2. Guilds -NPC- Premade guilds to give discounts on things sold within the guild's npc's. Since we do not force things onto the PC's, getting discounts from another PC in the same guild is up to the person. These will probably be the easiest and most benefical guilds in the game until we see a PC guild has become worthy to have benefits to its members. -PC- Pc guilds will be a group of people fighting for a cause, sometimes to uphold a "religion", to fight for good or evil, or anything else. Once the game comes out you will have to pay money for a guild hq stone or something to ressemble that this is your guild house. If you want to create a guild please click here. There it will list some ideas and such to create a guild, we will be helping out the next guild created, then we expect the other guilds to do it by themselves since we have laready 2 examples. The 3 types of classes will be evil, good, and mixed. The hardest to sustain would be a mixed because you can't put a favorite side for your guild and you have to hold meetings together, otherwise you might as well just be 2 guilds. Also, you must somehow try to stay on the good side of both good and evil, because if one side hates you, the members of that side will probably turn against you and then you will not have a mixed guild anymore. Once we see that a PC guild has become popular and powerful enough(not always messured in brut force), a PC guild may gain bonuses for new members and current members. This will be determined by a gm and will be rated on how your guild works and the happiness of certain things, determining on the stat or attribute. But, since it is extremly hard to satisfy every catagory, you may end up with negatives, hurting the hybrids, but helping others. |