Works Cited

 

Bailey, Cameron.  "Virtual Skin:Articulating Race in Cyberspace".  Immersed in

Technology. Cambridge,Massachusetts:  MIT Press, 1996.

Cherney, Lynn.  "Objectifying the Body in the Discourse of an Obect-Oriented          

MUD".  Cyberspace: Pedagogy and Performance in the Electronic Frontier.                                                                                                    <http://.www.fragment.nl/mirror/Cherney/Objectifying_the_Body.txt. [local copy, txt]> Fall, 1995.

Dibell, Julian.   A Rape in Cyberspace or How an Evil Clown, a Haitian Trickster Spirit,

Two Wizards, and a Cast of Dozens Turned a Database Into a Society.      <http://ftp.game.org/pub/mud/text/research/VillageVoice.txt>

Hansen, Mark.  Embodying Technesis: Technology Beyond Writing.  Michigan: The

University of Michigan Press, 2000.

Hawsisher, Gail E. and Cynthia L. Selfe.  Passions and Pedagogies and 21st Century

Technologies. Logan, Utah: Utah state University Press, 1999.

Haynes, Cynthia.  pathos@play.prosthetic.emotion. 

<http://gradeng.en.iup.edu/english/WORKDAYS/HAYNES.HTML;1>(n.d.)

Heidegger, Martin.  The Question Concerning Technology.  New York: Harper       

Torch Books, 1977.

Kolko, Beth E. Building a World with Words: The Narrative Reality of Virtual

Communities. URL:  <http://gradeng.en.iup.edu/english/WORKDAYS/KOLKO.HTML;3 >(n.d.)

Kolko, Beth E.  "Intelectual Property in Synchronous and Collabrative Virtual Space". 

Computers and Composition.  Ablex Publishing Corporation, 1998.

Lang, Candace.  Body Language: The Resurrection of the Corpus in Text-Based VR.    

<http://gradeng.en.iup.edu/english/WORKDAYS/LANG.HTML;3>(n.d.)

Mnookin, Jennifer L. Virtual(ly) Law: The Emergence of Law in LambdaMOO. URL:

http://www.ascusc.org/jcmc/vol2/issue1/lambda.htm>(1996).

Stone, Sandy.  Will the Real Body Please Stand Up? URL:      

<http://www.rochester.edu/College/FS/Publications/StoneBody.html >(1991)

Zizek, Slavoj.  The Plague of Fantasies. London: Verso, 1997.

 

BACK