Synzaxragux
Player: Ashe
Background: Synzaxragux (Pronounced "Sinz-ahsh-rah-guhkss"), goes by shortened form of Sin to for those that have difficulty with dragonic pronounciation, and often travels and interacts in the form of a young human or half-elven child between 6-10 years old named Solomon Cross, to play on natural humanoid sypathies and nurturing instincts, to disarm wariness, and because his relative ignorance about otherwise commonly known aspects of humanoid interaction might draw attention to an adult not knowing such things. It also helps to explain away his imperfect grasp on the American language (reflected in the 54% skill rating). In such a guise, he freely lets loose with barrages of questions about the surrounding world, behaviors, and so on. He also feigns in such a guise to be a 'meta-human', mutated by the unnatural energies of the rifts and such, if his supernatural strength and abilities are discovered, preferring to protect the image of an innocent child, the guise of which he's grown fond of. When around those he suspects are of magical and/or psionic nature, or in places where he expects such encounters to likely occur, he often employs Alter Aura to further protect the image of his favored humanoid shape.
Synzaxragux was born in the Ohio Valley area, few miles outside of the Psyscape community, where his parents (unknown and unmet thusfar) were occasional assistants to the town against monstrous incurrsions, and the first near month of his life post-hatching were spent learning by observation in that same town. The stories of the untamed, mostly unexplored world lurking to the west spurred him to travel south and toward the rising sun, generally covering ground in large chunks with his supernatural endurance by flying in the guise of a fast bird of pray, typically a hawk, eagle, or falcon. In Arizona, he hooked up with a group of mercenary monster-hunters comprised of wilderness scouts, headhunters, a mexican priest, a pair of disillusioned Coalition special ops that'd survived the death of the rest of their platoon some years back. A young female mind-melter took him under her wing, identifying with the vulnerable looking, evidently super-powered child, and with the group of perhaps 14 he wandered for several weeks from small pockets of civilization. Growing suspicion on the parts of the rest of the group, and an uncomfortably mounting curiosity, led to his present solitary breaking away again, and that free-spirited roaming will bring him to present.