world
where every man, woman, and child knew the sting of the barbed
lash, the
sharp report of joints snapping on the rack, and the horrible,
shapeless
pain of the iron maiden.
The Executioner will rule for centuries in what will be known as
"The
Age of Torment." Welcome to the new hell.
----------------------------------------------------------------------
KOYASHA : Master of 100 ways of silent death
----------------------------------------------------------------------
------------------------
BIOGRAPHY :
------------------------
Koyasha is a young ninja, but one who has fierce determination to
test
her skills as ninja. She has mastered a hundred different ways of
killing
without leaving a trace, but she cares little for the riches that
could await
her. She must prove herself to be the best, or die trying.
She has heard of a legendary assassin to the West, named
Al'Rashid, who
is rumored to have killed hundreds of men but has never made a
mistake.
Killing him would truly be a test of skill. She has also heard
that there is
an evil darkness invading her land, from a mysterious being
called Asmodeus
somewhere in Europe. Al'Rashid can wait; this Asmodeus sounds
like a good test
of her skills. She knows that it may also mean her death...
Koyasha: Testing her skills as a master of the art of ninjitsu,
she
seeks to kill Asmodeus.
----------------------------
Combo Starters :
----------------------------
Far Stab - Q + S
Back Kick - After jumping over an opponent,tap S + K
Air Quick - During a jump,press Q when close to the ground
-------------------------
Basic Combos :
-------------------------
S, Q, K
Q, K, K
----------------------------------
Comboable Specials :
----------------------------------
Spin Kick - D, F, K (can be done 3X)
Deception - F, D, B, S
Electric Shuriken - B, D, F, Q, (tap Q again for another one)
Uppercut - F, D, F, S
Left Attack - E + Q
Ankle Biter - E + S
Sweep - B + K
Slide - B, F, K
-----------------------------------
Stand Alone Specials :
-----------------------------------
Heel Drop - F, D, B, K (anti-crouch)
Viper Teeth - F + Q + S (anti-crouch)
Overhand - F, Q + S
Air Grab - While in the air,next to the opponent,press Q + S
------------------------------
Advanced Combos :
------------------------------
(8-Hits) - E + S, S, S, Spin Kick, Spin Kick, Spin Kick, F + Q +
S
(8-Hits) - S, Q, K, QCB, K, QCB, K, QCB, K, QCF, Q, QCF, Q
(11-Hits) - Q + S, S, Q, K, B, F, K, Deception,Spin Kick,Spin
Kick,Spin Kick,
F, D, F, S
------------------
Execution :
------------------
B, F, B, F, Q
-----------------
ENDING :
-----------------
By killing Asmodeus, Koyasha has shown that she is the
most-skilled
ninja who has ever lived. Now, by owning the Mace of Tanis, she
can wield
ultimate power.
But Koyasha cares little about power. For her the Mace is merely
a
conquest, a trophy of her skills as a warrior. She believes that
the destiny of
humanity lies with the natural order - the ability of rulers to
hold power on
the own, not bolstered by unnatural energies.
Her ultimate conquest behind her, Koyasha builds a monastery high
in
the Japanese mountains, seeking to attain spiritual perfection.
-----------------------------------------------------------------
MORDOS KULL : The Famous Mercenary
-----------------------------------------------------------------
-------------------------
BIOGRAPHY :
-------------------------
A battle-scarred veteran of countless wars, Kull's weapon is for
sale
to the highest bidder. An orphan with an unknown family history,
Kull was
raised by gypsy peasants in the rugged Italian foothills. He
learned to fight
by experience, throwing off marauding brigands. He found he
fought most
effectively with the morning star, a devastating weapon that
causes
massive internal injuries.
In his late teens, the Covenant of Seven outlawed gypsies and
hired
mercenaries to purge them throughout the land. One cold November
night, a group
of mercenaries ambushed and killed his gypsy clan. Seeing that he
was a skilled
warrior, the mercenaries offered to spare Kull's life if he
joined them.
Impressed with the quality of their armor and weapons, he agreed,
lured by the
prospect of earning real money.
Kull honed his skills and became one of the most savage
mercenaries in
Europe. Over the years, though, all the other members of the
mercenary group
that found him have met with untimely or accidental deaths. Kull
is the only
survivor.
Now alone in the world, his weapon is for sale to the highest
bidder.
He has now been hired by one of the Seven to kill Asmodeus and
bring back
the Mace of Tanis.
Is he in it for the money, or will he finally decide that his
honor has
no price?
Mordos Kull: Legendary mercenary. After his family and then his
foster
family were killed before him, Kull has spent his orphaned youth
thinking of nothing but revenge against the Seven.
--------------------------
Combo Starters :
--------------------------
Air Quick - During a jump,press Q when close to the ground
--------------------------
Basic Combos :
--------------------------
S, Q, B + S
Q, S, Q
---------------------------------
Comboable Specials :
---------------------------------
Dragons' Bane - F, D, F, S
Shield Blast - B, F, S (follow by Dragons' Bane)
Side Kick - B, F, K (can be done 3X)
Dodge Left - E + S
Dodge Right - E + Q
Helli Attack - HCT, S
-----------------------------------
Stand Alone Specials :
-----------------------------------
Block High, Go Low - HCB, Q (Defensive attack)
Block Low, Go High - HCB, S(Defensive attack)
Sweep - B + K
Overhand - F, Q + S
Flail Twirl - B, Q + S
Bell Ringer - Q + S
--------------------------------
Advanced Combos :
--------------------------------
(3-Hits) - B+S, B, F, S, F, D, DF, S
(3-Hits) - HCF, S, F, D, DF, S
(4-Hits) - K, B, F, K, B, F, K, B + K
(7-Hits) - Q, S, Q, B, F, K, B, F, K, B, F, S, F, D, DF, S
(8-Hits) - Q, S, Q, HCF, S, B, F, K, B, F, K, B, F, K
(9-Hits) - Q, S, Q, HCF+S, B-F+K, B-F+K, B-F+S, F-D-F+S
(10-Hit) - F, F, Q + S, Q, S, Q, HCF + S,(B,F + K),(B,F + K),(B,F
+ S), Dragon's
Bane
(10-Hit) - Q + S, jump Q, S, B + S,Side Kick,Side Kick, B, D, F,
S, Shield
Blast,
Dragons' Bane
--------------------
Execution :
--------------------
D, D, B, S
[Dist. ] : Close
-----------------
ENDING :
-----------------
Mordos has finally achieved his goal - destroying Asmodeus and
the
power structure that has ravaged the land for centuries. His
parents were
killed by Sir Dregan, one of the Covenant of Seven, when Kull was
just a boy.
He was taken in by a gypsy clan, who were then killed by Deimos'
mercenaries.
Hating the Seven and all they stood for, Kull realized the only
way he
could beat them was from the inside, gaining their trust as a
mercenary until
he could bring them down one by one.
Kull will now wield the Mace with wisdom, to rebuild the land to
its
former glory, and cast down the Seven and their despotic rule. In
the hands of
this wise and virtuous king, the Mace will be a powerful tool for
good. Heroes
are indeed found in the most unlikely places.
---------------------------------------------------
NAMIRA :The Deadly Harem Girl
---------------------------------------------------
--------------------------
BIOGRAPHY :
--------------------------
Kidnapped and sold into slavery as a child, Namira grew up in the
harem
of a lesser sultan whose deviant appetite for pleasure was as
twisted as his
hideous face. Forced to dance for the pleasure of fat and
lecherous old men,
she hates the society in which she in nothing more than a slave.
Namira has frequent flashbacks of childhood, hazy visions of
living in
an opulent palace surrounded by rich trappings and courteous
attendants.
Often, these dreams are followed by violent images of raging
fire, flashing
swords, and strangers. Thinking it nothing more than dreams
created by her
subconscious to prevent her from going mad, Namira gives the
visions little
thought, until one day she overhears some harem girls speaking of
a lost
princess.
Sixteen years ago there was a terrible tragedy at the Royal
Palace. A
band of assassins murdered the royal family, all except the young
princess
Tulwara, who was rumored to have been smuggled out alive. If she
was still
alive, she would be about the same age as Namira was now. Was
there a
connection? Were the dreams real? Namira had to know.
Namira secretly learned the art of fighting from a kind eunuch.
Combining a deadly, swift scimitar with a seductive style of
fighting that
mesmerized her opponents, Namira became a lethal killing machine.
During her escape from her master, Namira pierced his heart with
her
scimitar. Before he died, she asked him who she truly was. The
sultan muttered
only "Asmodeus knows" with his last breath.
Knowing her true origins are somehow entwined with the mysterious
Asmodeus, she begins a quest to find him and recover her
identity. If she can
bring down Asmodeus and wield the Mace of Tanis, she might be
able to discover
the truth and regain her place on the throne, if only the visions
weren't
delirium...
Namira: Harem girl and lost princess, Namira mastered the deadly
art of
scimitar fighting from a court eunoch. She seeks revenge on Al'
Rashid
and the Seven.
-----------------------------
Combo Starters :
-----------------------------
Air Quick - During a jump,press Q when close to the ground
--------------------------
Basic Combos :
--------------------------
K, S, Q
K, K, B + K
----------------------------------
Comboable Specials :
----------------------------------
Spin Left - B + Q (can follow with another spin by hitting Q
again)
Spin Right - B + S (can follow with another spin by hitting S
again)
Dervish Twirl - Q + S + K
Heel Slap - QCF, K
Sweep - B + K
High Kick - F, F, K
Dodge Slash - F + S
-----------------------------------
Stand Alone Specials :
-----------------------------------
Desert Shadow - F + Q + S (anti crouch)
Arabesque - B, F, K (anti crouch)
High Thrust - Q + S
Low Thrust - S + K
Block High,Cut Low - F, D, B, Q
Power Chop - B, Q + S
------------------------------
Advanced Combos :
------------------------------
(6-Hits) - S, B + S, S, QCF, K, K, Q + S + K
(9-Hits) - K, S, Q, B + Q, Q, S, B + S, S, Q + S + K
-------------------
Execution :
-------------------
D, D, B, F, K
[Dist. ] : Close
----------------
ENDING :
----------------
Namira is indeed the lost Princess Tulwara of Arabia. Her family
was
murdered by Khalid, King of Assassins, when she was only three.
She escaped a
foul death when she was smuggled out of the palace by one of her
guards, who
then sold her into slavery for a tidy profit.
Khalid was hired by the Sultan of Shiraq, one of the Covenant of
Seven,
who was promised the Kingdom of Arabia in a pact with Asmodeus.
Seeking
vengeance, Namira hunts down and destroys the Sultan and the
hired assassins.
She takes special delight in finally killing the most vicious,
Al'Rashid, the
son of the man who slew her family.
Wielding the power of the Mace of Tanis, she retakes her family
palace
and claims the throne. She becomes the first woman Sultan of
Arabia, ruling
with an iron fist. Seeking to create a society were women are not
subservient to men, but rightfully rule over them, she decrees
that men
are not allowed to run businesses and will no longer be allowed
to be
seen in public without veils. These edicts have stood for
centuries, and
Arabia is known for its strong women business leaders and
military leaders.
--------------------------------------------------------------------------------
--------
RAGNAR BLOODAXE : The Powerful Viking seeking justice
--------------------------------------------------------------------------------
--------
-------------------------
BIOGRAPHY :
-------------------------
Once he was a noble viking prince, ruling over a vast and
beautiful
territory in the north. That was before the dark wolves came,
roaming the
countryside by the hundreds, destroying villages and dragging
away the children
of his people.
Ragnar heard rumor of a large band of wolves in the forest of the
East
who were raiding small villages. He and his men traveled there,
but he
suddenly had a terrible premonition that it was all a ruse. He
envisioned
that his village, Torsgard ,was being raided by scarlet-clad men,
and his
family was being tortured.
He quickly returned to Torsgard, but it was too late. It lay in
smoking
ruins, its people dead. The bodies of his family lay half-eaten,
their red
blood wasted upon the snow. At the outskirts of the forest he
could see
the wolves.
Their red eyes burned with a savage intensity, a raw supernatural
evil that
could only come from one source - Deimos.
He was driven into a berserk fury. Ragnar Bloodaxe would avenge
his
people, his family. He would destroy Deimos and Asmodeus - the
one who is
behind it all. He would destroy those who were poisoning his
land. Or he would
die trying.
Ragnar Bloodaxe: Prince of Torsgard, his family and village were
murdered by the power-hungry Deimos. He seeks revenge, hoping the
power
of the Mace can restore his beloved land.
-----------------------------
Combo Starters :
-----------------------------
Air Quick - During a jump,press Q when close to the ground
------------------------
Basic Combos :
------------------------
Q, S, Q + S
S, Q, Q
--------------------------------
Comboable Specials :
--------------------------------
Valhalla Sweep - B, D, F, S
Frenzy - F + tap Q quickly
Rolling Uppercut - B, F, S
----------------------------------
Stand Alone Specials :
----------------------------------
Head Rush - B + Q + S (sends character flying)
Thor's Vengeance - F + Q + S (anti-crouch)
Thunder - B, F, Q
Big Chop - Q + S
Double Axe Attack - Q + S + K
Fake Rolling Uppercut - F, F, K
-------------------------------
Advanced Combos :
-------------------------------
(4-Hits) - Q + S, B, F, K
(5-Hits) - S, Q, Q, QCF, S
(6-Hits) - S, Q, Q, B, F, K
(7-Hits) - B + Q + S, S, S, HCF, S
--------------------
Execution :
--------------------
HCF, B, K
[Dist. ] : Close
-----------------
ENDING :
------------------
By defeating Deimos and Asmodeus, Ragnar had thrown off the
darkness
which was destroying his people.
Harnessing the power of the Mace, he rebuilds Torsgard into a
glorious
city. In tribute to his slain family, it is the most beautiful
city in all of
Europe - the shining star of the North. Ragnar would marry again,
and father
many children, but he would forever retain a vigilant eye to
crush evil
wherever it appeared.
--------------------------------------------------------------------------------
----------------
TAKESHI TSUNAMI :The Honorable Samurai of the Bushido Code
--------------------------------------------------------------------------------
-----------------
------------------------
BIOGRAPHY :
------------------------
Born the second brother of a powerful and noble Japanese family,
Takeshi
and his older brother Ichiro were always close. As boys, they
were
raised in the same fighting school to become proficient in
swordsmanship
and the strategy of warfare.
Choosing the profession of Samurai, hired fighter with a loyalty
to his
warlord and his family, Takeshi became one of the most skilled
warriors
in Japan, gaining renown for his skilled and honorable methods
and
earning the respect of many generals. He soon became the youngest
general in the Emperor's high command.
Although Ichiro would inherit great wealth and power being the
first
born son, he was more than a little jealous of his brother's
success. He
heard of a great mage in the West who offered people immortality
and
unlimited power, and Ichiro journeyed across land and sea to meet
the
fabled Asmodeus.
When he returned, Ichiro was different, darker, glowing with a
strange
health and sinister purpose. Mustering his own army, Ichiro waged
warfare on the Emperor and other Japanese feudal lords, often
winning
mysteriously, as if aided by a dark power, when the odds were
stacked
against him. He was a brutal leader, torturing his own troops as
well as
his enemies. Japan was thrown into darkness.
Takeshi knows that to restore honor to his family, he must find
the
source of evil that has twisted Ichiro. He must kill Asmodeus and
resist
the corrupting power of the Mace.
Takeshi: Son of the Japanese Emperor, Takeshi has been trusted to
prevent the evil power of the Seven from spreading to Japan. He
also
searches for his lost brother Ichiro.
--------------------------
Combo Starters :
--------------------------
Steel Waterfall - F, D, B, S
Air Quick - During a jump,press Q when close to the ground
Dodge Slash - F + Q + S
Hop Kick - B, F, K
---------------------------
Basic Combos :
---------------------------
Q, Q, S
S, Q, S
---------------------------------
Comboable Specials :
---------------------------------
Flipping Uppercut - B, D, F, S
Energy Palm - B, F, S (can be followed by S and then another
special)
Typhoon Fury - F,tap Q rapidly
----------------------------------
Stand Alone Specials :
----------------------------------
Zen Dodge - E + S
Low Thrust - S + K
High Thrust - Q + S
Sweep - B + K
Left Spin - E + Q
--------------------------------
Advanced Combos :
--------------------------------
(8-Hits) - HCB, S, B, F, K, Q, Q, S, B, F, S, F + S , HCF, S
--------------------
Execution :
--------------------
HCB, HCT, S
------------------
ENDING :
------------------
N/A
-------------------------------------------------------------------------------
TARIA :The Evil Sorceress born under the Dark Moon
-------------------------------------------------------------------------------
------------------------
BIOGRAPHY :
------------------------
Taria is one of the most ruthless, bloodthirsty souls to have
ever
walked the planet. She is the daughter of the Duke of Iberia, one
of the
original Seven. Born under a black moon, Taria was prophesied to
be the
downfall of Asmodeus. In turn, Asmodeus demanded that Malanoche
hand over his
evil newborn child. Her father, however, tricked Asmodeus by
giving over
Taria's twin brother Taurus, who was never heard from again.
Taria knew as a child that she was born to wield the dark magic.
Studying the dark arts in her castle tower, Taria has mastered
sorceries and
traveled demons' realms far beyond the ken of even the most
powerful mages.
Now she has reached a level of power that is surpassed by only
one being:
Asmodeus. By controlling the Mace, Taria will be able to vastly
increase here
power and control not only Earth, but will be able to open
portals to
other dimensions.
Taria: Powerful sorceress and the daughter of the Malanoche de
Castillo,
one of the Covenant of Seven. Taria aspires to become a demoness
and
conquer hell itself. She's mean enough to do it.
-------------------------
Combo Starters :
--------------------------
Dagger Stab - B + Q
Left Side Attack - E + Q
Air Quick - During a jump,press Q when close to the ground
--------------------------
Basic Combos :
-------------------------
S, K, K
Q, Q, S
---------------------------------
Comboable Specials :
---------------------------------
Flip Kick - QCF, K
Fireball - QCF, Q
Rush forward - B, F, S (can by followed by Flipkick)
Right Side Attack - E + S
Double Low Spin - HCB, S
------------------------------------
Stand Alone Specials :
------------------------------------
Bladegeyser - F, D, Q (can be followed by special)
Air Fireball - During Bladegeyser,QCF + Q
Low Dagger - S + K
Overhand - F + Q + S ( anti-crouch)
High Thrust - Q + S
------------------------------
Advanced Combos :
------------------------------
(7-Hits) - B + Q, Q, Q, S, HCF + S, QCF + Q
(7-Hits) - B + Q, Q, Q, S, HCF + S, QCF + K
(7-Hits) - B + Q, S, K, K, HCB + S, QCF + K
--------------------
Execution :
--------------------
Hold S and release
[Dist. ] : Outside of Sweep Range
-----------------
ENDING :
-----------------
Beating Asmodeus, Taria now wield the most powerful magic on
Earth: the
Mace of Tanis, an artifact powered by the fires of hell.
Instantly, screams of
millions of tortured souls fills her ears. The horror of millions
of innocent
people, slaughtered in the cruel reign of the Covenant of Seven,
fill her soul
and drive her toward the edge of insanity. Screaming with
torment, Taria
absorbs the evil energy and bursts into a pillar of flame.
Purified by the
fires of hells, her human visage is burned away. Taria emerges a
demon.
Allowing her father to rule her Earthly kingdom, Taria travels
the
planes and dimensions of the netherworld, planning her assault
that will
eventually give her the power to unite all 99 levels of hell
under her iron
grip. Unable to kill her twin brother lest she lose the source of
her power,
Taria instead keeps him imprisoned as a Grendal, guarding the
magical gateway
to her nether realms.
--------------------------------------------------------------------------------
---------
XIAO LONG : The Blind Monk and Master of the Spirit Sense
--------------------------------------------------------------------------------
---------
------------------------
BIOGRAPHY :
------------------------
Born the son a of Chinese Warlord, vassal to the legendary Khan,
Xiao
Long was trained early in the skills of martial combat. In the
feudal battles
that raged across the Mongolian steppes, warlords would commonly
torture
in public any enemies that were captured.
When he was just fourteen, Xiao's father Khan ordered him to
behead an
enemy soldier in the public square. Although he felt comfortable
fighting hand-
to-hand with the enemy, Xiao did not want to murder a man so
innocently. He
refused his father.
Humiliated, Khan burned out Xiao's eyes and cast him outside the
city
walls to meet his fate with the elements. Wandering for days, he
found his way
to the mountains, where a group of Shaolin monks seemed to have
been waiting
for him. They took him to their monastery, where he has remained
for the past
twelve years. During this time Xiao has learned to master the
Spirit Sense,
which enabled him to become a deadly fighter despite his
blindness.
Sensing that a great evil is encroaching from the land where the
sun
sets, Xiao sets out to prevent the spread of pestilence to his
native land. To
do so, he must vanquish Asmodeus and destroy the Mace.
Xiao Long: Disowned and blinded by his father Khan, Xiao was
raised by
monks and taught to master the Spirit Sense. He vows to destroy
evil in
all forms, beginning with the destruction of the Mace.
--------------------------
Combo Startes :
--------------------------
Knee Hit - B + Q
Air Quick - During a jump,press Q when close to the ground
------------------------
Basic Combos :
------------------------
S, Q, K
Q, K, K
---------------------------------
Comboable Specials :
---------------------------------
1000 Staffs - Hold S, release
Flying Kick - HCF, K
Staff Sweep - QCF, Q
Low-High - HCB, S (sweeps then chops)
Sweep - B + K
----------------------------------
Stand Alone Specials :
----------------------------------
Mystic Orb - Hold B, F, S (holds victim still for 1.5 sec)
Overhand - F + Q + S (can be followed by a Q or Flying Kick)
Block/Kick - HCB, K
Slide Left - E + S
Slide Right - E + Q
------------------------------
Advanced Combos :
------------------------------
(3-Hits) - S, Q, HCF, K
(4-Hits) - Q, K, K, HCB, K
(9-Hits) - S (hold), Q, K, (release), Q+S
(10-Hits) - S (hold), Q, K, (release S), HCB, S
(10-Hits) - Hold S, Q, K, K, Release S, K, B + K
(12-Hits) - Hold S, Charge Strong, Q, K, Release Strong, HCF, Q,
D + S, HCF + S
-------------------
Execution :
--------------------
B, F, B, F, S
[Dist. ] : Close
------------------
ENDING :
------------------
Seeking to prevent the spread of evil to his native China, Xiao
has
traveled across the globe to confront the evil Asmodeus and the
Mace of Tanis.
Vanquishing his foe, Xiao now picks up the Mace.
Seeking to destroy it, Xiao prepares a spell. The Mace calls to
him,
offering to restore Xiao's sight and promising him great power
and wisdom.
Xiao's sight was robbed of him by his father long ago - surely it
would
be worth it to see the world again. It is a promise the most men
would surely
accept - to be able to see beauty again, to have the wisdom of
the ages, to be
able to ponder the meaning of all things. But is it really a
trap? But will the
evil Mace instead corrupt Xiao, turning him into the despotic
leader that he
has fought so hard to destroy?
Without hesitation, Xiao destroys the Mace. Without sight, he has
learned to appreciate the world differently because of his other
senses.
And he already has great wisdom.
--------------------------------------------------------------------------------
----
Secret Characters and Time-Bomb Release Characters :
--------------------------------------------------------------------------------
----
[Secret Character] :
---------------------------------------------------------
GRENDAL : The Obsidian Gargoyle
---------------------------------------------------------
------------------------
BIOGRAPHY :
------------------------
Grendal is a savage monster who is at once less than and more
than a
man. A tormented soul trapped in a demon's body, he has scattered
memories of
once being human, of having a family. Those memories have been
obliterated by
decades of oppressive killing, forced to do the bidding of
Asmodeus.
Encased in hardened lava, he wields a burning strength that has
taken
the life of countless warriors who have striven to unseat the
dark lord. With
each murderous blow of his mighty club, he grows more evil. His
identity is not
known also
and his actions are shrouded in mystery.Only by breaking the
powerful hold of
Asmodeus will Grendal be able to find out who, or what, he truly
is...
---------------------------
Combo Starters :
---------------------------
Big Punch - B + S
Big Knee - B + K
Air Quick - During a jump,press Q when close to the ground
--------------------------
Basic Combos :
--------------------------
N/A
------------------------------------
Comboable Specials :
------------------------------------
Railroad Smash F + Q + S (can be continued by hitting Q + S 2X)
Hand Sweep F, D, B, S (can be followed by a S)
Fierce Hit - Q + S
Forearm Bash - B, F, Q
Smash Upper - F + Q + S
Trip & Hammer : HCB, S, S
------------------------------------
Stand Alone Specials :
------------------------------------
EarthQuake : Q + S + K
Uppercut : HCF, Q
Power Hit : B, F, S
Shoulder Ram : F, F, S
El Toro : B, Q + S, S
Railroad Treatment : Q + S, Q + S, Q + S
-------------------------------
Advanced Combos :
-------------------------------
(6-Hits) - Q, Q + S, Q + S, Q + S, HCB, S, S
(7-Hits) - B + K, K, B, F + Q, Q + S, Q + S, Q + S, Q + S
--------------------
Execution :
--------------------
D, D, B, F, S
[Dist. ] : Close
-----------------
ENDING :
-----------------
As he takes hold of the Mace of Tanis, the hardened shell of
decades of
evil melts from Grendal. His memory returns; Grendal is really
Taurus de
Castillo, twin brother of the Countess Taria and the rightful
heir to the
Iberian throne. He is the son of Malanoche de Castillo, one of
the Covenant of
Seven and despotic ruler of the Iberia.
On the night of the birth of Taurus, a black shadow strangled the
moon's light. Asmodeus' scrye had a prophecy of doom: the evil
child born to
Malanoche that night would prove to be Asmodeus' downfall.
Asmodeus stormed
into the birthing chamber and demanded that the child be handed
over to his
keeping, or else Malanoche would be stripped of his power. Taurus
was born,
and Asmodeus took him and stormed out of the chamber. However,
unknown to
Asmodeus, there was a twin yet to be born. Moments later, As
Taria emerged,
the lights in the chamber went black and lightning streaked the
sky.
Malanoche smiled; Asmodeus took the wrong twin. Here was the
source of the
omen. Taria was the evil one, and the one that would follow in
her father's
footsteps.
Asmodeus turned Taurus into a grendal, a stone gargoyle who
guards the
entrance to the netherworld. For decades, Taurus was forced to do
the bidding
of his master, killing all those who would oppose Asmodeus. Now,
the decades
of evil have ended. Justly wielding the power of the Mace, Taurus
destroys his
father and seizes the throne himself, ruling justly. He uses the
Mace to purge
the rest of the Seven, chasing the darkness from the lands.
Although he tries
to cure Taria, her evil is too strong. Unwilling to kill his
sister, he instead
blinds her and cuts out her tongue. Unable to read spellbooks and
recite
chants, Taria is forever shut away from the dark realms she once
traveled.
[ Time Bomb Release Character] :
------------------------------------------------------------------
HELL KNIGHT : The Minor Demon
------------------------------------------------------------------
-----------------------
BIOGRAPHY :
-----------------------
The Hellknight is a minor demon from hell who has been dispatched
to
destroy Asmodeus and return the Mace of Tanis to its rightful
owner. Each use
of the Mace drains power from hell, sending the nether realms
into chaos.
Following the trail of evil energy, the Hellknight has at long
last found
the Earth and the castle of Asmodeus' realm.
----------------------------
Combo Starters :
----------------------------
Air Quick - During a jump,press Q when close to the ground
--------------------------
Basic Combos :
-------------------------
S, S, Q
K, S, S
----------------------------------
Comboable Specials :
----------------------------------
Tail Swipe - D, F, Q (can be followed by S)
Low Tail Swipe - D, F, S(can be followed by S)
Power Stab - B, F, S
Big Flick - Q + S
Big Kick - B, F, K
Stab 'n Chop - HCF, S
-----------------------------------
Stand Alone Specials :
-----------------------------------
Hell Fire - B, F, Q
Two Chops - B, Q + S
Block High, Go Low - HCB, Q
Block Low, Go High - HCB, S
Anti-Crouch - F + Q + S
Reverse Sweep - B + K
--------------------------------
Advanced Combos :
--------------------------------
(3-Hits) - S, S, S + Q
--------------------
Execution :
--------------------
HCF, B, K
-----------------
ENDING :
------------------
The Hellknight is victorious, and returns the Mace back to its
rightful
owner in hell. Since the Hellknight cares little for the actions
of humans, he
leaves them alone to settle their petty bickering. But the
hundreds of years
that Asmodeus and the Mace have been on Earth have opened a
chaotic vortex into
the netherworlds of hell. What creatures and demons that may
invade the Earth
can only be imagined.
[Secret Character] :
----------------------------------------------
POJO : The Fighting Chicken
----------------------------------------------
------------------------
BIOGRAPHY :
------------------------
Look, up in the sky! It's a bird, it's a mech, it's Pojo! Faster
than a
speeding ox-cart, More powerful than a seige-engine, Able to leap
castle
moats in a single flap! Yes, it's Pojo!
Transformed by Countess Taria into something more than human, a
force
powerful enough to rend the very cosmos in her powerful beak.
Pojo wages a
never-ending battle for truth, justice, and the feathered way.
---------------------------
Combo Starters :
---------------------------
N/A
----------------------------
Basic Combos :
----------------------------
Q, Q, S
S, S, Q
------------------------------------
Comboable Specials :
------------------------------------
Chop - F + Q + S
Charge - B, F + Q
-----------------------------------
Stand Alone Specials :
-----------------------------------
Egg Launch - Jump up and press Q & S
Explosion - Q + S + K
Jump Kick - HCB + S
Chicken Scratch - B,F + K(followed by 2 kicks)
---------------------------------
Advanced Combos :
----------------------------------
(4-Hits) - Q, S, Q, Q + S + K
--------------------
Execution :
--------------------
F, F, K
[Dist. ] : Close
-----------------
ENDING :
-----------------
Pojo stands proudly atop the heap of opponents who have fallen to
her
mighty peck. If she looks sad, it's only because she can't wield
the Mace of
power, because she has no opposable thumbs or even arms that
could lift
something as heavy as the Mace.
Instead, Pojo miraculously defeats the legions of demons who
stream
forth from hell seeking the Mace. At the end of each day, Pojo
heaves a heavy
sigh from a job well done and lays a single egg, which breaks
because the Mace
is sharp.
[Time Bomb Release Character ] :
----------------------------------------------------------
SIR DREGAN : The Zombie Crusader
----------------------------------------------------------
------------------------
BIOGRAPHY :
------------------------
Originally one of the great knights who led the first Crusade to
Jerusalem, Sir Dregan was felled there by the blow of a mighty
axe which stole
his soul. Unable to find piece in the afterlife, Dregan's
unliving flesh
returned from the grave and has walked the Earth for centuries.
Dregan is an undead crusader on a mission.
Asmodeus made Dregan a member of the Covenant of Seven, promising
Dregan that he would have access to plenty of souls in return for
his loyalty.
Aided by the dark power, Dregan soon carved out a kingdom and
became a
horrible ruler, helping Asmoedus in turn to grow his power.
Dregan specialized
in stealing the souls of his victims, turning them into vampires,
zombies
and other undead creations that spawned countless legends.
Although he tried,
none could replace his own soul which he had lost long ago.
Now he has heard that Asmodeus has known the location of his soul
all
along, and that the power of the Mace can help him restore his
humanity. He
must now attempt to kill Asmodeus, to whom he has been loyal for
so long.
-----------------------------
Combo Starters :
----------------------------
Deep Stab - Q + S
Air Quick - During a jump,press Q when close to the ground
------------------------
Basic Combos :
------------------------
Q, Q, S
S, S, Q
--------------------------------
Comboable Specials :
--------------------------------
SpinSkin - Hold S, release
Shield Slam - B, F, S
Uppercut - F, D, F, S
----------------------------------
Stand Alone Specials :
----------------------------------
Spine Cruncher - S + K
Fly Kick - B, F, K
Shinsplitter - HCF, K
Head Ache - D, F, Q
Spin Shot (Left) - E + Q
(Right) - E + S
Block High,Go Low - HCB, Q
Block Low,Go High - HCB, S
Big Chop - F + Q + S
------------------------------
Advanced Combos :
------------------------------
(10-Hits) - S, S(Hold), Q, (Release S) F, D, F + S
(10-Hits) - S, S(Hold), Q, (Release S) B, F, S
(10-Hits) - (Hold S),Q, Q, Q + E, (Release S)
(11-Hits) - Q + S, S, Hold S, Q, release S, B, F, S
--------------------
Execution :
-------------------
HCB, QCF, K
[Dist. ] : Close
-----------------
ENDING :
-----------------
The Mace restores Dregan's body to that of the glowing, healthy
knight
that led the Crusades. Dregan learns that his soul resides in the
great blade
of The Executioner, and in a great battle that rages across the
length and
breadth of El Katraz, Dregan finally kills The Executioner and
destroys
the great blade.
His soul freed, Dregan is whole once again. He realizes that he
cannot
get into heaven because of his crimes, and he must atone for his
sins. Paying
the penance for his centuries of malevolence, Dregan wanders the
land crushing
evil wherever it may arise.
[Time Bomb Release Character ] :
------------------------------------------------------------------
ICHIRO TSUNAMI : The Evil Samurai
------------------------------------------------------------------
------------------------
BIOGRAPHY :
------------------------
Born the first son of the Japanese Emperor, Ichiro would inherit
great
wealth and power when he succeeded his father. His brother
Takeshi, however,
proved to be the stronger warrior and Ichiro feared that he would
be passed
over in favor of his younger brother. Ichiro traveled to the
Western
lands to meet the fables Asmodeus, a demon who some said offered
people
immortality and unlimited power.
When he returned to Japan, Ichiro was different, darker, glowing
with a
strange health and sinister purpose. It is rumored that Asmodeus
has given
Ichiro a taste of the evil power of the dark Mace, which has
fueled his rage.
Mustering his own army, Ichiro waged warfare on the Emperor and
the routed the
feudal lords. Winning great victories, Ichiro seems destined to
conquer Japan,
throwing it into a horrible darkness of his own design.
Ichiro wants more than just a taste of power; he hungers to
control the
great Mace, and once and for all crush his younger brother
Takeshi. Ichiro will
rule Japan and turn it into the greatest warrior nation the world
has ever
seen.
-----------------------------
Combo Starters :
-----------------------------
Shove - F, F, Q
Hop Slash - B + S
-------------------------
Basic Combos :
------------------------
S, S, Q
Q, S, K
S + K, S + K, Q
-----------------------------------
Comboable Specials :
-----------------------------------
Gut Punch - B, F, S (can be done 3X then followed by Turbulence
kick)
Turbulence Kick - HCF, K
Flip Chop - HCF, S
Uppercut - Tap B + Q (can be followed by S, and then Flip Chop)
Two Cut Spin - B, F, Q
Hat Trick - QCF, Q
Dodge Slash - F, Q + S
---------------------------------
Stand Alone Specials :
---------------------------------
Left High - E + S
Left Low - E + Q
Fake High - QCB, S
Block High, Cut Low - HCB, Q
Sweep - B + K
--------------------------------
Advanced Combos :
-------------------------------
(6-Hits) - S, S, Q, B F S, B F S, B F S, HCF , K
------------------
Execution :
------------------
HCB, HCT, S
[Dist. ] : Close
-----------------
ENDING :
-----------------
Upon defeating Asmodeus, Ichiro grips the dark Mace of power.
Coursing
through
is veins is the demon-strength of hell, giving him the power to
conquer a
continent. Ichiro at once destroys his family and assumes the
throne of Japan,
eliminating the few feudal lords that remain. However, Ichiro is
unable to find
his brother Takeshi, who has taken to the mountains of Japans.
Japan is split
by war and poverty, throwing the island nation into chaos. Under
Ichiro's iron
grip, the great feudal cities fall into rubble as Ichiro has his
army scour
the countryside in vain searching for his brother. With a band of
loyal
samurai who will not concede Ichiro's rule, Takeshi wages
guerrilla warfare on
Ichiro's army in the hopes of erasing the shame that he his
brother has
brought on Japan. Ichiro grows progressively more insane knowing
that Takeshi
will one day strike him down, if he doesn't find him first. Not
even the power
of the Mace can cure Ichiro's insanity.
--------------------------------------------------
WAR MECH : The War Machine
--------------------------------------------------
-------------------------
BIOGRAPHY :
-------------------------
As the great struggle between light and dark rages above, the
skilled
craftsmen of the Dwarf Kingdom have been toiling in their dim
smithies located
in the roots of the mountains. Hidden from the world of sun and
moon, this race
of stout miners has long been oppressed by the tyrannical rule of
Lord Deimos,
one of the Covenent of Seven. Threatened with death if they dare
disobey,
dwarven guildsmen have for centuries crafted the fine armor and
weapons that
have given Deimos' troops the edge in countless battles.
Fired by the flames of revenge, the dwarves have longed to
construct a
mighty machine which would destroy their enemies. One night, in a
nightmare
filled with fire and screams, Gar Gudrunson, master craftsman of
the dwarves,
has a vision: he saw marching across the battlefields above a
strange engine,
solidly built of iron and brass and powered by steam. In his
dream, Gar's
bizarre creation smashes Deimos' troops and wins freedom for the
long-suffering
dwarven legions.
He immediately directs his craftsmen to build his mad machine.
Will it
be enough to defeat Deimos? It must be piloted by one who
possesses such
hatred against Deimos that they will strive for victory no matter
what the
cost. Gar Gudrunson himself will pilot the Dwarven Warmech.
----------------------------
Combo Starters :
----------------------------
Air Quick - During a jump,press Q when close to the ground
----------------------------
Basic Combos :
----------------------------
Q, Q, S
S, S, Q + S
--------------------------------
Comboable Specials :
--------------------------------
Extended Arm - B, F, S
Monkey Spin - HCT, K
Uppercut - B, F, Q
Spin around - Q + S
---------------------------------
Stand Alone Specials :
---------------------------------
Stomp - Q + S + K
Block- High Pound - F, DF, D, Q
Slam (Anti-Crouch) - F + Q + S
Cannon Straight - HCT + S
Cannon Arc - HCT + Q
Windmill - F + S (repeat pressing S)
-------------------------------
Advanced Combos :
-------------------------------
(3-Hits) - Q, Q, B, F Q
(3-Hits) - Q, Q, HCT + S
(3-Hits) - Q, Q, HCT + K
(3 or 4-Hits) - Q, Q, Q + S
(5-Hits) - Hold S, Q, Q, Release S
(10-Hits) - S, S, S, S, S, S, S, S, S, B+S
--------------------
Execution :
--------------------
B, HCB + S
[Dist: Close]
-----------------
ENDING :
-----------------
Gar gazes at the Mace of Tanis in amazment. It is perfection. The
Mace
speaks
to him, and in his mind Gar sees a world where the dwarven race
will not just
live in freedom -- it will dominate the world above! Gar returns
to the dark
halls of the Dwarf Kingdom and displays the Mace to the many
dwarfs gathered
there. They too are seduced by the power of the Mace. Soon shouts
of,
"Revenge! Enslave the humans! Kill!!" echo through the
caverns.
In a frenzy of activity the dwarves construct hundreds of War
Mechs and
march out of the hidden halls to dominate the land above.