<BGSOUND src="//www.oocities.org/williamharker/Dracula.mid" LOOP=INFINITE>
Rules
Essentials:     you must know the following to get a good grasp of what this is all about.
1)  This takes place in a semi-modern day London. You may travel anywhere in the world, but the majority of things that will happen will occur in London.
2)  The game will run on a daily basis through the guestbook.
3)  Weird stuff happens, but the general public doesn't know about it.
4)  This is an alternate dimension type thing, so no current events included unless otherwise noted.
5)  You start out as a human, so pick a human name.
6)  This RPG will be different than most. You will post what you want to doin the guestbook, and aside from the story page, I will provide no restrictions on what you can do.
Character Generation:     in the game, you have a character. This is how you make one.
1)  Make a name (be original please), and fill out all miscillaneous details.
2)  Make up stats for your character. The stats are strength, intelligence, charisma, speed, and life energy points. You have 40 points to distribute among the first four, but to start out, no stat may be above 14 or below 5. You only start out with one life energy point.
3)  Make a good background. It must be at least one paragraph long.
4)  Pick a job. The starting salary is $500 every 3 days. You may use stat points to increase this. One stat point will raise the salary by $250 / 3 days. You may only use 14 points this way.
5) Pick a class. They are Vampire, Slayer, Were-Wolf, Medium, Child of the Earth, and Illuminatus. See the main page for details on each class.
Character Advancement:     in this RPG, you gain levels in each class, but you don't get experience to do this. Levels are gained in different ways for each class. First, to be a vampire, you have to be bitten to be level one (no one may be born a vampire). You drink blood to gain levels in this class. You must be bitten, or scratched by a were-wolf to gain the first level (any injury will cause this). The neat thing about this is that you are not restricted in level by any means. You gain levels based on what you do, and what happens to you. Exeptions are that vampires gain immunity to becoming were-wolves (lycanthropsy), and vice-versa. See the class pages for finer details about immunities and ways to gain levels.    
Items:     you don't start out with items. You may buy any item that you can in real life. To buy non-conventional items, you must take 2 days to search for a store that sells such goods in each city you want to buy something in. Any normal item, including guns, can be bought as if you already know where to get them, because they are known by the general public.