Zoid Battle Fields
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    These are Designated Zoid Battle Fields.  Different terrain is provided in each one to allow you a choice of strategy.  New ones will be added as I build them.

     In order to use thes maps you must know how to read a photomap.  The best advice I can give you is
join the Army and they'll teach you.

     Before combat contact the judge and tell them your starting Hex.  A zoid can move one hex per turn for every 100 speed they have.
    
     Judges must remember to use line of sight when determining what a zoid can see and what they can hit.
My High School as seen from above.
Battlefield Maps
Wyoming:  Mountains and forests
Death Valley:  Mountain and Desert
Nebraska:  Nice flat Prarie land with gently rolling hills
Houston:  Urban Combat Zone dark and smoggy
Grand Canyon: High Cliffs and deep valleys.
Zoid Battle Commission
Get the battle hex here