Cast:
Alaric - Alindie - Aislin - Brin Tanith - Dark shadow - Dianthe - Greyak - Hamdel O'Shea - Lady Gin - Leleanne Gethell - Lia - Loremir - Retarke - Milo Thorngage - Silmarwen - Sho-din-ki - Shylo - Stryder Raif - Sylvaen - Vinitae Lasile Ardal - Ward

 

 

A 19 year old elven woman with a checkard past and nothing but a small pendant on a leather cord to tell the story. 

AGE:19
HGT/WGT:5'9
SEX / Race: Female elf
Class level: Ranger 6
Experience points. 15,000 / needs 21,000
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STATS:
Str:   11(0)      Dex: 18(4)
Con: 10(0)      Int:   18(4)
Wis:  20(5)     Cha: 14(2)
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AC: Base 10 + Dex 4 + Arm 5 = 19
HP: 48
For: 5 +0=5 
Ref: 5 +4=9 
Wil: 2 +5=7

ATTACK BASE: +6/+1 Melee: +6/+1 RANGE: +10/+5 or +8/+8/+3
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EQUIP: 87 gold Dragoons, 2 silver, 6 copper

Backpack, Waterskin, Whetstone, Cheese(1/2lb), Bread(1/2lb), Trail Rations(1lb), flint and steel, Healer's Kit, Bedroll, Belt Pouch, Silk Rope, Sewing Needle, Soap(1lb), Traveler's outfit. 


Armor: 
Chainmail +5AB 2MAX –5aCheck 
Buckler +1

Weapon: 
Longbow damage 6/8, critical x3, range 100 ft. 
Arrows(20), 
daggers (x2) damage 3/4, critical 19–20/x2, range 10 ft. 

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Feats:
*Track
*Endurance
*Combat style archer (Rapid Shot) 
*Improved combat style (Manyshot) 
1)Agile
2)Alertness
3)Self-Sufficiant


Skills:
Class Skills
T = R + M + B Skill 
11= 9 + 0 + 2 CLIMB (STR)
4 = 4 + 0 + CONCENTRATION (CON)
7 = 5 + 2 + HANDLE ANIMAL (CHA)
12= 5 + 5 + 2 HEAL (WIS)
11= 7 + 4 + HIDE (DEX)
5= 5 + 0 + JUMP (STR)
9= 5 + 4 + KNOWLEDGE (INT) -nature
16= 9 + 5 + 2 LISTEN (WIS)
13= 9 + 4 + MOVE SILENTLY (DEX)
9= 5 + 4 + SEARCH (INT)
10= 5 + 5 + SPOT (WIS)
14= 5 + 5 + 4 SURVIVAL (WIS)
9= 5 + 4 + USE ROPE (DEX)
CROSS SKILLS
9= 3 + 4 + 2 BALANCE (DEX)
8= 3 + 5 + SENSE MOTIVE (WIS)

Abilities:
1st favored enemy Animal +4
2nd favored enemy Humanoid (human)+2
wild empathy
Animal companion


SPELLS
*Detect Poison
*Endure Elements
1)Pass Without Trace

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BACKGROUND: An elven child stolen from her parents at a young age and sold to slavers. Taken from everything she knew, she smuggled a token of her former life with her. A small and peculiar pendant, she would hide under her tounge to keep it from being discovered. 

She eventually escapped from the slavers, but having now idea where she was or how to get home, she remained alone. Hiding out in a forest, she made a living as a hunter and as a sometimes mercenary. Trading not only for coin but for knowledge, she gradually built up her skills. 

As she gradually discovered magic withing herself, passed on to her from her parents. She focused it into what she could. Finally feeling herself strong enough to take on her so called demons. She started attacking slave caravans. A hate for the occupation burned deep within her and it wasn't long before the slavers retaliated; buying off officials to her outlawed. 

With bounty hunters on her trail, she had to keep moving to stay out of their grasp. Through bits and pieces of information that she had gathered over the years, she makes her way in the direction of what she believed to be her homeland. 
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