Air
Air is the element of the intellect; it is the realm of thought, which is the first step toward creation.
Magickally speaking, Air is the clear, uncluttered, pure visualization which is a powerful tool for change. It is also the movement, the impetus that sends the visualization out toward manifestation.
It rules spells and rituals involving travel, instruction, freedom, obtaining knowledge, discovering lost items, uncovering lies and so on.
It can also be used to develop the psychic faculties.
Spells involving Air usually include the act of placing an object in the air or dropping something off the side of a mountain or other high places so that the object actually connects physically with the element.
Air is masculine, being dry, expansive and active. It is the element that excels in places of learning, and which is at work while we theorize, think and ponder.
Air rules the East because this is the direction of the greatest light, and the light of wisdom and consciousness. Its color is yellow, the yellow of the Sun and the sky at dawn.
Air governs the magick of the four winds, most divination. concentration and visualization magick.

Direction
East - Place of Sunrise

Signs
Gemini
Libra
Aquarius 

Ritual Work
The Mind, All mental, intuitive and psychic work, knowledge, abstract learning, wind and breath, inspiration, hearing, harmony, herbal knowledge, plant growth, intellect thought and growth, travel, freedom, revealing the truth, finding lost things, psychic abilities, instruction, telepathy, memory, to contact the angels, the ability to know and understand, to unlock the secrets of the dead, zen meditation, brainstorms, beginnings, illuminations 

Places
Moutaintops and high mountain peaks, wind-swept plains and hills, cloudy skies, windy beaches, high towers, airports, schools, libraries, offices, travel agencies, psychiatrist's office 

Colors
White
Bright Yellow (of the sun, the sky at dawn)
Crimson
Light Blue
Pastels 
 
Types of Magick Ruled
Divination, concentration, visualization, wind magick, prophecy, karma, speed. 

Time Dawn 

Season Spring - The time of freshness. 

Spirits
Sylphs, Zephyrs and Faeries who inhabit the world of trees, flowers, winds, breezes and mountains. 

Plants and Trees
Frankincense, Myrrh, Pansy, Primrose, Vervain, Violet, Yarrow, Pungent, Dill,
Airy, Finely veined or windswept; generally leaves. Lavender
Aspen
Animals
Birds, especially the eagle and the hawk, insects, spiders, raven. 

Goddesses

Aradia, Arianrhod, Cardea, Nuit, Urania 

Gods
Enlil, Kheohera, Mercurym Shu, Thoth 

Symbols
Sky, Wind, breezes, clouds, breath, vibrations, plants, herbs, flowers, trees
FIRE     WATER    EARTH    SPIRIT