Banned Feats |
Book of Exalted Deeds 1. Consecrate Spell 2. Consecrate Spell-Like Ability 3. Consecrate Sepll Trigger 4. Exaulted Wild Shape 5. *Holy Radiance 6. Intuative Attack 7. *Nimbus of Light 8. Nonlethal Substitution 9. *Nymphs Kiss 10. Purify Spell 11. Purify Spell-Like Ability 12. Purify Spell Trigger 13. Touch of Golden Ice 15. Vow of Poverty has the following modifications: It does not grant any additional feats, DR caps at 5/evil, Energy Resistance caps at 10, Ability Bonuses cap at +6, and see invisibility is granted instead of true seeing 14. *Words of Creation Complete Adventurer 1. Ascetic Mage (Continue to use wisdom for your AC bonus, and do not change it to charisma) 2. Ascetic Rogue 3. Devoted Inquisitor 4. Goad Complete Arcane 1. Arcane Mastery 2. Energy Admixture (Change: Spell level +5 rather than +4) 3. Explosive Spell 4. Extra Spell (Change: The spell must be on your classes normal spell list) 5. Persistent Spell 6. Pierce Magical Concealment 7. Pierce Magical Protection (Change: The dispel is not automatic. Instead you make a dispel check equal to 1d20 + base attack bonus). 8. Split Ray (Change: Spell level +4 rather than +2) 9. Sudden Empower 10. Sudden Maximize 11. Sudden Quicken Complete Divine 1. Arcane Disciple (remove diety requirement and access to the aligned domains) 2. Consecrate Spell (remove good descriptor and requirement; +2 Spell level rather than +1) 3. Corrupt Spell (remove evil descriptor and requirement; +2 Spell level rather than +1) 4. Divine Metamagic 5. Divine Spell Power 6. Faith Feats (for now) 7. Sanctify Relic (for now) Complete Warrior 1. Extra Rage 2. Extra Smiting Draconomicon 1. Close-Quarters Fighting (use the version from the complete warrior) 2. Dragondoom Expanded Psionics Handbook None Libris Mortis 1. Baleful Moan (Change: Remove special use, improving the DC of an existing frightful moan) 2. Deadly Chill (Change: Cannot be applied to undead which deal fire damage) 3. Death Master (Change: Allows for Will save DC 10 + ½ HD + Cha Modifier) 4. Destructive Retribution 5. Empowered Ability Damage 6. Energize Spell (Change: Remove non-evil alignment) 7. Enervate Spell (Change: Remove non-good alignment) 8. Eviscerator (Change: Allow for Will Save if HD are greater than your own, DC 10 + ½ HD + Cha Modifier) 9. Fell Drain 10. Fell Frighten 11. Fell Weaken 12. Ghostly Grasp (Change: Use charisma score instead of strength to find loads) 13. Improved Energy Drain 14. Improved Paralysis 15. *Mother Cyst 16. Spell Drain 17. Tomb-Born Fotitude 18. Tomb-Born Resilience 19. Tomb-Born Vitality 20. Tomb-Tainted Soul 21. Undead Leadership (We have enough players for leadership feats to do more harm that good) Planar Handbook None Savage Species 1. Assume Supernatural Ability 2. Fling Enemy 3. Gape of the Serpent 4. Improved Assume Supernatural Ability 5. Reverberation 6. Supernatural Transformation |