Characters

TROOP RULES

The battle has two phases. Once the briefing is complete, both sides will be given a time when the teams are able to deploy their troops. Once the deploy phase begins, the teams have two minutes before the actual battle phase begins. During the deploy phase, no team members from the opposite team can cross the half way point and no one is allowed to fire their weapons.

Luckily, in this game, all it takes is your name on a waiting list (sorry to take all the magic out of it… of course then there’s midichlorians…)

Once the battle has commenced, the rules are fairly simple. The first team to complete their objectives (determined by a GM) wins. When your monitor signifies your death, you must lie down and stay where you are, you cannot use your weapon, and you must remain silent. Your team can tag you and escort you back to your base and your monitor will be reactivated. Each character or person has 3 “lives” before becoming permanently dead for the game. Objectives can include; team elimination, location capture, kidnapping, etc…

Team Elimination involves just that. The team who kills all the members of the opposing team wins.

Location Capture involves capturing a location/area/building. This task is completed by killing all opposing team members and relaying the capture to the general. If the team who captures the location does not have a commlink, then they must send a person to relay the capture directly to the general.

Kidnapping is also fairly basic. Once a character is killed, the person may be captured by having the opposing team taking the person to their base. Once the person is captured, the team must wipe out the rest of the characters. The captured persons team can rescue him by eliminating the surrounding guards and taking him back to the base.




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