Proof-of-Concept

Portfolio Project

1.      Abstract.

This is a multimedia project focused on providing training on the topic of people first language and the impact it has on self-esteem and self-determination of individuals with disabilities. The focus will be on support staff and service providers. The purpose is to provide information about disabilities, issues arising from the disabilities and how simple things like people first language can improve outlook within the community.

 

2. Learner characteristics.

Use the “Learner Characteristics” form below, or one of your own designs to describe the important characteristics of your target audience.

 

 

Item

Weaker learners

Average learners

Stronger learners

 

 

 

 

Age*

18-25

23-55

30-40

Educational level

HS diploma or GED

Some college

Minimum of Bachelors

Reading level

7-9th grade

9th -12th grade

College level

Motivation

Better pay

Better pay, more respect

Desire to improve conditions of consumers

Prerequisite knowledge

What a disability is

An idea of what some of the disabilities entail

More in-depth understanding of disabilities and their affect on consumers' lives

Prerequisite skills

CPR/First AID and basic English proficiency

Same

Same with ability to use Bloom's taxonomy to construct discussions and responses

Facility with a computer

Able to navigate Word, keyboard and icons

Same

Same

Familiarity with the Web

Somewhat

Somewhat

More than general knowledge to be able to research more if so desired

Typing ability

Average

Average

Average

Access to computers

Home or work

Home or work

Home or work

Access to Web

Dial up minimum

Dial up minimum

Dial up minimum

Time availability

2 hrs weekly

2-5 hrs wkly

5 + hrs wkly

 

Other issues:

1.      All software and hardware must be accessible with keyboard shortcuts, screen readers, switches and voice activation programs

2.      Only one language should be necessary. Adaptations made available if necessary.

 

3. Constraints.

Use the “Constraints” document below or one of your own designs to describe the important constraints under which the final project will be developed.

 

Constraints:  Hardware

Computers:  PC 

Details and comments

RAM: 256 mb

Minimum allowable

Monitor resolution: 1024 x 768 x 85 hertz

Regular monitor 17"

Sound Card: Realtek Audio '97 for VIA

Or Soundblaster

Network: Ethernet

 

Processor: AMD Athelon

Or Pentium III

Hard Drive capacity: 80 gig

 

CD-ROM: CD-ROM 48 x

 

Modem speed: V.92 Data fax

 

Computers:  Macintosh 

 

RAM:

 

Monitor resolution:

 

Sound Card:

 

Network:

 

Processor:

 

Hard Drive capacity:

 

CD-ROM:

 

Modem speed:

 

Computers:  Other 

 

RAM:

 

Monitor resolution:

 

Sound Card:

 

Network:

 

Processor:

 

Hard Drive capacity:

 

CD-ROM:

 

Modem speed:

 

Comments:  Use this area to provide other information that will help define the hardware constraints, such as distribution of different types of computers, their accessibility, and so on.

Design is strictly accessible on PC only. Compatibility with other computers is not available at this time.

 


 

Constraints:  Software

 

Computers:  PC 

 

Operating system, including release number:

XP 2003

Browser, including version number:

IE 6.0

Word processing:

Microsoft Word 2003

Spreadsheet:

Excel 2003

Network:

 

Authoring system required:

 

Testing system required:

 

Other:

 

Computers:  MAC 

 

Operating system, including release number:

 

Browser, including version number:

 

Word processing:

 

Spreadsheet:

 

Network:

 

Authoring system required:

 

Testing system required:

 

Other:

 

Computers:  Other 

 

Operating system, including release number:

 

Browser, including version number:

 

Word processing:

 

Spreadsheet:

 

Network:

 

Authoring system required:

 

Testing system required:

 

Other:

 

Comments:  Use this area to provide other information that will help define the software constraints, such as use of integrated packages, such as Lotus Notes, firewall software, security restrictions, and so on.

Compatible only with PC at this time.

 


 

 

Constraints:  Timelines.

 

Final deadline: 

Dec. 24, 2004

Intermediate deadlines:  (List all deadlines here, for both client and developer.)

 

Deadline 1:

Oct 10, 2004

Deadline 2:

Oct.17, 2004

Deadline 3:

Oct. 24, 2004

Deadline 4:

Oct 31, 2004

Deadline 5:

Nov. 7, 2004

Deadline 6:

Nov 14, 2004

Deadline 7:

Nov. 21, 2004

Deadline 8:

Nov. 28, 2004

Deadline 9:

Dec10, 2004

Deadline 10:

Dec. 17, 2004

 

 


Constraints:  Client Responsibilities. 

 

Primary contact persons

 

Contract negotiation and legal:

Tena Gottman

Project coordination:

Musette Rose

Subject matter:  (Name SME contacts, availability, and any other constraints.)

 

Assets:  (Such as video, audio, artwork).

 

Technical:  (Hardware, networks, Web master).

 

Billing:

Tena Gottman

Required actions:

 

Providing materials:  (Scripts, assets, etc. Include persons responsible for doing and for sign-off.)

 

Item 1:Scripts

Musette Rose

Item 2:

 

Item 3:

 

Item 4:

 

Required reviews and turn-around:  (Include persons responsible for doing and for sign-off.)

 

Review 1: Story board

Musette Rose

Review 2: First run mockup

Musette Rose

Review 3:Alpha test

designer

Review 4:Beta test

designer

List required client actions with timelines:  (For example, required reviews, turn-around times, sign-off requirements, and so on.)

 

Action 1:

 

Action 2:

 

Action 3:

 

Action 4:

 

Invoice payments:

 

Payment 1:First run mockup

Tena Gottman

Payment 2:Beta test

Tena Gottman

 


Constraints:  Developer Responsibilities. 

 

Primary contact persons

 

Project management:

Janet Bowen

Billing:

Janet Bowen

Design:

Janet Bowen

Content:

Janet Bowen

Graphics and other assets:

 

Implementation:

 

Technical:

 

Required Documents

 

Design:

 

Interface:

 

Script:

 

Database:

 

Deliverables (List all deliverables with dates.)

 

Deliverable 1:Story board

Nov. 25, 2004

Deliverable 2:Mock up

Nov 30, 2004

Deliverable 3:Alpha test

Dec 15, 2004

Deliverable 4: Beta test

Dec. 24, 2004

Deliverable 5:

 

 

 

 

4. Timesheet

 

The purpose of this timesheet is twofold. The first is to give you practice in keeping track of how much time you devote to a project, something that many people have not done. Second, it will give you firsthand knowledge of how much time it takes to design self-paced programs.

 

Each time you work on your final project, fill out the form. If you run out of space, just add some more rows.

 

Date

Hours

Comments on how you spent your time

10/10/04

2 hrs

Development of the problem summary and how to resolve it. A general outline of goals and outcomes.

10;/15/04

3 hrs

Developing Brainstorming and concept map

10/25/04

2 hrs

Researching experts in the field and cost for hiring them

10/16/04

1 hr

Modifying problem summary

11/9.04

2 hrs

Locating resources for inclusion into the learning module

11/12/04

2hrs

Work on executive summary

11/19/04

2 hrs

Exploring different fonts and their impact

11/26//04

2 hrs

Looking at the different editing programs

12/3/04

2 hrs

Work on final program

12/9/04

3 hrs

Complete final program, proof of concept and finalization of final project

12/13/04

2 hrs

Revising project and adding requested information

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

5. Costing Document. 

 

Content acquisition

 

1.People First Language   ___2_  hours at $___20__ per hour =                                          $___40___

$40.00

2.Historical Background   3___  hours at $__20___ per hour =                                          $__60____

$60.00

3.Current trends/issues      4____  hours at $___20__ per hour =                                          $__80____

$80.00

Total hours for Content Acquisition:9                               ________

 

Total cost for Content Acquisition:$180.00                     $________

$180.00

Development of standards

 

1.Outcomes                       __3__  hours at $__20___ per hour =                                          $__60____

$60.00

2.Aligning with standards __6__  hours at $__20___ per hour =                                          $___120___

$120.00

3.Language usage             ___4_  hours at $___20__ per hour =                                          $__80____

$80.00

Total hours for Development of standards:13                   ________

 

Total cost for Development of standards:$260.00           $________

$260.00

Scripting

 

1.Lessons                          _10___  hours at $__25___ per hour =                                          $250______

$250.00

2.Responses/discussions   _7___  hours at $___25__ per hour =                                          $_175_____

$175.00

3.Assessments                   __5__  hours at $__25___ per hour =                                          $_125_____

$125.00

Total hours for Scripting:22                                               ________

 

Total cost for Scripting:$550.00                                       $________

$550.00

Screens

 

1.Informational                 _10___  hours at $__30___ per hour =                                          $_300_____

$300.00

2.Transitional                    __4__  hours at $___30__ per hour =                                          $__120____

$120.00

3.Assessment/discussion   __6__  hours at $_30____ per hour =                                          $___180___

$180.00

Total hours for Screens:20                                                 ________

 

Total cost for Screens:$600                                              $________

$600.00

Underlying models

 

1.                                       ____  hours at $_____ per hour =                                          $______

$

2.                                       ____  hours at $_____ per hour =                                          $______

$

3.                                       ____  hours at $_____ per hour =                                          $______

$

Total hours for developing underlying models.               ________

 

 


 

 

Total cost for developing underlying models:               $________

$

Graphics

 

1.Designing                       _7___  hours at $__40___ per hour =                                          $__280____

$280.00

2.Integration                     __4__  hours at $_25____ per hour =                                          $____100__

$100.00

3.                                       ____  hours at $_____ per hour =                                          $______

$

Total hours for graphics:11                                                ________

 

Total cost for graphics:$275                                                              

$380.00

Video

 

1.                                       ____  hours at $_____ per hour =                                          $______

$

2.                                       ____  hours at $_____ per hour =                                          $______

$

3.                                       ____  hours at $_____ per hour =                                          $______

$

Production costs                                                                $______

$

Talent costs                                                                        $______

$

Total hours for video:                                                        ________

 

Total cost for video:                                                         $________

$

Audio

 

1.Scripting                         _5___  hours at $_20____ per hour =                                          $___100___

$100.00

2.Preforming                     __3__  hours at $___20__ per hour =                                          $__60____

$60.00

3.Mixing/Recording          _6___  hours at $__25___ per hour =                                          $__150____

$150.00

Production costs                                                        $_300.00_____

$300.00

Talent costs                                                                $__350.00____

$350.00

Total hours for audio:14                                                    ________

 

Total cost for audio:                                                                          

$960.00

Interactions

 

1.                                       ____  hours at $_____ per hour =                                          $______

$

2.                                       ____  hours at $_____ per hour =                                          $______

$

3.                                       ____  hours at $_____ per hour =                                          $______

$

Total hours for interactions:                                               ________

 

Total cost for interactions:                                                                 

$


 (continued).  Costing guide.

 

Data collection

 

1.                                       ____  hours at $_____ per hour =                                          $______

$

2.                                       ____  hours at $_____ per hour =                                          $______

$

3.                                       ____  hours at $_____ per hour =                                          $______

$

Total hours for data collection:                                        ________

 

Total cost for data collection:                                                          

$

Bookmarking

 

1.                                       ____  hours at $_____ per hour =                                          $______

$

2.                                       ____  hours at $_____ per hour =                                          $______

$

3.                                       ____  hours at $_____ per hour =                                          $______

$

Total hours for bookmarking:                                           ________

 

Total cost for bookmarking:                                                             

$

Record keeping

 

1.Bookkeeper                    _20___  hours at $_20____ per hour =                                          $__400____

$400.00

2.Officemanager               __25__  hours at $__15___ per hour =                                          $__375____

$375

3.                                       ____  hours at $_____ per hour =                                          $______

$

Total hours for record keeping:45                                    ________

 

Total cost for record keeping:775                                                    

$775.00

Log on and registration

 

1.Log on                            _4___  hours at $_25____ per hour =                                          $_100_____

$100.00

2.Registration                    __12__  hours at $__10___ per hour =                                          $__120____

$120.00

3.                                       ____  hours at $_____ per hour =                                          $______

$

Total hours for log on and registration:16                        ________

 

Total cost for log on and registration:220                                        

$220.00


(continued).  Costing guide.

 

 

Software testing  (alpha and beta versions). 

 

1.Beta testing                    _50___  hours at $_10____ per hour =                                          $_500_____

$500.00

2.Alpha testing                  _50___  hours at $_10____ per hour =                                          $__500____

$500.00

3.                                       ____  hours at $_____ per hour =                                          $______

$

Total hours for software testing:                                      ________

100

Total cost for software testing:                                                        

$1000.00

Project management

 

1.         ____  hours at $_____ per hour =                          $______

$

2.         ____  hours at $_____ per hour =                          $______

$

3.         ____  hours at $_____ per hour =                          $______

$

Total hours for project management:                                ________

 

Total cost for project management:                                                 

$

Clerical 

 

1.                                       ____  hours at $_____ per hour =                                          $______

$

2.                                       ____  hours at $_____ per hour =                                          $______

$

3.                                       ____  hours at $_____ per hour =                                          $______

$

Total hours for clerical:                                                     ________

 

Total cost for clerical:                                                                      

$

Packaging  (Install programs – CD-ROM burning – duplication, etc.)

 

1.                                       ____  hours at $_____ per hour =                                          $______

$

2.         Developing installation routines:                           $______

$

3.         Mastering for duplication:                                     $______

$

4.         Duplication:                                                           $______

$

5.         Packaging materials:                                              $______

$

6.         Distribution:                                                           $______

$

Total hours for packaging:                                                ________

 

Total cost for packaging:                                                                 

$


 (continued).  Costing guide.

 

 

Manuals and instructions

 

1.                                       ____  hours at $_____ per hour =                                          $______

$

2.                                       ____  hours at $_____ per hour =                                          $______

$

3.                                       ____  hours at $_____ per hour =                                          $______

$

4.         Duplication:                                                           $______

$

5.         Packaging materials:                                              $______

$

Total hours for manuals and instructions:                          ________

 

Total cost for manuals and instructions:                           $________

$

Travel

 

1.         Airfares:                                                                 $______

$

2.         Hotels:                                                                    $______

$

3.         Car rentals:                                                             $______

$

4,         Per diem:                                                                $______

$

5.         Mileage:                                                                 $______

$

6.         Taxi:                                                                       $______

$

7.         Parking:                                                                  $______

$

Total cost for travel:                                                                          

$

Other out-of-pocket expenses

 

1.                                                                                        $______

$

2.                                                                                        $______

$

3.                                                                                        $______

$

Total cost for out-of-pocket expenses:                                              

$

Overhead

 

1.         Total applicable costs from above x ____%             _

 

Total cost for overhead:                                                  $________

$

Taxes

 

Total taxes:     

$


 (continued).  Costing guide.

 

 

Project Summary

 

Total hours:          

 

Total expenses (non-salary):         

$

Total salaries:       

$

Total overhead:

$

 

 

TOTAL COSTS

$4925.00

Costing for this project is purely conjecture as such; a project will be privately done with little or no support from the agencies at which it is geared. Compensation after the marketing will be how any profit is achieved. All work done on the project will be on the behalf of the designer/creator and will not be paid until after completion and the project marketed.

 

 

 

5. Style Manual.

 

Style Manual for People First Language Training

General Considerations:  Individuals will have a variety of learning abilities. Access to the material will need to be universal in nature. Language usage will need to be at about a 4-8 grade level. Support alternative access methods like switches, screen readers and other such assistive technology devices that may be used


Text and Layout:  Text written in Times New Roman Font with a font size of no smaller than 16 on any page. The text centered on the page with limited amounts present so that it is not overwhelming to the learner. There should be no more than five paragraphs of around 100 words per paragraph per page. The text color should be black or a dark contrasting color that contrasts clearly with the background. Main headings will be bold and two fonts sizes larger than the text. The main headings placed at the top center of the page immediately above the text. Subheadings will also be bold, italicized and at least one size bigger than the text. Subheadings placed flush left right above the text that pertains to it. Any important words or phrases will be bold and highlighted in order for it to stand out and easily found.


Background color:  Background colors should be limited to white, light blue (robin egg blue) light mauve or pale yellow. Background colors will be solid in nature and consistent per page. Any graphics, text or pictures should contrast well with definition against the background so that it can be easily distinguished from the background.



Graphics: Graphics will be simple. The navigation buttons will be located in the upper right corner and will be the same through out the presentation. They will be a universally recognized graphic for navigation so that there is easier understanding of what is to be expected from the button. The graphics will be limited and relevant to the material. If the graphic or picture does not explain or support the text it will be eliminated. Graphics will contrast with background color so they are easily seen. Text, diagrams or other representations on the graphics will contrast cleanly with the background of the graphic for easy viewing. The graphics will have very descriptive explicit "A"-prompts for screen readers. Flash generated graphics are acceptable within limitations of not creating a distraction with excess movement. Interactive graphics will be used to show emotions.


Audio:  Audio will be limited to only necessary description that does not collide with accessibility software's. No background music. All audio is backed up with text for those individuals that cannot access the audio portion. Audio will be formatted to be played back using Quick time and compressed for saving space.

 

Section 508 Accessibility: All mouse click areas will have alternative keyboard access ability. The hot areas will also be accessible with switches. All graphics will have "A"-prompts for screen readers. Tables present on the page will be formatted to encourage the screen readers to read them in the appropriate manner. All audio will have text script to describe or transcript of the information presented by the audio. Any other issues of accessibility will be addressed according to the Section 508 accessibility check list


Spelling and Grammar:  Standard American English used in spelling. The grammar will be the accepted semi-formal American English. No slang used within the teaching with the exceptions of those slang words used to exemplify the discriminatory language used. Grammar will be in the active voice as much as possible with first person. The tense is present or future in nature except for historical background information. Language will be People First in nature, cross gender, and culturally sensitive to individuals with disabilities. Names and locations are allowable if prior written permission received.


6. Brainstorming.

 

Radial Diagram

 

 

Radial Diagram

 

 

I.         Define the meaning of People First Language

A.    People that advocate for

B.    People that advocate against

C.    examples of using

D.    examples of not using

II.        sensitivity training exercises

A.    How do you feel about language

1.    You are the receiver of language that you consider offensive

a.    What do other people think about you

III.      research a topic

A.    research about a person with a specific disability

B.    Research about legislation that effects the use of language

1.    talk to legislatures about issues surrounding people first language write a reflection

C.    Talk to the public and get thier input about people first language

D.    interview different individuals with disabilities focusing on the use of people first language and how it affects them

IV.      Observe a meeting of individuals with disabilities and how they use people first

V.        write reflections about readings on people with disabilities and their struggles

VI.      add links to information both good and bad on topic and have them decide the difference

Methodology

I.         Interviews

II.        audio of interviews

III.      graphics of symbols associated with individuals with disabilities

IV.      mixture of visual and audio input of information

V.        discussion boards for sharing reflections

VI.      Collaboration of a final paper/product

VII.     research for more information  on a topic from the web

VIII.   links that have more information about the topic

IX.      case studies of different individuals with disabilities and the effects language has

X.        hands on sensitivity training, that forces interaction with the disabilities

XI.      reflections on a weekly/lesson basis

XII.     picture captures of language in everyday work

 

7. Concept Map

 

 

.


8. Alpha Test Plan Guidelines.

Evaluation form

 

Using the rating scale of 1-10, please rate the following. 1 is least satisfied 10 is very satisfied

 

  1. Text is clear and easily seen. _______
  2. Background color creates a contrast with text but is not harsh on the eyes _____
  3. Language and grammar are acceptable and appropriate  _____
  4. Narration is synchronized and easily understood _____
  5. Content is clear with objectives clearly stated ____
  6. Content follows stated objectives ____
  7. Objectives are appropriate for the content ____
  8. Feedback is timely _____
  9. Feedback is appropriate ____
  10. Feedback is constructive _____
  11. Activities are relevant to the learners environment  _____
  12. Activities are thought provoking and engage learner  ______

 

 

Using the rating scale of 1-10, please rate the following. 1 is least concern 10 is very concerned

 

  1. Flow of material is well established  ____
  2. Content fits together and makes sense  ____
  3. Content is up to date and valid  _____
  4. Information can be used in the workplace ____
  5. Information improves some aspect of the working experience  ____
  6. Information will be valid in other situations outside the workplace  ____
  7. Information was easy to understand   _____
  8. Program was easy to use  ____
  9. Instructions were clear and understandable  ____

 

Any comments or observations about the program, content or learning experience

 

______________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

 

9. Test Case Scenarios.

 

With the Alpha test, any of the problems like navigation glitches will be examined and corrected. Also any problems with unclear expectations and unclear lesson instructions can be revised. Interaction media is a concerned that will be examined with this alpha test. The final item of concern is the follow up needed to see if far-transfer occurs.

 

 

10. Special Requirements.

 

This needs to be web compatible. Preferably, it will be compatible with a learning platform similar to Blackboard. There will be some possibility that the program will be condensed onto a CD-ROM environment with hot links to the web. At this point, it will most likely be web-based entirely rather than computer-based.

 

 

11. Assumptions and Constraints.

 

The test group will be individuals currently in the field with some expertise in the subject matter. They will be able to ascertain if the subject matter is acceptable. In addition, some of the test subjects will be members of the community of individuals with disabilities whether individuals with disabilities themselves, support staff, family members or service providers. This will give the ability to assess understanding of the material and whether the presentation is universal and meets learning styles of a variety of individuals.

 

12. Special Considerations.

 

Any material that is used, as reference will be properly cited and all credits provided to acknowledge use. Any material that is author created will carry copyright emblem and registered. Any sites that are referenced will be checked for accuracy and reliability as well as safety for all age learners to view.

 

13. Reporting.

Each person examining the product will fill out a questionnaire that is specific to the concerns stated earlier. Also those individuals taking the alpha test lesson will fill out a satisfaction questionnaire after completion of lesson. The results will be tabulated and areas scoring low in satisfaction reexamined. Also any areas of concern will be looked.

 

 

14. Review.

 

Project manager.

 

 

15. Executive summary.

            This proposal is designed to provide portable training for staff, service providers and other interested parties on People First language and its affect on individuals with disabilities. The goal of the project includes the ability of the learner to take the information and apply it to their current employment situation. The learning outcomes are varied.

The learners exposed to information about a particular issue in the disability community will synthesize the information into a written discussion on how they can help promote or change the problem or issue. The learning module will include graphics, audio and written material giving the information about the issue. From this, they will explore a simulation of the issue. They will also do web searches to obtain more information from outside sources, encouraging an evaluation of what is presented.

The evaluation and synthesis of the information will work through all the levels of Bloom's taxonomy (University of Victoria, 2003). Using group dynamics and collaboration students will work through the levels building on each one to create the final project. Each of the groups will create a proposal that encourages the support staff to look at the consumers in a different manner, which is supportive and conducive to the creation of independence in the individual with disabilities.

Specific learning outcomes:

1.      Knowledge

a.       Define the meaning of People First Language

b.      List five examples of people first language.

2.      Comprehension

a.       Describe a situation where people first language is used and what feelings/attitude it invoked.

b.      Contrast a properly used people first language situation with one that did not include people first language situation

c.       Discuss with dyads the feelings and experiences of being the individual with disabilities.

3.      Application

a.       Demonstrate how to encourage people to use people first language.

b.      Illustrate why using people first language is important

4.      Analysis

a.       Analyze response to sensitivity exercise

b.      Compare analysis with others in dyad.

5.      Synthesis

a.       Plan with dyads a presentation on people first language.

b.      Formulate a proposal to encourage the use of people first language.

6.      Evaluation

a.       Explain why the use of people first language is important for improving self-esteem.

b.      Convince a small group not in class to use people first language.

c.       Support the reason for encouraging other to use people first language.

The final form that the module will take most likely will be web-based. This will allow for easier distribution of the information to large numbers of individuals. The cost will include the purchase of a web site and the maintained fee associated with the monthly and yearly rental of the name. There will be trainers available to facilitate at each site as well as the ability for interaction via the web. Possible platform to be used is Blackboard with the associated costs. Exact costs were unavailable without direct contact of Blackboard and requesting to subscribe to their services. At this time, this is beyond the resources of the author.

 

 


6. Storyboard.