Build Log
  

------- Build started: Project: StarFighter3D, Configuration: Release|Win32 -------

Command Lines
  
Creating temporary file "c:\Documents and Settings\Christopher\My Documents\Projects\StarFighter3D\Release\RSP000007.rsp" with contents
[
/O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /EHsc /ML /GS /Fo"Release/" /Fd"Release/vc70.pdb" /W3 /c /Wp64 /Zi /TP
".\Game.cpp"
]
Creating command line "cl.exe @"c:\Documents and Settings\Christopher\My Documents\Projects\StarFighter3D\Release\RSP000007.rsp" /nologo"
Creating temporary file "c:\Documents and Settings\Christopher\My Documents\Projects\StarFighter3D\Release\RSP000008.rsp" with contents
[
/OUT:"Release/StarFighter3D.exe" /INCREMENTAL:NO /NOLOGO /DEBUG /PDB:"Release/StarFighter3D.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /MACHINE:X86  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
".\release\boundingSphere.obj"
".\release\Font.obj"
".\release\Game.obj"
".\release\Keyboard.obj"
".\release\Mesh.obj"
".\release\Ships.obj"
".\release\Sprite.obj"
".\release\StarFighter3D.obj"
".\release\Texture.obj"
]
Creating command line "link.exe @"c:\Documents and Settings\Christopher\My Documents\Projects\StarFighter3D\Release\RSP000008.rsp""
Output Window
  
Compiling...
Game.cpp
C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\PlatformSDK\include\dinput.h: DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800
Game.cpp(149) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
Game.cpp(277) : warning C4018: '<' : signed/unsigned mismatch
Game.cpp(284) : warning C4018: '<' : signed/unsigned mismatch
Game.cpp(291) : warning C4018: '<' : signed/unsigned mismatch
Game.cpp(452) : warning C4244: 'argument' : conversion from 'time_t' to 'unsigned int', possible loss of data
Game.cpp(486) : warning C4305: 'argument' : truncation from 'double' to 'float'
Game.cpp(488) : warning C4305: 'argument' : truncation from 'double' to 'float'
Game.cpp(490) : warning C4305: 'argument' : truncation from 'double' to 'float'
Game.cpp(492) : warning C4305: 'argument' : truncation from 'double' to 'float'
Game.cpp(498) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
Game.cpp(521) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
Game.cpp(525) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
Game.cpp(531) : warning C4018: '<' : signed/unsigned mismatch
Game.cpp(533) : warning C4305: 'argument' : truncation from 'double' to 'float'
Game.cpp(539) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
Game.cpp(554) : warning C4018: '<' : signed/unsigned mismatch
Game.cpp(558) : warning C4018: '<' : signed/unsigned mismatch
Game.cpp(586) : warning C4018: '<' : signed/unsigned mismatch
Game.cpp(588) : warning C4305: '+=' : truncation from 'double' to 'float'
Game.cpp(602) : warning C4018: '<' : signed/unsigned mismatch
Game.cpp(604) : warning C4305: '-=' : truncation from 'double' to 'float'
Game.cpp(635) : warning C4018: '<' : signed/unsigned mismatch
Linking...
Results
  
Build log was saved at "file://c:\Documents and Settings\Christopher\My Documents\Projects\StarFighter3D\Release\BuildLog.htm"
StarFighter3D - 0 error(s), 22 warning(s)